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    Re: [MOD] Romance of Three Kingdoms

    Latest Version out! Hide yo wife! Hide yo kids! And make bebez.

    http://www.moddb.com/mods/romance-of-the-three-kingdoms

    Changelog:

    (0.938)


    Updated Limit Territory event chain.
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    Re: [MOD] Romance of Three Kingdoms

    Latest Version out! Major changes!

    http://www.moddb.com/mods/romance-of-the-three-kingdoms

    Download Link for China Users

    Changelog:

    (0.90)
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    Re: [MOD] Romance of Three Kingdoms

    http://www.moddb.com/mods/romance-of-the-three-kingdoms

    Latest Version out! Now with exe installers!

    Changelog:

    (0.88)
    -Reworked premier system
    -Reworked duel and imperial systems...
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    Re: [MOD] Romance of Three Kingdoms

    Please test out the latest version! 0.877

    Also! Please vote for the mod on ModDB!

    http://www.moddb.com/mods/romance-of-the-three-kingdoms
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    Re: [MOD] Romance of Three Kingdoms

    Please test out the latest version! 0.8751 (the 1 was to fix some issues from 875)

    Romance of the Three Kingdoms
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    Re: [MOD] Romance of Three Kingdoms

    Howdy! I am the mod creator for the RoTK mod. I am also a veteran Rome, Medieval, Empire, and Shogun modder. I am glad that y'all are spreading the news!

    I will create a thread here as soon as I...
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    Re: Archers and crossbowmen are broken

    I have had this happen too. What is going on (game mechanics wise) is that even though you are 'in range' of the enemy, your men have no line of sight whatsoever to fire the shots. So they don't. I...
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    Re: v1.0 Discussion Thread

    Hm, good point. I like it. I will edit my previous post file with the hanjia change.

    I actually wrote 'coder' at first, but then I changed it because as a developer, that argument between...
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    Re: v1.0 Discussion Thread

    Sorry for double post, but this is a separate issue and not related to the solution provided above. Is there a reason why treasure ancillaries were made to not be transferable? Just wondering if this...
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    Re: v1.0 Discussion Thread

    Please download the attached file into your mod's '/data/' folder. I have corrected the Xincheng issue as well as the same issue with Jianwei.

    Issue was a minor slip up by a lazy scripter copy...
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    Re: [Graphics] Texture Problems

    Ah, beautiful. Thank you very much. (Silver scholar sounds fantastic btw)
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    [Graphics] Texture Problems

    Building in Pu Yang shows up as black.

    https://imagizer.imageshack.us/v2/1014x760q90/536/iv0DiQ.png

    Scholar General appears silver for every faction.
    No image at the moment, but it's the robed...
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    Re: v1.0 Discussion Thread

    Revive the Dynasty
    The people want to revive the Han Dynasty and restore it to its former glory.


    Birth of a Dynasty
    The people wish for the Han dynasty be replaced by a new and vigorous...
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    Re: v1.0 Discussion Thread

    @Gigantus: After several tests it seems removing can_run_amok is the only way for me to stop them going amok randomly without entering combat. I game them higher mental stats, but they still ran amok...
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    Re: v1.0 Discussion Thread

    Seconding the Yellow Turban's lack of a commander model, probably an easy fix with replacing something in a export file.

    @Masaky: Certain factions do not have family trees because of their...
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    Re: v1.0 Discussion Thread

    Okay. First thoughts after a few battles with random factions and testing a campaign. I noticed that some of the long distance sprites/models for certain factions are not there yet (silver people at...
  17. Thread: Patch News

    by Tan Zhi Han
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    Re: Patch News

    First post POST VERSION 1 RELEASE! I will discuss my thoughts after I download. So excited. Awesome job releasing. Love you guys. Useless post. But still. Hearts all around. (I might have just jizzed...
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    Re: Too little trade value?

    Do you have trade rights with your partners? And Merchants on trade goods?

    Without these, trade does nothing...
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    Re: How to contact the Han Emperor?

