Mod looks really good, will the next update still be a "Beta" mod per say?
Type: Posts; User: Subotai!; Keyword(s):
Mod looks really good, will the next update still be a "Beta" mod per say?
@ MAE yes I haven't had time to work on that yet, that's gonna be a pretty time consuming task and there are other pressing things to fix. Hopefully I will get around to that!
Whenever I run the Tweak.AssemblyKit, the Tweak window comes up just fine. But there are no options under "tools". So I cant click on DAVE. I am trying to get into the Dave database editor, anybody...
Whenever I run the Tweak.AssemblyKit, the Tweak window comes up just fine. But there are no options under "tools". So I cant click on DAVE. I am trying to get into the Dave database editor, anybody...
Whenever I run the Tweak.AssemblyKit, there are no options under "tools". So I cant click on DAVE. I am trying to get into the Dave database editor, anybody have any ideas?
The only thing I think...
@ Frunk Okay, Thanks!
Anno Domini 1080
http://steamcommunity.com/sharedfile...?id=1328596632
I created this mod to capture the feel of the old M2TW game (1080 AD) for Atilla Total War
This campaign uses AoC...
Anno Domini 1080
http://steamcommunity.com/sharedfiles/filedetails/?id=1328596632
I created this mod to capture the feel of the old M2TW game (1080 AD) for Atilla Total War
This campaign...
Yeah guys, the modders have all ready done a lot. And I may be interested in helping with the startpos, I've developed a quick and easy method for editing it.
http://steamcommunity.com/sharedfiles/filedetails/?id=786850391
This mod transforms the AoC campaign into a medieval campaign, date approximately 1100 AD. It adds the MKTW 1212 units to the...
http://steamcommunity.com/sharedfiles/filedetails/?id=786850391
This mod transforms the AoC campaign into a medieval campaign, date approximately 1100 AD. It adds the MKTW 1212 units to the...
Edited
I made the startpos changes with the Assembly kit. I deleted all characters for the Charlemagne campaign, changed region ownership, changed some diplomacy and deleted all land units (basically a...
I made a mod that worked perfectly untill I edit the startpos. Now, everytime I end turn it crashes during the AI's turn, its usually on a minor factions turn. It's the good ole crash to desktop. One...
I made a mod that worked perfectly untill I edit the startpos. Now, everytime I end turn it crashes during the AI's turn, its usually on a minor factions turn. It's the good ole crash to desktop. One...
I recently updated the [Aoc] Medieval Kingdoms Units mod. Before it wasn't really playable, but now it definitely is! Here are some of the changes:
Old Units removed (there are now only MKTW units)...
I recently updated the [Aoc] Medieval Kingdoms Units mod. Before it wasn't really playable, but now it definitely is! Here are some of the changes:
Old Units removed (there are now only MKTW units)...
@bigdaddy Yeah there has been some feedback for the MTWK mod that horse archers are underpowered.
As the initial thread all ready says, this mod only adds units to existing factions for Charlemagne.
@ Warmann. Okay, good to have clarified. If you don't want me using your stuff, just say the word!
@ Hidra96 I will try and work on that.
@ robtim I haven't tested the mod that much as far as balancing goes, what kind of differences are you seeing?
I really wanted to use the MTWK units for campaign, so I made this mod for the Charlemagne Campaign. All of the units and animations and etc are obviously credited to the MTKW 1212 team and their...
I really wanted to use the MTWK units for campaign, so I made this mod for the Charlemagne Campaign. All of the units and animations and etc are obviously credited to the MTKW 1212 team and their...
Map looks great jan, everybody else let the team work!
This is looking great! The new earldoms idea will be the first realistic feudal system in the entire TW series. I would really like to help, but alas, my time is limited
And if people like OPASEH...
good stuff! all ready looking like medieval 3!
lookin great! any news on a campaign?
I was looking at the "Campaign Map Preview" at the awesome new settlement models. When will they be implemented into the campaign man? They look so awesome i can't wait to use them :)
This is the...
I am making a Maccabean mod, and im almost done but for some reason whenever i change the faction Ma'in from Arabia to Jerusalem, there are no longer buildings in Jerusalem, even the town building...
Not yet, CA has not released campaign editor tools.
Everybody an update is coming soon!
@ Dresden I am but a noob modder myself, but what if you increased road movement bonuses by 30%, and just reduced normal speed of armies by 30%. Now, armies moving in friendly territory get the road...
Hmmm...perhaps you could mess around the road bonuses, because I've heard that enemies don't get the road bonuses in foreign territory.
Wow, you guys have some great ideas. I believe your referring to the "scorched earth" policy that has been used time and time again in history. Perhaps this could replace the "forced march" stance...
this is very similar to my thread: http://www.twcenter.net/forums/showthread.php?659198-Gamechanging-idea-about-Movement-Points&p=13963272#post13963272
Thanks for considering my suggestion
Superb idea! Then you could have "raiding parties" that could escape the grasps of large enemy armies. As of now, it seems that all you need is 3 full stacks and just bulldoze with autoresolve like a...
I was recently playing a campaign as Armenia, and I have to say its one of the funnest/challenging I have yet to play. In my opinion their roster is perfect, average early infantry, but awesome...
I was SOOO glad to see head hurlers for the Iceni, such an awesome touch!
My suggestions for the Aridae:
Marines are now a sword unit (as they were worthless before when you could get hoplites)...
Thanks! Look at the steam page, there are a lot of screenshots there.
Everybody, the mod has been updated to version 1.2! Numerous changes, just look in the description. There are now 15 new units! check em out by subscribing or downloading from dropbox.