Is anyone having problems with the assembly kit, specifically bob? Since the last DLC came out I can't get bob to load up, it just runs in the background, and I was wondering if there's any way to...
Type: Posts; User: JohnComnenos; Keyword(s):
Is anyone having problems with the assembly kit, specifically bob? Since the last DLC came out I can't get bob to load up, it just runs in the background, and I was wondering if there's any way to...
Is this forum dead or something?
Anyone?
<VARIANT_MESH>
<SLOT name="base" >
<VARIANT_MESH>
<SLOT name="skin" >
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/skin/att_rom_medium_cut_02a.VariantMeshDefinition" />...
anyone? these are the meshes I made:
<VARIANT_MESH>
<SLOT name="base" >
<VARIANT_MESH>
<SLOT name="skin" >
<VARIANT_MESH_REFERENCE...
I'm still not having much luck with this and none of the guides I've found seem to help. Does anyone know the process of editing a mesh you made? For example I've made a unit but now want to edit...
I'll take a look but if I had made a mistake in the PFM wouldn't that crash the whole game on start up?
no, I just saved over the original save file so the name was unchanged.
I was wondering if anyone could help me with a problem I'm having with a mod i built that i can't for the life of work out. The mod adds three new units ,bodyguard, cavalry & infantry (the last two...
I really wish there was something on the PFM that could tell you what's making your mod not work. You can spend hours & hours building a mod only for it not to work and you have no idea why, then...
Just out of interest is building a unit in Attila the same as Rome II? I used this guide successfully with Rome II but not with Attila, is there something else you have to do?
Hi thanks for the reply. I was using that guide to start with but got stuck. Zorander was helping me but I haven't heard back from him in over two weeks so I came here. It's actually Arnheim that I'm...
I'm trying to make a mod that adds two more building slots to Sartosa (to 10) in both campaigns for WH2, however I've gotten stuck. I've added the spaces in Sartosa but can't unlock them and was...
I'm doing everything you say and yet it just keeps crashing on start up and I just can't for the life of me work out what's wrong.
I'm new to pfm modding and was wondering if anyone knew that if your mod doesn't work and crashes the game on start up (as mine frequently do) is there any way of finding out what caused it not to...
Yeah I've got it working now as well, I'd simply deleted thing's I shouldn't have.:laughter:
Anyone have any ideas or know of any tutorials online that could help?
Something's definitely changed. What's weird is that I can unlock the factions (they show up in custom battle) I just can't add any units to them without breaking the mod. I'm sure it's something to...
For some reason whenever I rename the 'units_custom_battle_permissions' in my mod (as I've been told you have to) it turns blue and then crashes the game on start up if I try to add units to it. I...
Ah, thanks for your help :)
Just to clarify, to unlock a faction for custom battle I need to edit:
faction_to_campaign_junctions_tables - faction_to_campaign_junctions
faction_tables -...
Hi, are you sure nothing's changed because I done what you've suggested and the factions (Byzantium & Persia from WoS) still won't show up in the custom battle menu. Some modders were saying it's...
Does anyone know how you unlock factions for custom battles now this latest update? It used to be simply ticking two boxes but that doesn't work anymore.
This guy could help.
https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A/videos?disable_polymer=1
I'm trying to edit the unit_tables part of db tab but for some reason nothing shows up, It's coloured blue and none of them are accessible.
Can anyone help with this?
Ok, I got it working but it just keeps crashing after a few seconds. I've deleted the geography files but it still crashes.
how do you use these. I downloaded them but I can't do anything with them.
Seriously someone must know.....
Does anyone know which file you edit to change the custom battle funds? I've notice quite few people asking this but getting no answer.
Anyone?
How do you change settlement names in the Darth Mod? I've done it before on the original version but when ever I changed the names on the Darth Mod it ignores them even though when I open the file...
ok well at least I've got the original working with my mods. Thanks for you help and patience.
Cheers
Comnenos
That's what has confused me, when I downloaded the link it said 'Kingdoms' so I thought it was the actual expansion. Is there no bare geomod version for them?
ok the geomod works fine now which is great! I just have one more question though. How do you play the kingdoms expansion on the geomod? I have to use the kingdoms cd to play it but it loads up the...
I had a look at the link but the pictures showing what to do have gone.
I forgot to mention I'd deleted those files. Also I tried the goemod but all that happened was that I could play the campaigns but not any battles, custom or in campaign. The game crashed if I tried.
Hi I was advised to post here about a problem I've been having with using unpacker to mod the export_descr_unit file and explain exactly everything I did so maybe someone can help.
Firstly I...
ok, one quick question though, what's an EDU entry?
I mean to say it works on the regular unpacker, on the geomod it crashes on the custom battle and campaign battle. yet the campaign works on the geomod.
The thing is it works for custom battles, all I did was copy and paste the name from the Byzantine lancer part of the export_descr_units text and replace the Byzantine bodyguard upgrade txt. I've...
hi again. No luck I'm afraid.
I decided to use the geomod and made just 2 edits to the export_descr_unit file (I changed the number of soldiers in the Byzantine bodyguard from 16 to 24 and changed...