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  1. Replies
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    Re: SSHIP - General Discussion

    My experience is same from my previous Norway campaign. However, while i don't mind these money cheats, low /no recruitment cooldowns , cheated benefiting attributes to FMs, cheated FMs into crippled...
  2. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    Hello there,

    Could someone advice me on how am i supposed to get a rule back to my bloodline? I am playing Norse and since my initial king, who did manage to spawn a son, although not old enough...
  3. Re: Better CAI "PiterAI" (smarter opponents) EB 2.4a

    It is a real problem, because many factions just stagnate because of this. This is imo even worse problem than a senseless war declaration via ships. While your AI is better on many occasions, it is...
  4. Sticky: Re: Announcement: Europa Barbarorum II v2.4a released!

    The map is rather one big Eleutheroi empire than a challenge for AI. Each region has at least 1 full stack + full garrison + since some point ALL of them recruit units every turn. ANYONE, except...
  5. Re: Better CAI "PiterAI" (smarter opponents) EB 2.4

    i am aware that you are a free folk :D no worry just tryin to get some input of mine :) i am just amateur in english so sorry if it sounds offending
  6. Re: Better CAI "PiterAI" (smarter opponents) EB 2.4

    I have 2.4 version ( not 2.4a though) , overwriten by Piter files. So i guess i should have his mod installed. And indeed AI behave differently for sure. It for example, make aliances making a game...
  7. Re: Better CAI "PiterAI" (smarter opponents) EB 2.4

    Will you update it? Now this behaviour ranges for about 90% of factions, excluding those still sort of isolated( Pritanoi, Leusitane. Sarmatians).

    Anyway AI in your submod is way more flexible...
  8. Re: Better CAI "PiterAI" (smarter opponents) EB 2.4

    Your submod have another trouble though. And that is diplomatic AI. I am having Lugiones and Carthage in my current game, which in a single turn declare war, besiege a city and peace out themselves ...
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    Re: Pahlava goverment question

    I have already quit this campaign. However- i have in this mod hundreds of hours combined throughout multiple versions. Settling a nomadic camps, or doing whatever side quests, reforms etc. are a...
  10. Thread: weak kingetos

    by Maroslav
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    448

    Re: weak kingetos

    These sound more for Epas than of kingetos. I managed to get Epas in 2 sole instances, and that in sieging enemy for at least 2 turns causing some devastation, then winning a battle with my FM...
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    Re: 2.4 CAI Blockade fetish

    thats exactly what i said. in my Aedui campaign, KH wiped a floor with Epeiros, although it is a bit of atheir own mistake, since they left Ambrakia undefended for a sake of invading Liburnian lands...
  12. Thread: weak kingetos

    by Maroslav
    Replies
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    448

    weak kingetos

    Can someone please explain to me logic behind this?

    1)FM - Sharp/charismatic/vigourious/inselfish/optimistic
    2)gain status of " training to be kingetos
    3) small stack of hostile( 6 units) of...
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    Re: 2.4 CAI Blockade fetish

    Given how clunky AI computing of its moves is, this nonsense of naval aggresion worsen a situation for naval dependant factions like Carthage a lot , because of much higher naval traffic = less...
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    Re: 2.4 CAI Blockade fetish

    Naval invasions were acase in previous version and this odd behaviour was not present.... :hmm:
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    Sticky: Re: Fans suggestion thread for future releases

    Temples could really use a little rebalance. For example difference between temple of farming and temple of fertility is in most cases none, as most factions do not reach temple level 5
  16. Thread: 2.4 Changelog

    by Maroslav
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    Re: 2.4 Changelog

    AI was definitely worse in 2.35A compared to previous version. 2.4 is even worse than 2.35A . AI now waste their ships with senseless port blockades, of unreachable factions rather than...
  17. Thread: 2.4 Changelog

    by Maroslav
    Replies
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    7,666

    Re: 2.4 Changelog

    CAI now seems to be a bit hyper-aggresive with ships at very early stage in a game ( turn 12). Bosphoros block Carthaginian ports. Rome block KH(Rhodos) port, Leusitane block Epirote ports... i guess...
  18. Sticky: Re: Announcement: Europa Barbarorum II v2.4 released!

    I did googled what, in a cube, EOP is. But can someone tell me, what it does exactly for EB2? What does it improve?
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    Re: Missing Unit Icons

    369767Don't know if you will be willing to deal with bugs from 2.35A (if it is a bug).

