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  1. Replies
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    Re: I don't get it.

    Agreed, but the task sounds monumental :)
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    Sticky: Re: [Support] 1.2 Bug Reports

    I sometimes experience CTD's. my third one just occurred. It only triggers when I am besieging settlements (walled ones).

    Ran a diagnostic, but I can't make any sense of it :/
    ...
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    Who are the Barbarian factions?

    I have a vague idea, but I'd like to get the proper info, if anyone would be willing to indulge :)
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    Sticky: Re: [Support] 1.2 Bug Reports

    Bugger reporting for duty :)

    Ancillaries are still acting up, I missed on the head (Quick Lime Head, I think) and the boots that give 4% campaign movement and 2 other stats, playing as Rome.
  5. Sticky: Re: [Download & Installation] Divide et Impera 1.2.5b - Updated December 31

    Hm, seems ancillaries are still unruly, I missed on the head and the boots so far :)
  6. Sticky: Re: [Download & Installation] Divide et Impera 1.2.5b - Updated December 31

    Thanks for the update and Happy New Year to the DEI team and the community :)
  7. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Hail to the King, baby!
  8. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Hm, it seems applications are closed :)
  9. Re: Is it just me or does the AI almost never take settlements?

    Hm, can't say the same from my experience playing as Nabatea, The Seleucids played very aggressively, top dog with ~ 35 settlements and also broke our trade and non aggression pacts and declared war...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Not sure if bug or intentional:

    Bosra (Palaestinea) features a missing building slot. :whistling
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    Sticky: Re: [Preview] Update 1.01h

    Awesome news, good thing I had my diapers on :laughter:
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    Re: Such a bad mod...

    Also, great job on performance, it's way smoother than Rome II :thumbsup2
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    Re: Thoughts on Ancient Empires?

    @zoner16: just a few observations, hope you don't mind:

    Both DEI and AE include a sanitation feature, albeit the DEI version is a lot more forgiving (easy to manage).

    Regarding the military...
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    Re: Thoughts on Ancient Empires?

    I'm playing both and intend to keep it that way.

    They are both satisfying in different ways, each has its own flavor :thumbsup2
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    Re: public order question

    Playing as Nabatea, the Theatres give a sexy public order bonus :thumbsup2
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    Re: Such a bad mod...

    @caratacus: how about this one? AMD Radeon RX 560 4GB goes for €167.96 on Amazon Italy, might wanna check on your local prices, see if you get lucky :thumbsup2
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    Re: Such a bad mod...

    Ah, sorry to hear that, man :no:

    For some reason, Attila (Ancient Empires) is behaving better for me than Rome II (Divide Et Impera) does.
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    Re: Such a bad mod...

    Ah, look on the bright side, a longer wait makes for more patches to smooth out your experience ;)
  19. Sticky: Re: [Community] Campaign Experience - Share Your Empire

    TBH, I am surprised at how well I'm doing considering the economy/public order/food seemed such an ordeal. But not any more!

    Here I am, on Nabatea 2.0 (or is it 3.0?), doing great. I am filthy...
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    Such a bad mod...

    can't stop playing.

    Varus, give me back my life!

    :laughter:
  21. Sticky: Re: [Community] Campaign Experience - Share Your Empire

    Just a little thought I have regarding buildings and their upkeep. I will not mention the mod in question for obvious reasons, but I believe it would make things simpler overall. Say instead having...
  22. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update May 23rd - 1.0.1g

    Only Blood&Gore if you wish to have those effects.
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    Re: [PREVIEW] Qarthadastim

    This is off topic, but I just wanted to say that I really like the fact that Rome and Carthage start as "buddies" of sorts. Also the event popping up playing as Rome notifying you (after securing...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Also CTD when trying to load a save, happened both on a quick save and a manual one.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Playing as Nabatea, the siege of Jerusalem is broken for me, units can't get off walls and there also seem to be some invisible walls on the battlements, not allowing them to move past some points.
  26. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila

    None is required. However, you should get Blood & Burning if you want to have those effects.
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    Poll: Re: [POLL] First Playthrough Faction

    I will play with the smallest faction (territory wise), cause I prefer starting small ;)
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    Re: Question on Performance

    Thanks for the heads up :thumbsup2
  29. Sticky: Re: [Official Anouncement] Ancient Empires Beta 1.0 Public Release

    Hm, Steam says it's only 4.1 GB :no:

    EDIT: Just Read post #21 from Caligula, that cleared things up :thumbsup2
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    Sticky: Re: How far from done are the other factions?

    Ouch, that will make it 00:00 where I live, so technically speaking the mod releases on the 19th for me :tongue:
  31. Sticky: Re: [VIDEO] Faction Overview - Ancient Empires by Havoc

    Hell, it's about time! :thumbsup2
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    Re: QUESTION ABOUT CAMPAIGN

    That's sad to hear, but totally understandable :thumbsup2
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    Sticky: Re: [VIDEO] Ancient Empires Release Trailer

    Don't jinx it, man :tongue:
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    Sticky: Re: Medieval Kingdoms Total War Suggestion Thread

    I'm with you on that one, brother :thumbsup2
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    My Body Is Ready!

    Just a little more now...
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    Sticky: Re: [VIDEO] Ancient Empires Release Trailer

    My hero ;)
  37. Sticky: Re: Medieval Kingdoms Total War April Build Release (With FAQ)

    Looking forward to the yet unannounced release of the campaign ;)
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    Sticky: Re: [VIDEO] Ancient Empires Release Trailer

    You're missing out on the best TW to date, Warhammer 2 ;)
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    Sticky: Re: ANCIENT EMPIRES BETA TESTING

    Even though it saddens me I do not fit as a tester as per the requirements, I sure am glad you got the chance to get feedback from people who actually have a clue as to what is what.

    Best of luck...
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    Sticky: Re: *STATE OF THE MOD*

    Jeez, I'm all ears/eyes ;)
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