How do I make generals not invincible to ranged weapon?
Type: Posts; User: Herpus Derpus; Keyword(s):
How do I make generals not invincible to ranged weapon?
Apologies for bumping this up, however this is bothering me quite a bit.
Would it be possible for fire at will for naval battles to be re-enabled? I love the combat and AI in this mod, but I can't seem to handle the micro-management required for constant broadsides.
"Early 2TPY" does not seem to show up during the install, does anyone know a solution?
That is quite a nice selection, how long will we be waiting for it to leave closed beta?
That's great, will there be any other foreign regiments?
It would be kinda nice to see some Irish units for the French (both pre and post revolution)
Post-revolution http://en.wikipedia.org/wiki/Irish_Legion
Pre-Revolution...
Never mind this post, information is for enabled RR.
I haven't been able to install, even after freshly installing and updating SS 6.4, and moving the data folder in to replace, it doesn't seem to work, there is no difference in the setup, or in the...
(Oh, look that Herpus Derpus guy has another question)
Does anyone know how to change the timescale and the rate at which characters age with it, I'm feeling kinda clueless.
Would it be possible to see cannons have more "bounce" with the round shot? It seems to be nearly useless, even compared to vanilla.
I'm gonna apply for testing here, I have a medium-low end PC, and quite a bit of free time, I do not know much about game files though, so I can report bugs, but not find the source unfortunately, if...
Any estimated time to release of the beta?
I would not mind at all being on the list for the beta test, and RotR, IS the update itself, right?
I don't suppose even with the Closed Beta coming out in a few weeks you would be able to release a hotfix for the French and British techs that are glitched?
I'm just gonna add this in, is Orde Mince, the french Fire-by-Rank, tech, bugged? And would it be possible to fix if so by getting a new file for tech trees of some sort(Not good at modding...
According to that site, I should have mounted Noble Knights,(As they are available in 1350, although the Noble Foot Knights are available after 1380).
And, as far as I know, there isn't a building...
Decided not to make a new thread but, another question.
Is it possible to have non-fixed foot artillery in the campaign?
What year is the final tier of smith unlocked?
When are the mounted French Noble Knights available(Already have had Noble Foot Knights for a few turns, I have a citadel)?
And is it possible to...
I was wondering if there was a simple way to remove the smoke and blood mods, they both look amazing, but I find they cause much lag(more than vanilla ETW).
Any help is appreciated.
Seeing as it has been re-uploaded, does anyone know if this is compatible with Imperial Splendour?
Just wanting to clarify about the OP, do I have to delete all the other .pack files or move them, (if so,where)?
Polish-Lithuanian Commonwealth being a protectorate of Malta.
http://cloud-3.steampowered.com/ugc/613885950409497696/82FBB649DB1970A1FFA8D48D702B2A6E3F2B01E5/