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    [Tutorial] Re: export RMV2 with RMEditor (skin)

    https://imtw.ru/tutorials/article/2315-tutorial-po-moddingu-attila-total-var-rigid-model-v2/

    Rus -version
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    [Tutorial] export RMV2 with RMEditor (skin)

    So I made tutorial - you can download the file from it https://yadi.sk/i/OJF-oc80xu0m9g and in https://www.twcenter.net - as you like
  3. [Tutorial] Re: How to bring an external model into Rome 2 Part 1: Set Up and Helmet.

    mmmm, maybe....I am not very strong in modding, but can you sent me your file? I want to try on my computer...There are so many nuances, I learn this theme, aks many questions and people often give...
  4. [Tutorial] Re: How to bring an external model into Rome 2 Part 1: Set Up and Helmet.

    Error: Miss-matched skeleton reference 'rome_man_game'
    Failed.
    With this error that file helped me, I made a BODY rigidmodel
  5. [Tutorial] Re: How to bring an external model into Rome 2 Part 1: Set Up and Helmet.

    Is your helmet use skeleton "rome_man_game" ? try to use this file https://yadi.sk/d/Fu7RsEuol84prw . You must go to folder - assembly_kit\raw_data\animations\skeletons , than make back-up...
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    [Tool] Re: RMV2 Converter v1.1

    Thanks, I wrote in this discord....
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    Re: How to modifying a rigid_model?

    Can you write more, what do you want? You have two models? the first model must have no material on a body, only skirt and arms? Or anything else?
    If I right, try to open diffuse in PHOTOSHOP and...
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    [Tool] Re: RMV2 Converter v1.1

    Can you give me answer? if I export with RME general model from ATW to DAE than I follow the TUTORIAL (rigid_material, LODS.....) Is it enough things to export model to CS2? Or i must to do "bind...
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    Sorry for my English...Some textures cannot be...

    Sorry for my English...Some textures cannot be invisible - I don't know why...You must take diffuse texture, open it in Photoshop, add ALPHA channel, and in this ALPHA channel you must paint over...
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