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  1. Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6 (DeI 1.2.5) + Custom Packs [upd: aug.07/19]

    https://www.dropbox.com/s/bvh8z6m9f2aac0p/save_games_pergamon.zip?dl=0
    Here ya go, four saves over the campaign about 40 years apart up to my present play time. Also, i lied, I actually wont be...
  2. Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6 (DeI 1.2.5) + Custom Packs [upd: aug.07/19]

    Yo, great mod! Basically plays the way i would normally play, but forces me too with a minimum of house rules.
    I play on Medium/4TPY
    I've gotten to turn ~660 as Pergamon. Going to abandon the...
  3. Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    GOOD LORD the Boii campaign is just brutal. I've tried 4 different playthroughs (2 on hard 2 on normal) and I'm just running into a WALL of enemies.

    The Boii just have nothing going for them......
  4. Re: Resource Buildings - Resource or Commerce Specialization

    I have actually been going full resource specialization if I'm surrounded by lost of hostile little factions to make trade agreements more enticing.
    I've been using it as a diplomatic tool rather...
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    Re: Starts way too hard, ends easy

    I for one welcome or new zerging barbarian overlords! :whistling
    I've brought this up many times but, the problem with late game for minor factions is that there really shouldn't be one.
    EB used...
  6. Re: [PREVIEW] Hellenic Overhaul - Seleucids & Thracians

    I try to love every faction equally, but I keep coming back to the Thracians. They will always be my favorite ancient warriors. :yes:

    The picked Thracian peltasts alone will make another...
  7. Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Forgive me if this has already been brought up but, I'm not sure why mercenaries need to be in the population system? At least as "warriors"?
    If I have alot of extra cash floating around and I need...
  8. Re: Very hard Roman campaign at beginning

    A few things I've noticed in 1.2 so far.
    Note that I am not privy to the code so I am speculating here:

    In a continuation from 1.1, trade agreement acceptance seems to be tied mostly to the...
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    Re: Understanding Pikes in DeI

    I didn't use good pikes until I actually got some cash as I found them too expensive. I have a rule that I never use more than Three of the same unit max per stack, so it was all over the place.
    I...
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    Re: When does the game end?

    I agree on both points. The only faction that should be concerned with painting the entire map their color is Rome. All the successors should just focus on the reconquest of Alexander's empire plus...
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    Re: Understanding Pikes in DeI

    I've been playing a campaign as Epirus last couple weeks. So far the only concern I've had is the Armored Elephants.
    With their new attack they tear up everything, which is fine, I also love the...
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    Re: Has DEI become too challenging?

    Are they on different times/conditions for player and AI?
    They seem to be ok for my playstyle player side, it usually takes me about 197BC earliest to get the later reforms.

    By the way, I got...
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    Re: Has DEI become too challenging?

    At the moment I'm playing an Epirus campaign and its been pretty sweet so far.

    Spent the first 10 years or so in a stalemate fighting Sparta and Athens together, trading blow for blow, it was...
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    Re: 1.2 General Plans Preview

    What's with that new/different Icon in Thessaly? Aetolian league perhaps? :D
  15. Re: Razing Cities: Why would you do it?

    I might be losing it but I found that culture converted far quicker when I raised a territory rather than occupied or looted.
  16. Re: Greek wars - How I am losing and why its awesome

    As always the dark and persistent question looms over threads like these....

    What difficulty settings you playing on? :ninja:

    I'm always searching for that perfect mix of difficult without...
  17. Re: Campaign Timelapse - A Roman Empire !?

    I finished my Iceni campaign a few weeks ago.
    I spent the first 90 years wrestling Gaul and nearer Germany from the various tribes.
    When I attacked the Romans around 197 BC they had basically...
  18. Sticky: Re: People of Rome 2 (P++)

    Excellent news!

    Quick question, if its not too early to ask; will this just effect recruitment or replenishment too?
  19. Re: [PREVIEW] Divide et Impera 1.1 - Unique Supply System

    I would say this is a big step in the right direction. I think many are concerned because as it stands now the only thing really stopping you from rolling the AI are steep army\empire management...
  20. Re: [PREVIEW] Divide et Impera 1.1: Campaign Changes

    Have you guys thought about win conditions? I finished many more campaigns back in EB when the win conditions were reasonable for the smaller factions.
    Sometimes conquering the world as a small...
  21. Re: [PREVIEW] Divide et Impera 1.1: Macedonian Wars

    Woot, my favorite period! It would be sexy to play as the Achaean league no doubt...
    One question: Any way some of those units for Pergamon will make their way to the grand campaign down the road?...
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    Re: Civil War Question

    I actually had to abandon a Galatia game because of endless civil wars.