    I have attached a save file. What happens is, that bonuses from my FMs in Likash and Sigan don't apply...
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    Sticky: Re: Fans suggestion thread for future releases

    There are 2 regions, which frequently spawns rebel stacks with AI responding to it with commiting and freezing stack of its own - Baleares and Denmark-sweden one. Can't say its worth time investment,...
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    Sticky: Re: Fans suggestion thread for future releases

    Do you intend to add watter bridge(crossing) between Denmark and Sweden? AI is pretty clueless how to deal with eleutheroi spawns there and freeze inadequate ammount of force looking sadly over a sea.
  22. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    If it is possible, i would tone down a bit a naval invasions. I can't say for sure, since it is ~ 5 years back, but now it seems AI unnaturally neglect land expansion in a favour of a naval one....
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    Pahlava goverment question

    I am a bit confused about how reformed goverment for Pahlava works. I could upgrade Persepolis and Hamadan(Ekbatana) from allied clan into Royal satrapy , but i can't upgrade my royal clan goverment...
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    Re: Urban Land of the Sauromatae

    Not all are large towns, but according to manual they don¨t need to be? there is "town, large town or higher" - no pastoral or nomadic card, which they aren't . But thanks to your reply. Need to...
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    Urban Land of the Sauromatae

    How do i get this? i have 5 walled settlements ( no pastoral or converted nomadic region) with Æfsadai Khsaran instaled for over 6 turns. Do i need anything else? i have FL bouncing between on...
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    Re: Broken Crescent Invita

    Is there any way to download this at reasonable speed? Like really downloading this at 100 kb/s from mediafire just nope. Counter says 2 days lol :D Mod DB has no download button so link is...
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    Re: CTD on eleutheroi turn

    City can't revolt if it is besieged can it? so in theory, besiege it for 1 turn, then teleport back could do.
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    Re: Meztule of Numidia

    glad to help
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    CTD on eleutheroi turn

    My 400+ turn roman campaign is in ruin because of crash with notification R6025 pure virtual function call. That on eleutheroi turn + a fact, that last KH city Demetrias with +10000000000000000000000...
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    Re: Few questions about roman gameplay

    I know. I am just curious, if i can get prepared and have character in safety for that date.

    I just hope it isn't mess like Koinon Helenon, where reconsideration about where to build reform...
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    Few questions about roman gameplay

    1. Why i can't build municipum et civitas after requirements were met. 2. Don't understand requirements for censor election in guide. 3. How do i obtain reformator trait with character and when? I...
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    Meztule of Numidia

    This character crash my game pretty regularly. his avatar is glitched and clicking on him on campaign map or trying to fight him causes CTD. So if an Ai does'nt kill him earlier, move_character is...
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    Re: More Agents for EBII

    I would appreciate an agent who would prevent betray or at least help with generals loyalty. Perhaps influence being factor.
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    Re: More Agents for EBII

    Witches also can passively attack family members in terrain giving them negative traits. IIRC those may have been even serious ones, which could even more deteriorate your generals, decrease stats,...
  35. Sticky: Re: Faction difficulty ratings (your help is needed)

    You talk about human player ptolemais yeah? Because again, in 80% of my games they were almost dead (it means pushed out of Alexandria and Memphis,left just with those villages south of their core)...
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    Re: Rome vs Carthage balance

    Don't know about another conditions in scripted Carthage-Numidia war, but once someone take Likash they are at war. But almost always they are at war before turn 150 w/o message. Perhaps once Numidia...
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    Re: What more would you want to add to EBII?

    Am i here only one, who would like to see getting Kingetos/ similar traits for barbaian youths automaticaly after winning a battle. Especially with negative odds and characters being smart,...
  38. Sticky: Re: Faction difficulty ratings (your help is needed)

    I actually play a pritanoi campaign just for observing purpose.(just captured British island w/o intervention into mainland).I am aware that it would require many more games to claim something as...
  39. Sticky: Re: Faction difficulty ratings (your help is needed)

    And limited retrain and recruit options for eleutheroi also comming in the next patch? Because seeing how half of the cities end with golded chevron hercules garrison, just waiting to be conquered by...
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    Re: Bosporan trade routes

    Those are similar with Saka Rauka events once you take Kushi. You pay something about 2000 for maybe +-8 yield per turn, which is logical when Kushi is bordering just one potential trade partner +...
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