Type: Posts; User: leo.civil.uefs; Keyword(s):
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Today, 08:52 PM
Dont say that... you knowhow much suffering it would result.
Today, 05:16 PM
I remember years ago when I was trying to fix it. I tried like a entire week. The point is about the layout, wich involves terrain and pathfinding. I tried many changings but got no result. The...
Yesterday, 11:50 PM
You guys should belive in me. No onther person did so many tests in these settlements as me, not even KK, not even close to me.
Cair Andros in 3.2 was so bugged that was viartually impossibe to play...
Yesterday, 12:32 PM
The Ai cannot handle 3.2 version of cair andros. It does not work, units get stuck outside of the settleemnts doind nothing.
The file for barad dur is not in custom settlments folder...
May 20, 2015, 10:46 AM
BR mano BR BR BR HUEHUE.
May 12, 2015, 11:57 PM
I lke the way you come to my thread from time to time to answer for nosense questions seems like you feel some pleasure with it and its beeing years since you started with this. :laughter:
May 05, 2015, 07:25 PM
Ok I will take a look.
Now something of public interest. That concers for many doubts people have about my mod so I decided to post after Hero of the West send me a message.
Look at my...
Sticky: Re: Screenshots
Oh my gooooooood... who is this "leo" guy? His settlements are awesome...
( ͡° ͜ʖ ͡°)
I remember this guy in 2010.
We are the elders or TATW modders, the sons of the great ape.
May 01, 2015, 01:13 PM
My mind has collapsed after I made the last custom settlement so I have no mental health now to try understand this.
One more time I would like to ask for more people here in the forums to...
April 28, 2015, 09:14 PM
can someone please check this? Im totaly out of modding, but if you guys confirm it I can have a note for a future 4.9 patch... if there will be one, some day, maybe next...
April 28, 2015, 03:19 PM
then it is about the 3.2 vanilla crashes, nothing we can do. autoresolve. :(
April 22, 2015, 10:52 PM
I dont remember exactly and I dont have the files here right now to check.
But dont worry some more hours and an expert will answer your question here.
April 21, 2015, 07:10 PM
custom_settlement HR is required foe upgrading settlements, YES.
April 20, 2015, 07:47 PM
My sub-mod does not include any thing to the fellowship of the rings campaign. I dont even know how it works and I donr know if any of the content of my sub mod causes some type of issue to this...
April 18, 2015, 03:58 PM
Edited the permission section:
- Everyone is free to use all the stuff made by me in another mods and sub-mods, but only to be published HERE IN THE FORUMS, and giving the credits correctly of...
April 12, 2015, 01:35 AM
the same thing happened to me but it should not be happening. Its the map.rwm. The point is that the autodelete I did was supposed to delete the .rwm file. And it was deleting it in my previous...
April 07, 2015, 02:56 PM
It does. :)
Seems like I forgot how to do my own job, lol.
April 07, 2015, 09:28 AM
cant belive Im here to ask for help in my own thread about something that many times in the past people asked.
Now using windows 8.1, when I click to start the campaign the game goes back to the...
March 16, 2015, 08:33 PM
the instructions are already given in the download section. pay attention
March 14, 2015, 11:42 AM
I dont know. I remeber soething ike that happening before, something related with avelins or arows, I dont know. Veteran forums members could throw a light on this.
I never did any change on...
March 13, 2015, 04:41 PM
well right now Im passing the same problem, but only when I try to start the campaign. Ill try reinstalling it.
anyway other pleople tried it with no problems so its not the files that are...
March 12, 2015, 07:29 PM
read the "About" section inside the "download" section
March 10, 2015, 05:08 PM
not all settlements are layable in custom battles. besides, you need to pay attention on their description on the menu to properly select them.
March 09, 2015, 08:52 AM
It seems that a crazy russian uploaded my sub-mod without any permission and gave me the link, I dont get exactly what he says but seems he wants me to add the ink to my thread.
Ok, its done, Im...
March 07, 2015, 10:30 AM
mega seems to be out.
I cant find it anymore. At least here in my country. I tried.
Poll: Re: #16 Favourite Avatar
My avatars were always representative of my soul profile.
When I started modding I was full of energy, so I had a smiling dog image for avatar, I lost this image long ago.
Then I became a...
February 17, 2015, 03:31 PM
lots of new stuff for modders:
Sticky: Re: Screenshots
February 16, 2015, 06:55 PM
IF there is actually any bug related with this than it has nothing to do with my sub-mod as I never did any change on those scripts. Besides, the current version of my sub mod is 4.8 not 4.7
February 12, 2015, 11:32 AM
check te tutorials section on the first post of this thread.
It is simple to do but it will take some time until you learn how.
February 09, 2015, 10:01 PM
no. it should not be like this. sorry but for now I havent even time to check.
If you're playing only my sub-mod, there should not be such a problem.
February 09, 2015, 08:45 AM
I dont think this is caused by my sub-mod as I never did anything related with these units.
Can anyone confirm it is a 3.2 bug?
February 08, 2015, 10:43 PM
yes, extra money, no mention to extra units...
these money scripts are necessary to keep the ballance of the game. Besides that, re-read my previous posts.
February 08, 2015, 12:13 PM
As I said, I already removed the extra units for AI, there is no supernatural stacks comming from nothing anymore. All enemy units you see are actually produced by the AI in its settlements. Now if...
February 08, 2015, 08:25 AM
I supose you're playing my sub-mod. or is it another one? or vanilla 3.2?
Because my sub-mod already removes the nosense stack spam wich makes stacks appear from nothing to destroy your immersion...
February 07, 2015, 04:16 PM
February 06, 2015, 11:01 AM
as all custom settlements are now done, and also that there is no one working in really factible projects to add new stuff. I think 4.8 is my last one. Yes I know I already said that 1 million times...
February 05, 2015, 02:32 PM
mAYBE YOU FORGOT TO RUN THE AUTODELETE.BAT, READ INSTRUCTIONS IN THE FIRST POST
February 05, 2015, 11:38 AM
Sticky: [Tool] Re: IWTE - World editing - (General Discussion)
This thread got too quiet.
CA announced that Atilla will have complete modding tools to edit settlements, tiles and battlemaps.
I belive that maybe it is time to migrate to another engine....