Hello everyone. I've returned from the dead to announce that I have reclaimed the record for the fastest Medieval II blitz campaign from Legend of Total War after 9 years (to the day!). The goal is...
Type: Posts; User: King William the Conqueror; Keyword(s):
Hello everyone. I've returned from the dead to announce that I have reclaimed the record for the fastest Medieval II blitz campaign from Legend of Total War after 9 years (to the day!). The goal is...
So I'm trying to play Medieval II only my new 4k laptop and my mouse cursor is incredibly small. My guess what that it had something to do with the game not understanding high resolution. So I...
All the mediafire links in the first post still work. Here's a link to the 4.3 patch since that is absent from the OP. http://www.mediafire.com/file/sc6sd4i9twe8263/KGCM_Patch_4.3.exe
Wow it's been forever since I've been on these forums. Glad to see that this game is still alive and well. I'll go with Byzantium here. ;)
Actually I originally didn't rep you because you were one of the last people I repped so I had to spread it around first. Then after lollsuck took over my post with his moderator powers and said he'd...
It's all in the large Italian cities. I had Vienna, Bologna, and Venice all of which were large cities and yielded me a large amount of money. Furthermore because I was trying not to be too obvious,...
I was:
http://i.imgur.com/rmZUhgH.jpg
Explanation:
So I started off how I start many of my Who am I maps, and that was by targeting the family members of HRE. I took Bologna and sent an...
Let's resurrect this thing!
Here's a map from Custom Campaign Mod 2's Alternate Grand Campaign (same as vanilla but with playable Papacy, Aztecs, Mongols, and Timurids. Aztecs can build ports and...
This project appears to still be alive and well although for whatever reason they have not posted any updates here. Zarathos' account is still active and judging by his profile and the development...
Yeah there's not much going on here unfortunately. :|
I'm not sure why you showed us that you're not england or scotland. Two less choices in a very standard map.
I'll say Byzantium.
Byzantines.
Hey TWC!
I'm attempting to install the Retrofit Mod for my disc version of Kingdoms. When I try to run the installer I receive a "Kingdoms not found" error. I believe this is due to me installing...
Drumroll please.....
http://i.imgur.com/G5GHpTN.png
Explanation:
So this was legitimately the craziest map I have ever posted here. Basically what I did was sent an army on a raiding...
:P
That just means you have to copy the modfolder into Medieval II/mods
Not all mods come with a professional installer.
Apologies. Aztecs do have boat building abilities. They can build ports and recruit Pirate Ships.
Mongols and Timurids start with normalish armies. (e.g. like two quarter to half stacks)
By the rules of the thread I have to tell you if I gifted regions so no.
Should be a good map here. Custom Campaign Mod 2 Alternate Grand Campaign (Same as the vanilla except Papacy, Timurids, Mongols, Aztecs are playable. Timurids start with Baghdad and Mongols start...
Hungary.
Hungary. I call next map BTW.
I like most of your list and I generally agree with increasing child limit, but only if there was a modification that varied the child count. Currently every single family will increase to 4 kids...
326: You wonder why real merchants don't stuff themselves into forts by the dozens.
327: You think you can do something dumb in real life as long as you do a quicksave first.
328: If you are...
310 - You have nightmares about the Mongols and Timurids invading your house.
311 - You give up on math problems because you know you don't have a "GoodAtMath" trait.
Scotland
There were still quite a few imperfections (there always will be). There will always be places you can reload to get better results. It's just a matter of if it will actually gain another turn.
Thanks very much for the support!
It is very likely that I will be blitzing again to at least match the 8 turn blitz. I'm not entirely sure if 7 turns is possible but I'll give it a shot!
And that. :)
2/10 Seen you once or twice.
EDIT: Sorry. Forgot about the 4th poster rule. I tried to cancel after I clicked post but no luck.
Agreed but CPU's don't care. :P
In hotseats, it is viewed as removing the luck element from the game and reducing it to skill. If your spies can always infiltrate settlements, you're on a level...
I agree that cavalry are overpowered but many mods take it to the other extreme and underpower them drastically.
For me, fun is more important than balance so I stick with vanilla.
Now that I think of it you are correct. The "world" folder is the only one not save game compatible.
LOL I didn't even know they MADE 4K computer monitors.
Considering that 4K was not even a thing until 2004 there's a very good chance that the game is not compatible with that resolution.
...
Good luck with your mod. ;)
I echo the sentiments of all the other posters that as long as your not intentionally being racist and exaggerating stereotypes you'll be fine.
Deleting map.rwm is only necessary when you make changes to the map itself (e.g. editing map_regions.tga). Descr_strat and the other text files can be edited and changes will take effect by...
Technically speaking it's not classified as a cheat. A cheat is when you open up the console.
This is more along the lines of a dodgy use of game mechanics.
As for my use of it, it depends...
He comes on turn 9 around Acre. Don't lose him as he has some pretty neat powers.