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  1. Replies
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    Re: Vae Victis v.61 RELEASED

    I fixed it. Had to go into the esf. Very odd.

    I will report back as my campaign develops.
  2. Sticky: Re: Ancient Empires Attila, 200BC - Project Outline

    This is wonderful news. I havent bought Attila yet but this my lean me to it....THANK YOU!
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    Re: Massalia Tales

    This guy is a frickin genius. Love it so far!!!!
  4. Replies
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    Sticky: Re: Bugs & Feedback

    I am not using touchscreen. What key is it to enable or disable it?
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    Re: Rome II units in Attila + tutorial

    This would be a huge undertaking if someone made a Rome 2 port to the Attila. I would buy it then.

    Great job and have some reps
  6. Re: ToonTotalWar's Rome 2 All In One Mod v3.9.7 for Patch 16.1/Emperor Edition - Updated 23/3/2015

    Hey Toon, I dont think these mods are compatible.


    AIO x1.5 unit sizes for patch 16.1 -
    http://www.mediafire.com/download/4v...1.5_units.pack
    (updated 14/2/2015), thanks to o0LuNeStA0o


    ...
  7. Replies
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    Sticky: Re: Bugs & Feedback

    Bug...Bug...

    I cant seem to use the keys to scroll the campaign map anymore. The only thing that works is the mouse click over the mini map. Upper Left I can see the W A S D Keys. What does this...
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    Re: Vae Victis v.61 RELEASED

    Hi, I am taking a break from DEI for the moment...I have to say that I love your mod so far. Do you guys plan on doing unit cards for this mod?

    Thanks


    EDIT....268 BC...

    I can not move the...
  9. Re: [SUBMOD] DEI Early Polybian Reform for 0.95

    No longer compatible/ I am looking to see how you edit them/ cant figure it out
  10. Replies
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    Re: Inactive mods and modders

    GEM hit over one million.

    @ Toon...you have Aztec mod in your aio right? Is GEM compatible that now.
  11. Re: Question on changing reforms from Romans

    That didn't answer my question.
  12. Question on changing reforms from Romans

    After reading this thread I decided to change my own reforms fro the Romans. I can't seem to make the reforms triggger, when I want them to. I am going to attach a file, if you guys could take a...
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    Sticky: Re: A/R2:TW GEMFX - Version 1.0.8.1

    Ok so, when I try to make adjustments in the config, it rolls back to vanilla. I save the settings and close it out but when I go in game its vanilla
  14. Replies
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    Sticky: Re: A/R2:TW GEMFX - Version 1.0.8.1

    Do ypu crank it up in the configurator? I have never used that before
  15. Replies
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    Sticky: Re: A/R2:TW GEMFX - Version 1.0.8.1

    You need to read the install notes/ this is why it isnt working. Most likely a background program causing it to crash. I was running FRAPS and didnt even know it earlier. What version of windows do...
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    Sticky: Re: A/R2:TW GEMFX - Version 1.0.8.1

    Are you running anymore programs in the background?
  17. Replies
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    Sticky: Re: A/R2:TW GEMFX - Version 1.0.8.1

    @ Lucifer, I installed the latest version. How do I deactivate the shader to verify the mod id working? Is the Configurator still in use for the latest version?

    Thanks
  18. Replies
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    Sticky: Re: R2:TW GEMFX - Version 1.0.7

    @ Lucifer, sorry I have been away for a bit. Just wondering what the difference was between 1.07 and 1.08? I am running Windows 7

    Thanks
  19. Replies
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    Re: graphics look shoddy

    Do you play R2? Coming back to NTW is a change
  20. Replies
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    Re: [Tech] Bug Reports 0.96 Version

    Hi, I have been away for a hot minute. I just subscribed to the mod on steam but it is NOT installing. What am I doing wrong?

    Thanks
  21. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 6.1)

    @ Lucifer, I get a black screen at startup and nothing happens. I press esc and go back to windows. I delete dxgi and R2 runs fine. No other mods installed, any suggestions? Windows 7

    Thanks bud
    ...
  22. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 6.1)

    @Lucifer, I dont have your d3d9.dll in the TW directory. Tried reinstalling, Can you post it. I get A CTD when I start the game
  23. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 6.1)

    Settings plz
  24. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 5.5.3)

    How do I do downsampling?
  25. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 5.5.3)

    Can you post your Nvidia settings from the control panel? Also ingame graphics settings plz? I want those smooth spears and legs lol
  26. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 5.5.3)

    Hey Lucifer congrats on over 1,000,000 views in one year. By far the vest mod for R2 ever!!!

    Now get to WORK LoLz!
  27. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 5.5.3)

    @ S.V.K...thx for this and plus REPS
  28. Replies
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    Re: Europa Barbarorum 2.0 released!

    Map is Disgusting...I will delete this right now and get back to R2. Nice try EB Team
  29. Poll: Re: Debug camera fans support me, close ups are ruined in the new beta patch14

    Ahhhh, what a screw up they did on this...way to go CA rookies
  30. Poll: Re: Debug camera fans support me, close ups are ruined in the new beta patch14

    Has anyone been working on how to fix this. It would be the best mod since GEM
  31. Replies
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 5.4)

    There is a video that Lucifer made...plz look at it on the first page
  32. Replies
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    Re: EB2 live beta preparations

    @ OP, that video card isnt gonna make it bro :)
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    Re: Rome early game

    I Installed the early Polybian mod, and attacked Syracuse as soon as I got a full stack. Man, Syracuse was tough! I finally wiped them off the Earth but at a great cost. I played a battle that lasted...
  34. Re: [Download] Divide et Impera - Download link (version 0.95a, updated 28/07/14)

    Thanks for the quick update to .95a. You guys rock!!!!
  35. Re: [Download] Divide et Impera - Download link (version 0.95, updated 28/07/14)

    Yes the update. Wooohooooo
  36. Replies
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    Re: Question about editing reforms

    Thanks. I will try this when I get home +reps
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    Question about editing reforms

    Hi, I was wondering where I need to go to edit the reforms where the first level comes immediately? I am just tired of seeing those early hastati and principes

    Thanks
  38. Poll: Re: Debug camera funs support me, close ups are ruined in the new beta patch14

    Is there any way to get the clipping back, besides going back to patch 13? I really hate this!!!
  39. Replies
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    Re: [Preview] Divide et Impera 0.95 Patch

    Can you post a linky, I cant find it

    Thanks
  40. Replies
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    Re: [Preview] Divide et Impera 0.95 Patch

    Hi Dresden...Why the early Hastati and Principe units? I miss the sword, by the time that rolls around I have so much XP with those lousy spearmen that I feel its a waste to recruit and replace those...
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