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  1. Removing Units Shatter not rout after General Death

    a modding question i wonder if you have any insight into....
    Is it possible to remove the mechanic that units shatter automatically if they rout after their General dies. As i find it puts the Ai at...
  2. Thread: Naval movement

    by Dogmeat
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    Re: Naval movement

    campaign_ground_types_tables

    the last 3 entries are sea terrain lower them to increase sea movement (i use 5-10)
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    Sticky: Re: [Tech] Bug Reports

    Influence 20 bug I think it only happens in family tree screen from reports - shame if it is as its a good idea to widen out the influence range
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    Re: Increasing Governor Xp rate

    Answer found...

    Script : export_experience.lua

    DB: : experience_triggers_tables (may be just a dummy value but better if it matches script imvho)

    Being script based a new campaign...
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    Increasing Governor Xp rate

    Just wondering if any1 knows where the xp for general and Governors hides in the db tables
    At present Generals earn 1 xp and Governors 2xp a turn


    But since ive increase the thresholds to level...
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    Sticky: Re: Crucible of Kings

    @Dresden oops

    Seems my modding ideas got ahead of my game progression hehe.

    Might tinker with the invasion script or game length to make it more a factor
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    Sticky: Re: Crucible of Kings

    Hi Dresden nice work mate your mods have certainly increased the Thrones experience - Also appreciate your and others work on updating PFM

    One idea i had was, you may have noticed a Norman mod in...
  8. Thread: Vortex Removal

    by Dogmeat
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    3,520

    [Proposal] Re: Vortex Removal

    Good work Hassie

    Rituals table was the place it was hiding, i can only edit it in the CA tool thingy.

    One small glitch i find is you get a message its time to start the ritual when you reach...
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    [Proposal] Re: No forced war after the third ritual

    I think the forced war will be somewhere in the scripts

    The -100 diplo relations after completing the 5th ritual is in the db tables and there is a mod in the workshop that removes that penalty.
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    Re: Slower Combat Mod for TotalWar 2

    Kam says its a wip in PC 2 will be a work in progress

    But i can thoughtfully recomend it as his previous stuff has been the biz .
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    R3 a quick fix would be grab Pack File Manager...

    R3 a quick fix would be grab Pack File Manager from the modding tools workshop this forum

    And just delete kv_morale table in my slower combat pack

    Then you will have 100% vanilla morale
    ...
  12. Thread: Vortex Removal

    by Dogmeat
    Replies
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    3,520

    [Proposal] Re: Vortex Removal

    Faceroller that is very interesting thanks..

    Ive been so busy tinkering and modding ive got nowhere near the last ritual yet
  13. [Proposal] Re: Stop AI ritual progressing/edit values of the resource buildings to 1

    Changing the building relic award should be s simple building_effects tweak

    Also note the Ai gets a large boost to relic tablet thingys at harder difficulties this can be changed in the...
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    [Proposal] Re: Easier Confederations

    Basic confederation difficulty is in a db cai_diplomacy table

    To aid confederation between certain specific faction might be a bit more complex and require startpos faction effects

    Or you...
  15. Thread: Vortex Removal

    by Dogmeat
    Replies
    21
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    3,520

    [Proposal] Re: Vortex Removal

    Thanks for the efforts Hassie

    Finding the different db tables and lines relating to rituals saves a lot of sore eyes on my part

    Good luck on your mission to disable the vortex victory...
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    Re: Slower Combat Mod for TotalWar 2

    Good News Kam look forward to your creative talents on the workshop
  17. Re: Adding existing factions on map to the playable ones WH2

    I found the CA worshop tools best for adding factions. With a bit of help from numerous tutorials u can google (the proccess i pretty similar from Rome2)

    Might have to wait till those tools come...
  18. Thread: Vortex Removal

    by Dogmeat
    Replies
    21
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    3,520

    [Proposal] Re: Vortex Removal

    Laetus scripts are not in db tables.

    Im away from my pc atm but i think there under campaign located above db tsbles.

    If u download any wh1 mod with script modification it will show you where
  19. Thread: Vortex Removal

    by Dogmeat
    Replies
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    3,520

    [Proposal] Re: Vortex Removal

    Hassie still go for it

    Most my modding is for personal use in larger overhauls

    Just adding some of the little knowledge i have to the discussion :)
  20. Thread: Vortex Removal

    by Dogmeat
    Replies
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    3,520

    [Proposal] Re: Vortex Removal

    Agreed.

    There should be a way to alter the number of weystones needed for each stage of ritual.

    Upping the final stage from 5000 to 100000 would make the vortex victory a very distant goal and...
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    Re: Slower Combat Mod for TotalWar 2

    Kv rules can effect the chance of hits alot as a simple tweak.

    But agreed buffing defence is essential just have to watch out that charges/knockbacks/pursuits can become a little lame. ( i went...
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    Re: Slower Combat Mod for TotalWar 2

    SpardaSon21 -i guess its matter of my particular taste but i understand morale changes are an individual thing.

    Im sure there will be a plethora of similar mods soon

    But if not im sure i can...
  23. [Tool] Re: PFM 4.1.2 - Warhammer support, also: 5.0, preliminary WH2 support

    Just a big thanks to everyone who is working and helping to get PFM WH2 ready

    Couldnt play total war without mods coudnt mod without PFM. ( CA tools r ok but not for what i do )

    Respects to you...
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    Re: Home Region Move Bonus

    Cheers Dresden looking forward to more of your excellent work coming across to WH2
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    Re: Slower Combat Mod for TotalWar 2

    r3dshift I understand movement seems small atm

    10% is the minimum reduction for troops on grass it steps up to 15% snow and sand to almost 20% for bad terrain (just because this table gives a...
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    Re: Slower Combat Mod for TotalWar 2

    ah sorry bout that robogade

    brain fart on my side :whistling

    Pack file is now uploaded too
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    Slower Combat Mod for TotalWar 2

    Just a very basic combat mod for WH:TW2 using the limited tables available atm

    *Im sure bigger an more comprehensive mods of this flavor will be made in the future but since i needed this for my...
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