Plus I'm pretty sure I tried to implement submarines as seafaring agents, years ago. It didn't work, unfortunately.
Type: Posts; User: King Sama; Keyword(s):
Plus I'm pretty sure I tried to implement submarines as seafaring agents, years ago. It didn't work, unfortunately.
Not sure if that was meant to be ironic as well as a joke. If so, bravo. If not: having worked on a WW1 mod, I can tell you that the current AI starts falling apart in 1916/1917. It's not built to...
From the acclaimed author of Operation Trompus I & II, everyone! :thumbsup2
I haven't yet read the last three chapters (just noticed them) but let me add my 2+ cents.
Let me say that I...
Well, in our defense, people like me can make a good faith effort to participate but keep getting sidetracked by real life commitments.
Anyways, I'm looking forward to the weekly events.
I've only skimmed over posts and may reply again later. But...
Huh. When you put it that way, it makes me think AoE3-style colonial warfare. You have a home world that (usually) rises above the...
I'd like to make a few points here. You don't have to respond, but I hope you consider them.
Why? People will still deposit their money, only it will require extra work. The only putative...
Fortes, I couldn't find any pictures of Urahamr. A couple mitigating factors: a lot of the 2010/11 screenshots are down, the TWC search function is not working, and my backups from old computers may...
Ha! I was watching LOTR (to make other work more bearable), got nostalgic, and wound up here. Imagine my surprise!
What does it take to kill this server, eh?
Please don't upload the mod elsewhere without getting our permission first. But certainly do feel free to link to our moddb download page.
Thank you for the offer. There are understandably a lot of complaints with this mod, as with any mod, but it's the rare individual who is willing to put in the time to help improve it.
The issue...
I'd start the campaign, unless there are some specific features/fixes in 5.2 that you can't play w/out.
Most likely, you'll have to download a patch separately (like with 5.1.4). With Mitch at CA, we don't have anyone maintaining the launcher.
As an observer, I can say that substantial progress has...
Malthus is vindicated after all!
Thanks for your efforts, Harry. Thanks for your offer, Hitai.
To everyone else: this question may be philosophically interesting, but CA has more troubling copyright issues to deal with.
http://www.twcenter.net/forums/showthread.php?680970-Phase-3-Launched-Need-Moar-Testers
EDIT: I'll change the name, so that it's easier to identify.
We've had that issue for ages, and to my recollection it has survived every attempted resolution. Sorry.
You guys are great. Have a wonderful day. Salud!
There are many forms of installation error that won't cause problems until after you've launched the game.
As I mentioned in the other thread, you have to realize that these bugs are insidious....
There are two main factors.
First, after much sweat and frustration, I've come to believe that an overhaul as ambitious as TGW is inevitably going to come with bugs. Why? Because we've seen some...
You'd be surprised, actually. Designing installers that work for hundreds of people can be tricky, especially when many of them have already installed different mods. And with TGW, we're not talking...
My quick advice: for any frontline cities which you expect to use for unit production, build the military base. The primary advantage of the academy line is a (significantly) larger boost to military...
Further posts regarding user names or knowledge of Serbian history will be regarded as off-topic and removed.
It's them, because I felt banning Bosnians would be too historically insensitive.
Yes.
No, it isn't. The ban only applies to Croats.
Let's keep it friendly, folks.
BXAicoEsWdU
My unofficial opinion is that assigning a standard bearer to every unit is a bit excessive visually. There's no clear alternative assignment besides...
The mod isn't sentient, no. There was a bit of indecision regarding how much more to put in this update, but I think our titanic trio has sorted it out.
// /* # <!-- * Pleh su! S'ti a retsnom......
There were some issues with creating new custom battle factions, so our early solution was to replace the "united_netherlands" faction with the United States. I don't believe anyone has changed that...
Wouldn't know. But have any noteworthy mods been removed?
I think we've found our new "startpos?" :laughter:
To answer your question, Stefan: I don't know, but as an observer I'd say probably not.
The person who created that mod was on the TGW dev team and had been promised access to TGW models. I helped out a bit too. Frankly, the conditions were all but ideal and the mod still failed.
...
There's already a Franco-Prussian War mod for NTW, just stopped development. Blood & Iron is the name.
Hmm, I don't think there's anything you can do to solve it on your end - except wait, and hope France is assembling an army. This is an AI issue in most/all TW games, it can be dealt with to some...
No offense intended, mate =/
If you're wondering, you used the character "ı", so I assumed you're not a native speaker. Had I realized that, I would have been more empathetic and answered you...
Sorry, it did not occur to me that you are not a native english speaker (i.e. I assume that's the case).
What Mr. Amazing says is correct. We are not working towards a deadline. It is notoriously...
Released and patched up to 5.1.4.
Yes, that's Sandstorm. You need to delete preferences.txt, in your user.script folder. It should default all graphics settings.
S2 is also starting to feel its age. There's little point in jumping from one sinking ship to another, after all!
I'm on the developer team, so my answer is yes, of course. But really, it's a completely different experience.
Yes. In GreatWar5_DB.pack, unit_stats_land is probably what you're looking for.
Yeah, has to be a mounted unit. Animations, like models and textures, are for Bdiz and co to worry about :P
The way to simulate a moving plane is to give the unit a very high running speed, very low turning speed, and very, very low acceleration. If you ask the unit to move to a point at the beginning of a...
The OP is long and fairly well-written. So, I'll say to Poetic Pariah and anyone who is interested in TGW and would like to see an extension: heed these words.
If you're foolhardy enough to try...