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  1. Replies
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    Re: Divide and Conquer - Version 0.52 Released

    7
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    Re: Divide and Conquer - Version 0.52 Released

    New galadrim? What?
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    Re: Divide and Conquer - Version 0.52 Released

    Yes, you will need to reinstall it all.
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    Re: Divide and Conquer - Version 0.52 Released

    Dwarves do ride ponies tho for traveling sometimes. :P
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    Re: Divide and Conquer - Version 0.52 Released

    Without us you all would have to wait a bunch of extra months before you would get your hands on v1. ;)
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    Re: Divide and Conquer - Version 0.52 Released

    Believe me the dwarves are strong enough. KD is actually pretty easy if you survive all the scripts.
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    Re: Divide and Conquer - Version 0.52 Released

    How do these guys play the KD campaign in 0.52 without crashing? Lol, untill recently when the scripts were fixed, it barely even started for me in the 1.0 tests lol.
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    Re: Divide and Conquer - Version 0.52 Released

    A weapon that is twice as heavy will hit twice as hard. A weapon that is twice as fast will hit five times as hard.
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    Re: Divide and Conquer - Version 0.52 Released

    KD has acces to the Sons of the Fallen.
  10. Re: Divide and Conquer v.0.51 mini submod: "marka" barded horses for the Gondor bodyguard unit

    Do you think you will update this for 1.0?
  11. Sticky: Re: Submod Index, Recommendations and Questions - updated for 3.2

    Divide and Conquer 0.52 (and later V1) has probably got the best Isengard campaign in my opinion. If you get the ring, bring it to Saruman, and watch him become the new dark lord. Over time the...
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    Re: Divide and Conquer - Version 0.52 Released

    You mean the orcs coming from Dol Guldur? If so then hell no, terrible design for orcs to have such heavy armour.
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    Re: Divide and Conquer - Version 0.52 Released

    Ooh, yeah i see no reason to change that lol.
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    Re: Divide and Conquer - Version 0.52 Released

    I still have no idea what this guy is talking about, anyone willing to explain in detail?
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    Re: Minas Tirith and Hornburg

    Np Leo, just try to keep your sarcasm away from the forums.
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    Re: Minas Tirith and Hornburg

    It is worth a try, giving that fix to the forums.
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    Re: Minas Tirith and Hornburg

    You fixes have been applied to DaC and MOS afaik. Maybe dave4443 is playing vanilla TATW? If so installing the unofficial patch submod, or MOS or Dac that have it included should fix it.
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    Re: Divide and Conquer - Version 0.52 Released

    Siege engines will be rarer in 1.0 for the Dwarves.
  19. Replies
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    Re: Divide and Conquer - Version 0.52 Released

    What's wrong with Lindon's units? They look fine to me. Dol Amroth afaik has had some changes in 1.0.
  20. Replies
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    Re: Divide and Conquer - Version 0.52 Released

    In the Third Age there isn't much left of the Númenórean parts tho. Then again, their units are pretty powerful already.
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    Re: Someone to claim the Third Age mantle.

    Apart from the set animation kill system, i do think that Shogun 2's battles are actually alot of fun.
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    Re: Divide and Conquer - Version 0.52 Released

    In terms of custom settlements i think only the split-up Moria will be added. All the other settlements are pretty much in (tho Gundabad does not look like the movie's abombanation).
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    Re: Divide and Conquer - Version 0.52 Released

    7 Is basically the random answer we give without any meaning. It's funny how people theorize what it could mean tho, definitely worth it!
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    Re: Divide and Conquer - Version 0.52 Released

    Those are the names of the regions.
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    Re: MOS 1.7 Hobbit Trilogy Units Sub-mod

    ^That, we try to stick to the lore. No warcraft stuff in DaC. :P
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    Re: MOS 1.7 Hobbit Trilogy Units Sub-mod

    DaC doesn't need them, they already are in the 1.0 version in some way.
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    Re: Rhun Recolor

    Someone should unsticky that then. :P
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    Re: Someone to claim the Third Age mantle.

    No, not gonna happen. Anything after Medieval 2 is a pain to mod for the campaign map, except for Shogun 2, it's most likely impossible to even edit the campaign map since Empire.
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    Re: Rhun Recolor

    Indeed. http://www.twcenter.net/forums/showthread.php?260337-Announcement-Concerning-Textures-and-Models-Created-by-DisgruntledGoat
  30. Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Some people... Wouldn't it be better to close this one? Maybe one day the mapper will return and request to open it again.
  31. Replies
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    Re: Divide and Conquer - Version 0.52 Released

    What i meant is that the way their armour looks doesn't mean that it can't be dwarven-grade quality. In the lore the dwarves never wore any plate or anything, it's all chainmail. It's just that the...
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    Re: Divide and Conquer - Version 0.52 Released

    Looks don't make quality tho. :)
  33. Re: DCI: Last Alliance Total War - 6th June: Harad & Black Númenórean preview out

    Is there any actual evidence that half trolls even excist? Because i really think that they're odd af.
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    Re: Divide and Conquer - Version 0.52 Released

    Angmar is meant to be really difficult tho, it will disturb the whole balance if you make them more powerful.
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    Re: Divide and Conquer - Version 0.52 Released

    I get about 10 seconds at the start of the campaign, late game it's indeed closer to arround 25 seconds. It's perfectly normal.
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    Re: Divide and Conquer - Version 0.52 Released

    Give Hummingbird +rep for most of the new 1.0 units. :P
  37. Re: DCI: Last Alliance Total War - 6th June: Harad & Black Númenórean preview out

    Well :wub:, looks like i found a new faction to look forward to!
  38. Replies
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    Re: Divide and Conquer - Version 0.52 Released

    Reinstall Medieval 2, then the mods. Should go with a clean start again, that works 99% of the time.
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    Re: Divide and Conquer - Version 0.52 Released

    Sup fam, get back to work
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    Re: 4.9 Alternative patch (READ THE DAMN FAQ PLEASE)

    Friends report that the game's sieges are alot more difficult. Which is to be expectee with being able to assault a single side only.
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