    Maybe a system where after you reach a certain rank (high) based on the number of prefectures you control and you bring you faction leader to the Emperor, then NEXT turn will open up a dialogue...
  20. Thread: Patch News

    by Tan Zhi Han
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    Re: Patch News

    I have actually been wondering about the AI. I will take a look at the desc strat later to see which factions are using which personalities. I was actually curious if this game used germanicus ai or...
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    Re: [CTD] Battle Outside City

    No Charlie. Just.

    'Oops, I don't know why you are getting this crash' error.
  22. Thread: Patch News

    by Tan Zhi Han
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    67,528

    Re: Patch News

    This is a model issue. The mod is missing models for certain campaign characters and battle models. Rebels/brigands are one example. Some characters are missing arms (Zhang Fei). Some battle models...
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    Re: [CTD] Battle Outside City

    I have only fought the Tong Pass and Si Shui Gate battles, but the first had to be autoresolved and the second one was also buggy due to the height map of the mountains as you said.
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    Re: [CTD] Battle Outside City

    I am not entirely sure what is happening. After doing some other actions on the campaign map, I went back to the battle and was able to play through (but when I had continually reloaded from the...
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    Re: Resource Positioning

    305005

    The above has been modified to fix the positions of 24 resources throughout the map which were blocked by terrain. I modified them manually and made sure they were in the same region id.
    ...
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    Re: [CTD] Battle Outside City

    City: Wu Yin

    Attacking (In city): Lu Bu Force (Led by Gao Shun)
    -Gao Shun
    -Cheng Lian
    -Li Feng
    -Zhongyuan Spearmen

    Defending (Outside City): Cao Cao Force (No leader)
    -Zhongyuan...
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    [CTD] Battle Outside City

    I have a situation where an enemy army is outside my city (not sieging) and I attack the enemy with my city's force. Upon the battle loading it CTDs.
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    Re: Advisor

    Yes sir..



    script


    ;close advisor
    select_ui_element advisor_dismiss_button
    simulate_mouse_click lclick_up
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    Resource Positioning

    On the map, I have found that there are numerous resource items all over the map that are conflicting with terrain so that merchants can never actually utilize the resources. Should I go about...
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    Re: Advisor

    For me, the missions scroll on the right shows up. No top left advisor ever shows up. I get the advisor in vanilla game so I know what it is. And I have used the Show Me How thing for previous mods,...
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    Re: Advisor

    Hey Seether. I followed your advice on the advisor (See what I did there?), but nada. Still no advisor popping up. The Advice level is set to highest and everything. Don't know what to do. :(
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    Re: Advisor

    I have now totally re-installed the MTWII game and this mod (only) from scratch and the advisor still doesn't work in the mod. In the regular game the advisor pops up no problem. In the mod, pressing...
  33. Thread: Patch News

    by Tan Zhi Han
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    Re: Patch News

    I know this may seem immature for someone like me... But I am so in love with this mod... Any ETA on timeline? (I only ask because it's been a few weeks since we said 'expect a release in a few...
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    Re: Can't ally with Nanyang

    1. I am able to ally with Nanyang. Are you saying you were at war with their ally?

    2. Look into your files at Three_Kingdoms/Data/World/Imperial_Campaign/descr_strat:
    Inside you will see that...
  35. Re: Recruiting, retraining, and experience

    I think both would work.
  36. Re: Recruiting, retraining, and experience

    I don't know if you are doing this... But when retraining, make sure you don't save afterward. For some reason saving negates the retraining script. You end up paying for nothing sometimes.
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    Re: Bug report: ba-shu and health agencies

    If you look at it from a realistic and historical standpoint... Military innovation has always followed the trend of Attack, and then Defend. The sword came before the shield. We developed firepower...
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    Sticky: Re: Hotseat Launcher - SS 6.4 XML

    horry7,
    Sorry no one answered your question. Did you ever figure your issue out? The NDrive save file must be updated. To check, see if both players can access the same save file and that the save...
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    Sticky: Re: Hotseat Launcher - SS 6.4 XML

    I just made a small update to the script, removing an extra line that was unnecessary (did not break anything) and changed naming of Kievan_rus to Kiev in Faction Name (also not game breaking).
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    Re: Cao clan's seemingly infinite armies

    Just an update, Cao Cao starts with trader/genghis. This means that the Cao Clan doesn't focus on enhancing their income in their building strategy. Also, this means that the Cao Clan focuses on...
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