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  1. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    Dont say that... you knowhow much suffering it would result.
  2. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    I remember years ago when I was trying to fix it. I tried like a entire week. The point is about the layout, wich involves terrain and pathfinding. I tried many changings but got no result. The...
  3. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    You guys should belive in me. No onther person did so many tests in these settlements as me, not even KK, not even close to me.
    Cair Andros in 3.2 was so bugged that was viartually impossibe to play...
  4. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    This.

    The Ai cannot handle 3.2 version of cair andros. It does not work, units get stuck outside of the settleemnts doind nothing.



    The file for barad dur is not in custom settlments folder...
  5. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    BR mano BR BR BR HUEHUE.
  6. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    I lke the way you come to my thread from time to time to answer for nosense questions seems like you feel some pleasure with it and its beeing years since you started with this. :laughter:



    Hi,...
  7. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    Ok I will take a look.

    Now something of public interest. That concers for many doubts people have about my mod so I decided to post after Hero of the West send me a message.



    Look at my...
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    Sticky: Re: Screenshots

    Oh my gooooooood... who is this "leo" guy? His settlements are awesome...

    ( ͡° ͜ʖ ͡°)
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    Re: Video content

    I remember this guy in 2010.

    We are the elders or TATW modders, the sons of the great ape.
  10. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    Good.

    My mind has collapsed after I made the last custom settlement so I have no mental health now to try understand this.
    One more time I would like to ask for more people here in the forums to...
  11. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    thats interesting.

    can someone please check this? Im totaly out of modding, but if you guys confirm it I can have a note for a future 4.9 patch... if there will be one, some day, maybe next...
  12. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    then it is about the 3.2 vanilla crashes, nothing we can do. autoresolve. :(
  13. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    I dont remember exactly and I dont have the files here right now to check.
    But dont worry some more hours and an expert will answer your question here.

    Good luck.
  14. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    custom_settlement HR is required foe upgrading settlements, YES.
  15. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    My sub-mod does not include any thing to the fellowship of the rings campaign. I dont even know how it works and I donr know if any of the content of my sub mod causes some type of issue to this...
  16. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    Edited the permission section:

    - Everyone is free to use all the stuff made by me in another mods and sub-mods, but only to be published HERE IN THE FORUMS, and giving the credits correctly of...
  17. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    the same thing happened to me but it should not be happening. Its the map.rwm. The point is that the autodelete I did was supposed to delete the .rwm file. And it was deleting it in my previous...
  18. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    It does. :)

    Seems like I forgot how to do my own job, lol.

    Thanks.
  19. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    cant belive Im here to ask for help in my own thread about something that many times in the past people asked.

    Now using windows 8.1, when I click to start the campaign the game goes back to the...
  20. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    the instructions are already given in the download section. pay attention
  21. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    I dont know. I remeber soething ike that happening before, something related with avelins or arows, I dont know. Veteran forums members could throw a light on this.



    I never did any change on...
  22. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    well right now Im passing the same problem, but only when I try to start the campaign. Ill try reinstalling it.

    anyway other pleople tried it with no problems so its not the files that are...
  23. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    read the "About" section inside the "download" section
  24. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    not all settlements are layable in custom battles. besides, you need to pay attention on their description on the menu to properly select them.
  25. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    It seems that a crazy russian uploaded my sub-mod without any permission and gave me the link, I dont get exactly what he says but seems he wants me to add the ink to my thread.

    Ok, its done, Im...
  26. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    mega seems to be out.

    I cant find it anymore. At least here in my country. I tried.
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    Poll: Re: #16 Favourite Avatar

    My avatars were always representative of my soul profile.

    When I started modding I was full of energy, so I had a smiling dog image for avatar, I lost this image long ago.

    Then I became a...
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    Re: The Hobbit Trilogy 2012-2014

    lots of new stuff for modders:

    http://wetaworkshop.com/projects/the-hobbit-the-battle-of-the-five-armies-2014/
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    Sticky: Re: Screenshots

    nevermind
  30. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    IF there is actually any bug related with this than it has nothing to do with my sub-mod as I never did any change on those scripts. Besides, the current version of my sub mod is 4.8 not 4.7
  31. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    check te tutorials section on the first post of this thread.

    It is simple to do but it will take some time until you learn how.
  32. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    no. it should not be like this. sorry but for now I havent even time to check.
    If you're playing only my sub-mod, there should not be such a problem.
  33. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    I dont think this is caused by my sub-mod as I never did anything related with these units.
    Can anyone confirm it is a 3.2 bug?
  34. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    yes, extra money, no mention to extra units...

    these money scripts are necessary to keep the ballance of the game. Besides that, re-read my previous posts.
  35. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    As I said, I already removed the extra units for AI, there is no supernatural stacks comming from nothing anymore. All enemy units you see are actually produced by the AI in its settlements. Now if...
  36. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    I supose you're playing my sub-mod. or is it another one? or vanilla 3.2?

    Because my sub-mod already removes the nosense stack spam wich makes stacks appear from nothing to destroy your immersion...
  37. Re: High Elves Graphic Improvment [WIP]

    http://static.carthrottle.com/workspace/uploads/comments/woah-dewd-54155a50ecadb.jpg
  38. Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    as all custom settlements are now done, and also that there is no one working in really factible projects to add new stuff. I think 4.8 is my last one. Yes I know I already said that 1 million times...
  39. Re: 4.7 Alternative patch (READ THE DAMN FAQ PLEASE)

    mAYBE YOU FORGOT TO RUN THE AUTODELETE.BAT, READ INSTRUCTIONS IN THE FIRST POST
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    This thread got too quiet.

    CA announced that Atilla will have complete modding tools to edit settlements, tiles and battlemaps.

    I belive that maybe it is time to migrate to another engine....
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