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  1. Replies
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    Re: Can TWCenter members challenge CA?!

    Indeed. It would require quite a few programmers, with skills in different topics, and more importantly dedicated: if working on it full time, or at least more than during free time as most modders...
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    Re: Bayonet Effectivity in 18-19.century

    Try to wear your full plate during a 40 km day march during several weeks, and come again.
    Armored are too expensive, only a few cuirassier units could still have it. Napoleon was angree at his...
  3. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Not surprising since I didn't make Netherlands and Ottomans yet. But I hope to have them all before end of Summer
  4. Thread: Bug report

    by Steph
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    Sticky: Re: Bug report

    1) What other buildings do you have here? I have added units to several buildings, to avoid stupid things like AI unable to recruit artillery at all because there is only one slot in city. Maybe it...
  5. Thread: Suggestions

    by Steph
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    Sticky: Re: Suggestions

    I won't add cuirassiers to Britain just because KGL hypothetically were leather cuirass for one battle. Especially since they were Light Dragoon anyway, so it doesn't warrant an additional cuirassier...
  6. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Peru, and then Colombia
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    Re: Bayonet Effectivity in 18-19.century

    Except tou slow moving heavy armored units could get slautghtered by musket fire and cannot shoot back... I'm sure some smart people thought about that before you, and if history showed it didn't...
  8. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    I'm leaving this night (at 3 am :() for a 10 days business trip in South America. So don't expect any serious update before I'm back early June
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    Re: Allowing Light Infantry to form Squares...

    Arent't the button always in the same position? If you activate light infantry and square, I thought the buttons were always at the same place, so you can see only one?
  10. Re: Drop the multiple health point system for Warhammer

    Do you expect big creature to have only 1 HP as well?
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    Re: Can TWCenter members challenge CA?!

    I tried it quickly. I don't see a campaign, and the UI for the battle is not very good IMO, although the game mechanism seems complex. But I couldn't get past the UI I confess
  12. Thread: Suggestions

    by Steph
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    Sticky: Re: Suggestions

    You could change the type of town, but not add a new one.
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    Re: Different Tech Trees for different Nations

    I'm not very knowledgeable about technologies and advance of the time, and this for most factions. So making a list of what could be used later for the tech trees can be useful
  14. Thread: Suggestions

    by Steph
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    Sticky: Re: Suggestions

    Campaign map cannot be modded
  15. Re: Monarchs! Emperors and Consul Presidents and family members.

    It was just an example that since adding slot is not stable, I'm suspicious of EasyESF, and I would not be confident using it to add agents or generals
  16. Thread: Suggestions

    by Steph
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    Sticky: Re: Suggestions

    What copengaen campaign? Do you mean Battle of Copenhagen in 1801? 1807?
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    Re: Different Tech Trees for different Nations

    Tech tree is at the moment the same for all.
    I'd like to work on more flavoured tech tree later when every faction is finished
  18. Thread: Suggestions

    by Steph
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    9,551

    Sticky: Re: Suggestions

    1. There is already a kind of manpower system through the Area of Recruitment. For example, France can recruit up to 3 grenadiers in France, 2 in Alsace or Picardie, 1 in every other region. For a...
  19. Re: Monarchs! Emperors and Consul Presidents and family members.

    EasyESF didn't work well for me. It doesn't save properly, and adding slots to the city, when it finally saved, generated unstable saved game.
  20. Re: Monarchs! Emperors and Consul Presidents and family members.

    I'd also love to be able to control change of monarchs, name of factions, etc to reflect historical changes.

    However, it is useless to provide such a list if the game engine doesn't allow it. And...
  21. Thread: Suggestions

    by Steph
    Replies
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    9,551

    Sticky: Re: Suggestions

    I'm working on Netherlands, I hope to finish them before end of June. Next will be the Ottomans, hopefully before end of August.
  22. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    There is alredy one
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    Re: Can TWCenter members challenge CA?!

    Don't forge that all the mods are based on the engine made by CA. IF you criticize the BAI for example, since mods "only" tweak some parameters but do not modify the AI logic (which isnot exposed),...
  24. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    no, only the packs.
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    [Tutorial] Re: I seek help :( for i am no good.

    read the tutorials avaible explaining the basics of creating a mod using PFM.
    And then edit the unit table with PFM: you have a column with the building time, set it to 1.
  26. Thread: Suggestions

    by Steph
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    Sticky: Re: Suggestions

    Beside, cavalry chopping down routing units has been trademark of Total War for very long. I agree it is not perfect, since the broken men are just killed by the cavalry at no risk. It would be...
  27. Thread: Suggestions

    by Steph
    Replies
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    Sticky: Re: Suggestions

    I'll see what can be done for that when I make the update with Netherlands. I don't want to make a correction to the db and add a lot of new units at the same time. Finish Netherlands, then see to...
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    Re: 2014 Modding Awards

    I think last format for 2013 was more or less OK. Maybe adapt a little the categories depending on the number of possible mods.

    I'm not sure if and how I can help, especially since I intend to...
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    Sticky: Re: Modding Awards 2013 - Discussion Thread

    So, now that 2013 is finished, what about repeating same format for 2014?
  30. Thread: Bug report

    by Steph
    Replies
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    12,260

    Sticky: Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Pb with your screen is I cannot see what is inside the MoE_nap_europe in campaign maps,or MoE_eur_napoleon, I can't check if you have all the pack in the data folder, and can't see your usercript.
  31. Thread: Bug report

    by Steph
    Replies
    393
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    12,260

    Sticky: Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Why do you have europe_lookup.tga and europe_map.tga in data folder? They should be in ​campaign maps/MoE_nap_europe
  32. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Howitzer 1805
    http://stephane.f.david.free.fr/NTW/MOE/Screens/Netherlands/Howitzer_1805.jpg

    Foot artillery (6lber) 1805...
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    Re: Development preview of Netherlands

    Howitzer 1805
    http://stephane.f.david.free.fr/NTW/MOE/Screens/Netherlands/Howitzer_1805.jpg

    Foot artillery (6lber) 1805...
  34. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Wurttemberg and Bavaria are fully finished. The other have the correct units and stats, but placeholder uniform and icons, based on CA's texture. I plan to redo them after I finish Netherlands, and...
  35. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Garnison
    http://stephane.f.david.free.fr/NTW/MOE/Screens/Netherlands/Garnison.jpg

    National Guard 1805
    http://stephane.f.david.free.fr/NTW/MOE/Screens/Netherlands/NationalGuard_1805.jpg

    Jager...
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    Re: Development preview of Netherlands

    Garnison
    http://stephane.f.david.free.fr/NTW/MOE/Screens/Netherlands/Garnison.jpg

    National Guard 1805
    http://stephane.f.david.free.fr/NTW/MOE/Screens/Netherlands/NationalGuard_1805.jpg

    Jager...
  37. Thread: Bug report

    by Steph
    Replies
    393
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    12,260

    Sticky: Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    No idea. Maybe post a screen of your folders so we can see what you have?
  38. Thread: Is it possible?

    by Steph
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    Re: Is it possible?

    no. Flag are shared by all units of the same faction. Unless you create a new piece of equipment, but then you'd have a static flag (IMO ugly)
  39. Thread: Bug report

    by Steph
    Replies
    393
    Views
    12,260

    Sticky: Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    You probably installed something incorrectly: it works for others, so the issue is not in the mod itself.
  40. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Actually, it is not even the colour of Netherlands for these units, but the colour of the Batavian republic. Osprey Men At Arms 098 "Dutch Belgian Troops of the Napoleonic Wars" page 8, for...
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