Can someone tell me if its possible to lock the Key Column in land_units_tables.
I'm transitioning from the Pack File Manager into Rusted and i find that the Key Column being unable to lock makes...
Type: Posts; User: Arcani 4 Ever; Keyword(s):
Can someone tell me if its possible to lock the Key Column in land_units_tables.
I'm transitioning from the Pack File Manager into Rusted and i find that the Key Column being unable to lock makes...
So i guess PFM is officially dead then...RIP
I am unable to access the land_units_tables with the latest update.
PFM keeps showing System.NullReferenceException
I hope the new Schema comes out soon. This is probably one of the most common...
So i am trying to make a mod that allows The Prophet of Sotek to recruit unlimited Cohorts of Sotek via the Sacrifice Mechanic.
I have already been able to set up a cooldown to the number of uses...
So with CA blocking the Workshop, making it incredibly annoying to find mods for the game, i had to look around on how to mod the game myself.
One thing that bothered me was the Skaven unit sizes....
Thank!
Here is an idea.
- Keep the Amber costs for units.
- Keep the Amber costs for techs.
How hard would it be to make a mod that increases the Amber given by alliances as well as the Amber given...
main_units_table still appears red to me
A real shame, its the only table i really mod on the game.
Pretty much, that is what the majority play, what most like and what we want most.
I do hope that seasons on the main campaign are added as well.
To be honest, adding seasons to the main...
so for some reason i havent been able to download this patch, even when i have Rome II in automatic updates.
Can someone explain to me how do i download and install this patch?
No franchise an match the GTA franchise after this.
But, let's assume Rome 2 sold 5 million copies on day one, thats' 50 million $. The game is a broken mess, they lose chances of new sales.
...
it's not even released on PC. So i don't know how GTA is the most sold pc game ever....
yes. Playing as the seleucids will be a pain without this feature.
the two siege battles i have played with this mod didn't gave me any sound aside music and the general voice.
once i removed it, sound effects like footsteps, weapon sounds, background sounds...
it would be awesome if you create this as a separate units that way we can keep the classic spartan heroes + this BAMF dudes.
i tried the mod. It works great. But i am having a big issue with this mod.
I can no longer hear foot steps on the battle map. I can just hear the voices.
So i cannot download this...this sounds awesome though.
Almost all my generals lose gravitas per turn.
I wouldn't complain if there was a reason for it. But it appears that the game wants to give bad traits to your generals just to make the game more...
The Radious Mods are really good and the fact they are constantly updated it means that even when a new patch is released, Radious will still fix what CA didn't
But my general recommendation is to...
Well, that's how gaming is nowadays. Is the sad reality.
When a game company does good, publishers instead of helping them grow, they demand more and more out of them. Simply put, they shamelessly...
Let's face it. CA have disappointed everyone, or at least the majority. They need to make up to us.
I believe, aside of fixing their own mess. They should give us more! To show that they value us...
Nope i'm talking about annexing Client States, Vassals and Satrapies.
Not only it's historically accurate, it will give purpose to those type of factions and it will make diplomacy more...
just use a mod that deals with public order better than vanilla Rome II and enjoy enslaving the world
CA needs to implement an annexation mechanic onto the game. It is a really needed feature on the game. As of right now vassals and satrapies are pointless! Waste turn time and don't really make the...
Amazing! + rep!
If you could please make a Building/Settlement editor for the future! Squalor and Food Mechanics are annoying me XD
I have a question.
I am using the mod right now. But is still see -1 or -2 food on several provinces. Is that a wrong message and changes are actually taking place?
The way the game handles squalor and food requirements is ridiculous! It is very hard to upgrade your city.
I've been using mods for squalor and food requirements for a while. And i really don't...
Don't worry i managed to fix it :)
For some reason the script file of the Manager copied the vanilla pack files into the script.txt, so whenever the game launched the vanilla pack files were given...
Nope it didn't worked. When i start a new campaign, i get the vanilla public order, taxing, etc.
Most of the mods i was using were Radious Mods. they were movie pack files.
thanks for the tip. I'm going to try right now.
The only options i have is show all pack types and show vanilla conflicts.
Even when i have unticked the show vanilla conflicts option, it shows me all the vanilla conflicts.
Just the friday patch
But the main issue i'm having is with the Mod Manager. It didn't showed Rome II's vanilla pack files. And now it does and i don't know why...
So earlier today i was playing with the mods, no issue. But now that i started a new campaign. Almost none of the mods are working.
Also, the Mod Manager is now showing the vanilla pack files. It...
So i don't know what happened earlier before i was playing a new campaign and i was having no issues. All the mods were working properly.
Now, no mod works.
I check the Mod Manager, and i see a...
Ok i have an issue here. My Pack File Manager shows the db file on red...and i can't access it.
Do if have to use the new beta PFM? EditoSF?
I'm really interested in downloading this mod. My only concern is... Will this only mod the roman faction? And leave all the other factions un-modded? If that's so. I probably wont download it...
Nope, those mods should work like the old times i am pretty sure of that.
If they needed to be ticked, they would appear on the Mod Manager :)
Of course i might be wrong, so an opinion of a...
This!
It would really help if someone could guide us.
Sometimes i wish Paradox was bought by Firaxis *aka 2K aka Take Two* That would seriously bring some competition.
I am not asking for every settlement to have walls. I just want to have the option to build walls on minor settlements, at the cost of losing a slot *because one slot will have the Walls building*...