Search:

Type: Posts; User: Hate Farmer; Keyword(s):

Search: Search took 0.09 seconds.

  1. Replies
    24
    Views
    3,583

    Re: Dealing with cavalry in 2.6

    Lol no one is reading anything the OP is saying. It's actually pretty funny. ONE UNIT of cavalry killed almost an entire stack. There are no tactical tips to offer for that.
  2. Replies
    24
    Views
    3,583

    Re: Dealing with cavalry in 2.6

    You guys didn't read everything he wrote. 1 general apparently took out almost a full stack of his, including 3 spearmen and a phalangite. No other explanation other than a bug.
  3. Replies
    24
    Views
    3,583

    Re: Dealing with cavalry in 2.6

    Ah that has to be a bug then. I kill generals with militia hoplites in 2.6 all the time. They do tend to rough up my heavy infantry but 2 units will kill 1 general every time without fail. If this is...
  4. Re: fewer stacks shorter battles how to "install"?

    If you're playing as Bithynia, Bosporus, Capua, Galatia, Massalia, Parthia, Rome, Sarmatia, Scythia, Syracuse or a 1 turn campaign, put export_descr_unit.txt in play_*faction name*/data folder. If...
  5. Replies
    24
    Views
    3,583

    Re: Dealing with cavalry in 2.6

    There's no way that's accurate...
  6. Re: Removal of Garrison script for Rome Zero-turn campaign

    Hey man there's an option in the launcher to set it to different settings or turn it off. You go to Edit RS2 Preferences, then Other RS2 Parameters.
  7. Replies
    5
    Views
    812

    Re: recession/depression

    Cool thanks a lot everyone, particularly Dvk. It's really rare to see the lead on a mod this huge help out with so many minor questions everyone has.
  8. Replies
    5
    Views
    812

    recession/depression

    Hey guys. I'm surprised that when I searched for recession and depression there were no results, cause this is crippling my economy right now. I'm playing Syracuse and my capital governor has the...
  9. Replies
    4
    Views
    589

    Re: retraining suggestion

    Ahhh ok thanks, that clears it up for sure. Even without that possibility, this game just embarrasses Rome 2. It's been said before, but if the RS2 team had CA's budget, that is some serious wet...
  10. Replies
    4
    Views
    589

    Re: retraining suggestion

    Ah crap, you're right about the recruitment limits. As for the increasing cost the further away you are, I meant that as a way to simulate the cost of sending soldiers further distances to the front...
  11. Replies
    4
    Views
    589

    retraining suggestion

    I tried searching to see if this was suggested before and didn't see anything, but retraining damaged units in this game is the one thing that makes me want to play more modern TWs. Is there a way to...
  12. Re: 13 dollars for Greek Culture states DLC!?!

    So, you were completely high when you wrote this right? This is a game set in the 300s BC, that doesn't come with playable Greek city states... Because when most people think of factions from that...
  13. Replies
    19
    Views
    1,789

    Re: Why for the love of god...

    You guys realize how petty this complaint is right? The completely obvious answer to the question of "why" is because they wanted you to understand what the units are saying. You're acting like they...
  14. Replies
    19
    Views
    1,789

    Re: Why for the love of god...

    You do realize English didn't exist at this point in time right? Every faction was non-English speaking.
Results 1 to 14 of 14