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  1. Replies
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    Sticky: Re: Europa Barbarorum II FAQ

    Question: Why can't I modify (very minor) some stats in descr_buildings and presumably other files as well? If I do then the game will crash on start up. I used to be able to do it With EB 1 and...
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    Sticky: Re: Feedback, Suggestions, Critiques & Requests

    Ok Thanks
  3. Replies
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    Sticky: Re: Feedback, Suggestions, Critiques & Requests

    It must have been discussed somewhere, but I can't find it....what are plans for unit cards if there are any?
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    Re: Ca Update Just Kill DeI?!

    BullGod, I'm beginning to think you don't like steam very much! Lol
  5. Re: BullGod Unit Icons Project v.0.39 (updated 11/Jan/2014)

    Excellent ! Thank you ! I tried to play an Egypt campaign last week and it just wasn't fun with out some proper unit cards.
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    Re: Seasonal Effects for Main Campaign (Now with Seasonal Graphics!)

    It wasn't that I was unhappy with Mod, the opposite is true. I love the All in One Mod and Dresden's work too. Mods are what makes the TW seris what it is. I did try to remove parts of the Mod that...
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    Re: Seasonal Effects for Main Campaign (Now with Seasonal Graphics!)

    Well as a stand alone Mod people can try it and see if it works for them, if it doesn't they can leave it out. IMHO, weather effects and lighting mods should not be combined in a compilation Mod...
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    Re: Seasonal Effects for Main Campaign (Now with Seasonal Graphics!)

    Thanks for responding Neoiq5719. I DL'd the file you included and it made everything much better. I still have have lite blue banners for the Unit stacks on the campaign map but other graphics are...
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    Re: Seasonal Effects for Main Campaign (Now with Seasonal Graphics!)

    Dresden Thanks for responding: I used only Vanilla RTW2 and your Season Effects Mod and had no problems at all so it is something in my set up that doesn't work well with the All in One Mod. So...
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    Re: Seasonal Effects for Main Campaign (Now with Seasonal Graphics!)

    I love what this Mod does and was happy to see it come to TOON's All In One Mod. However since he put in his Mod My Colors are messed up on Campaign Map.
    My Roman Stacks on Map are light blue,...
  11. Re: ToonTotalWar's Rome 2 All In One Mod 1.4 - Updated 31/12/2013 Patch 8/8.1

    Hi Nasosasos,

    I tried the cross reference thing that Toon suggested but I must have missed something. Could you tell exactly what you did so that all us with this problem can fix this. Thanks
  12. Re: ToonTotalWar's Rome 2 All In One Mod 1.4 - Updated 31/12/2013 Patch 8/8.1

    OK I just saw the two posts above and will try this. Thanks
  13. Re: ToonTotalWar's Rome 2 All In One Mod 1.4 - Updated 31/12/2013 Patch 8/8.1

    Hi Toon,
    Your Mod is essential! I cant play with out it. However, sometime after v 1.1 ....It may of started with the seasonal effects mod or lighting mod being added, my campaign colors are...
  14. Re: BullGod Unit Icons project (v.0.11)

    Excellent Work? Much appreciated and adds so much to the game experience! and YES!!!!! Carthage please!
  15. Re: Playable Factions and Custom Battle (Updated 23.9.2013)

    Hey Great Mod! I am really having fun with it. Would like to see more faction traits especially Massalia and Media.

    Also, the only problem I am having is with Parthia I seem to get no increase...
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    Re: 3/6/12/24 turns per year

    Thanks for this work. It is very much needed. Is it compatible with Faction Unlock Mods? If not is it possible to make one that is?
  17. Sticky: Re: Radious Campaign Features Mod (Updated 8.9.2013)

    Hi Radious,
    Thanks for your very good work and how fast you provide it to us. I'm using all of your Mods now with Faction unlock Mods. Would it be possible to add 2 turns / 4 turns feature to one...
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