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  1. Re: Removing the "barrier" around generals in Romance mode

    Has anyone found any info on how to change things in records mode? Is there a way to edit what features are available in Records?

    I think adding the stats from Romance to Records mode would be...
  2. Removing the "barrier" around generals in Romance mode

    I have went through Kv_Rules and many other tables trying to find out what the hell gives generals the weird "barrier" effect in Romance mode. The effect is essentially an invisible force that pushes...
  3. Thread: Army size

    by TheLoneKek
    Replies
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    6,174

    Re: ARMY SIZE

    I have been searching lines in EditSf for a while now, this is much different from what I'm used too.

    So in the original spot in the editsf for the 40 stack change in Warhammer there is 2 values...
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    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    I'm wondering now if the values needed to change how many units are allowed in a retinue is stored in the games pack files now since I can not find it in EditSF.

    Has anyone found anything...
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    61,606

    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    My point being is that those 2 values are not the right ones, I can't find anything linked to retinue size which sucks. In Rome II and Warhammer Total War all you had to do was go in there and change...
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    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    https://imgur.com/a/0D5uNYP?

    My bad here is the link to the screenshot I took of the relevant information
  7. Replies
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    61,606

    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    https://imgur.com/a/0D5uNYP

    Here is the screenshot of what I am looking for, the values should be under "COMPRESSED_DATA\CAMPAIGN_ENV\CAMPAIGN_MODEL"

    the line that says 40 on the right is from...
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    61,606

    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    Any news on EditSF? It actually works somewhat but it seems its unable to find the specific values like umber of Unit cards under 1 general or number of generals allowed in a single army (as apw2...
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    [Tool] Re: PFM 5.0 - Warhammer 2 support

    Any news if EditSF will be updated for this game, I would love to try and make each character able to have 8 or 10 retinue capacity each. Kind of like what was possible with the 40 stack edit in...
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    61,606

    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    Btw any news if EditSF will be updated for this game, I would love to try and make each character able to have 8 or 10 retinue capacity each. Kind of like what was possible with the 40 stack edit in...
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    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    Where exactly would I find this "four-byte ascii string"

    The name of the script folder path is

    C:\Users\(username)\AppData\Roaming\The Creative Assembly\ThreeKingdoms\scripts
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    [Tool] Re: RMV2 Converter v1.1

    Hello everyone,

    Is there any way to either edit a ship model in Rome II to allow more troops on board, or if that doesn't work then can anyone tell me how to import the heavy roman transport from...
  13. [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    Hey everyone, this may seem a bit irrelevant but im looking for a way to remove the spinning attack animation from the empire swordsmen animation set (hu1_empire_sword_and_shield) is there a way to...
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