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  1. Replies
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    Sticky: Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Yes, it's been brought up recently.

    http://www.twcenter.net/forums/showthread.php?448582-BC-2-3-Problem-reporting-!!READ-THE-FIRST-POST-BEFORE-REPORTING!!&p=14217557#post14217557
  2. Re: Increasing the Level of Unit Uniformity as a State Grows

    You're talking about R2, right?
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    Re: Reinforcements when being sieged

    It's to compensate for the AI's stupidity and tendency to leave its cities unguarded. You've been here over four years and you don't know about garrison scripts?
  4. Sticky: Re: BC 2.3 Problem reporting !!READ THE FIRST POST BEFORE REPORTING!!

    The game starts fine but some characters aren't in the family tree? Which ones?
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    Re: Mod that changes family tree etc.

    I think Bellum Crucis 7 has found a way to let you assassinate your own characters. I think I remember reading that in the release thread.
  6. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    Considering men-at-arms were professional soldiers, is it actually true they were bulky and reliant on their armour alone rather than on their skill and their armour? Where did you read this? It...
  7. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    Those professional units would be classified as Early Professional in RR. I've moved away from having such units recruitable from barracks, since they were hired already trained. I put them in the...
  8. Re: Game Exits After The Year Turn Ends (CTD issue)

    Is your log set to "trace"?
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    Re: units recruited from? value

    What does the log say?

    Don't you also have to change battle_models.DB?
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    Re: How do I adjust the King's Purse?

    That sounds like the replenishment rate is the problem, not the recruitment time. Take a look at the EDB and see what the rates are set at. And the recruit_priority_offset might need to be looked at.
  11. Thread: ARCHERS - FLAMES

    by k/t
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    Re: ARCHERS - FLAMES

    http://www.twcenter.net/forums/showthread.php?t=501613

    A guy made a post about that.
  12. Thread: Minor Settlements

    by k/t
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    Re: Minor Settlements

    I think DOTS did it, and 1648 certainly did it.
  13. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    Wouldn't knights have coats of arms on their...those cloths over the armour?

    Feudal units get better armour, weapon and morale bonuses in RC, however, they have smaller units. They should also be...
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    Re: Questions about cavalry

    "Very well armored" is just a description in Custom Battles. Units with no to little armor will be "Vulnerable to missiles".

    Wedge is useless and should never be used.

    M2 unit balance is very...
  15. Thread: ARCHERS - FLAMES

    by k/t
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    1,021

    Re: ARCHERS - FLAMES

    Giving towers flaming arrows is enough.
  16. Thread: ARCHERS - FLAMES

    by k/t
    Replies
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    1,021

    Re: ARCHERS - FLAMES

    Flaming arrows weren't used in field battles, and their presence just gives the player an advantage over the AI, which will use them at night automatically, even though it's stupid to do so. Does the...
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    Re: Removing garrison script?

    http://lmgtfy.com/?q=medieval+2+remove+garrison+script

    You really couldn't find the answer on your own?
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    Re: Pahlava/Hayasdan emnity?

    Does it attack you by blockading one of your ports?
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    Re: Feedback after 2k+ turns

    Check your file and find out, geez.

    That article was written in 2009. The bug is not present in Bellum Crucis 6.3 (the only mod I have installed at this moment), as the whole trigger was commented...
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    Re: Mysteries of history

    Casualties were usually very low among knights in the Middle Ages (compared to infantry), due, in part, to their armour. Hoplites were armoured too, so perhaps not too many died as a result.

    Also,...
  21. Thread: Mamluk Archers

    by k/t
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    Re: Mamluk Archers

    Greater numbers, AP, better animation? I don't have BC installed right now, but it's probably one of those or a combination thereof.
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    Re: The Hobbit Trilogy 2012-2014

    Well, they've had 12 years to train since then, so I should hope not.
  23. Thread: ARCHERS - FLAMES

    by k/t
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    1,021

    Re: ARCHERS - FLAMES

    Why do they need to be an option for archers?
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    Re: Feedback after 2k+ turns

    Check your file and see if it's fixed.
  25. Thread: De Bello Mundi

    by k/t
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    Re: Bobbins

    Isn't bobbins on the EB2 team?

    The governors are picked based on Piety, no? Or something like that. It's just one attribute that determines who is picked to be governor. The game doesn't calculate...
  26. Thread: FAQ

    by k/t
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    Sticky: Re: FAQ

    It's to facilitate diplomacy; otherwise you'd have to roam over an immense map.
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    Re: Installation of COW disables TATW and SS

    This guy had the same error message with the textures: http://www.twcenter.net/forums/showthread.php?669162-HHB-CTD-at-Grand-Campaing-loading&p=14158994&highlight=#post14158994

    I don't know how he...
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    Re: HHB CTD at Grand Campaing loading

    This guy has the same problem as you (or at least the same error message): http://www.twcenter.net/forums/showthread.php?671308-Installation-of-COW-disables-TATW-and-SS&p=14183225#post14183225
  29. Re: Crashing Issues and Slow Combat (Animation/Movement)

    Is your log set to "trace"?
  30. Replies
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    Re: We should enslave EB2 team

    Except females can't mod or even use computers. They already struggle with cars, and those have a lot fewer buttons.

    Someone else has already made the suggestion I was going to make: learn to mod...
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    Re: Online Musket Simulation

    Yes, they do, but the exact effect is unknown.

    http://www.twcenter.net/forums/showthread.php?436493-Archers-and-experience
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    Re: turning skirmisher woes to wows

    http://www.videogameologists.com/2012/10/18/dishonored-comic-you-cant-see-me-cuz-im-leaning/
  33. Re: Crashing Issues and Slow Combat (Animation/Movement)

    You have to post your logs, people.

    Changes to the campaign_script will not show up in your current game.

    The javelin animation is M2's original one, probably. It's junk and way too slow. I...
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    Sticky: Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    The diplomats are trying to bribe, and it's usually a sign the AI will attack you.
  35. Re: Why do the Hippakontistai have a knife as their melee weapon?

    To whoever suggested deleting lines from the EDU.
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    Re: Most dumb people of Antiquity ?

    America and the US are two different things, and Santa doesn't give kids automatic weapons when they sit on his lap at the mall. In this economy, he doesn't even give them knives anymore.

    The...
  37. Thread: Standard bearer

    by k/t
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    Re: Standard bearer

    Are the deer flag soldiers from Westeros?
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    Re: Instructions for STEAM Users...!!!!!

    CD, DVD, whatever. Always have the discs if possible.
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    Re: anyone know which mod this is?

    Talk to dome and Csatadi about it. Try to persuade them. Tell them that only women allow personal issues to get in the way of cooperation that leads to something great. Tell them they're the best...
  40. Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    I haven't played this mod (I just got 6.3), but the unit stats were terrible in 6.3, so they are probably terrible in 7 as well. Mihajlo made a battle balance mod for 6.3; you can use those stats...
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