    I quit after the sixth one. I'm not sure if there was a bug or something but influence got stuck at 59% and could not get...
  23. Re: How to Increase Campaign Difficulty?

    I've found that all your neighbors will hate you in the early game, and then their neighbors will also hate you. However, if you carve out a decent empire and bloody enough noses, the third ring of...
  24. Re: How to Increase Campaign Difficulty?

    I actually have a decent empire going now with all of Thrace and Galatia under my control right now. This is with KAM BAI and aggressive CAI but on normal. I think hard may be possible with some...
  25. Re: How to Increase Campaign Difficulty?

    If all else fails, play Odrysians on hard or very hard.

    Good luck. :P
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    Re: Favorite unit?

    Thrakioi Aristoi Rhomphaiaphoroi - will always be my favorite ancient unit. A mouthful though. :P

    Any elite polis hoplitai. Noble but going extinct, always bring a tear to the eye. :(
    ...
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    Plans for Pergamon?

    I was just wondering if you guys had any plans for a Pergamon makeover? Particularly whether you guys would lean toward Successor State or Polis? As Lysimachos has only been dead for less than a...
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    Re: Civil war,civil war...civil war!

    Its strange that I haven't been able to increase my influence above 50% even though almost every general who has more than 100 gravitas is mine including my faction leader pushing 1000 as Galatia....
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    Re: Struggling with Empire Maintenance

    I would like to see some empire maintenance control moved to the higher tier III-IV academic buildings. I see little reason to use them now as its easy to get research otherwise and it would help...
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    Re: Empire Maintenance is super high

    While I'm dealing with the maintenance alright so far, I'm curious; does this make the economy victory condition basically impossible? Anyone pulled it off?
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    Re: Playing as Rome is kinda crap

    Yeah I tried a VH/N Galatia run. Try and play everyone off against each other, conquered Cappadocia and tricked Pontus into a two front war.
    Then Hayasdan showed up and LOLOLOLOL ran me over with 3...
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    Re: The way to play DeI

    I play with a few house rules that usually create an exciting campaign:

    1. Avoid standardizing armies too much. I Rarely ever have two of the same unit unless it is an obvious core unit for the...
  33. Re: Is playing DeI right now worth it?

    I'm waiting for 1.0 myself. Unit balance sort of killed it for me, not that I was thinking things were "unbalanced" and raging at particular units or anything, it just didn't feel like there was much...
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    Re: The Mid-Late game problem

    Culture might be a good way of implementing this? Perhaps jack up the differences so you have to take more time to pacify and develop what you capture before you leap-frog on.
    Perhaps tie alot of...
  35. Re: [Feedback] Suggestions, Critiques & Requests

    I was wondering: Will 1.0 have modified win conditions? I love playing at a slow pace against extreme odds but the inappropriately large conditions for winning for the smaller factions drags me into...
  36. Re: Attila rendering rome 2 obsolete?

    Hmms? Obsolete?

    I bought Napoleon the other day and played it for awhile, and realized how much I missed Empire. So I reinstalled Empire and am really enjoying it.

    Attila and Rome 2 could be as...
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    Re: (med II) noob questions

    @Blueinstinct

    If all else fails just enslave or exterminate the populous. :-X
  38. Re: Patch 15/ Emperor Edition BETA live

    Usually 1.0 versions of mods, at least the ones ive played over the past 10 years or so, are not save-game compatible as its seen as a "new beginning" for further polishing. With this DLC arriving as...
  39. Re: Politics and Civil War mechanics are changing!!!

    Wait? EB II is a thing and released?

    Looks and sees release 6 days ago*

    ...

    *head explodes*

    DOWNLOADING NAO @_@
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    Poll: Re: Campaing Missions Overhaul

    For Missions and Objectives both, I don't really bother with them if they only give money. Money is quite easy to get, even early game. What is not easy to get is good will from other factions,...
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