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  1. Replies
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    [Resource] Re: 12 turns per year with proper aging

    Hi everybody,
    I really like this mod, great and comprehensive work and I am going to integrate it into a little project I am currently working on.
    However, I have a problem with the winter_season...
  2. Re: CTD before battles in Mod (apparently faction + climates related)

    Mhm, makes sense. If in the end everybody with a proper system can get it going, it's not a big deal anyway. :)
    Cheers
  3. Re: CTD before battles in Mod (apparently faction + climates related)

    Mh, I reran that particular battle and it came up cleanly. :hmm:Its not too elevated either (at least there are quite more elevated settlements on the map, which I have tested) - I even scaled up the...
  4. Re: CTD before battles in Mod (apparently faction + climates related)

    Thanks a lot for the reply, gigantus, you really keep the things running here! :thumbsup2:thumbsup2

    Luckily I got it working again :), although I am still not entirely sure if its a hardware...
  5. CTD before battles in Mod (apparently faction + climates related)

    Greetings people,

    I am modding "The Last Kingdom" and I am recently stuck with a certain ctd that constantly occurs in campaign while loading a battle map. I've never come across anybody having...
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    Re: TLK - Britain Submod [in progress]

    Hei hei again guys,

    so actually, for I was just too curious aouthis, I started doing some little changes in the data and implemented my map to a basic degree (so there are no resources and the...
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    Re: TLK - Britain Submod [in progress]

    Hello,

    it definitely is :D^^

    ah ok, so you did not exclusively create an elaborate, own map for the project?
    Because this would actually be my aim for this instance: so I would offer you to...
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    Re: TLK - Britain Submod [in progress]

    Hei hei KEA,
    This definitely looks like a real good project – i am absolutely looking forward to playing this some time!
    So far I have never really played TLK a lot, for I always enjoyed the more...
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    Re: Extended map project for VI II

    @MasterOfNone
    Thank you, I hope it will be, too :)
    It is really -as I guess I have stated previously- something like a personal matter to me. Even if no one else would care for the project I...
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    Re: Extended map project for VI II

    Hei hei guys,
    most obviously, I have to admit that it has become a bit quiet around here, but maybe there are still some scattered interested people out there...:)

    What has been going on...
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