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  1. Replies
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    Sticky: Re: EB Finale; Part 1

    Elsewhere they have stated they currently have no plans for it.
  2. Re: Regarding creating separate steam library for installation

    Figured I could comment on this instead of making a new thread. So I followed these instructions exactly, yet when I try to install M2TW to the folder, I get a disk write error. An ideas how to fix?...
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    Re: State of the mod?

    Thats really neat! Is there an ETA on the next patch?
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    Re: State of the mod?

    Well this is very good to hear! What are the features that are new that werent in EB1? And what are the ones that werent able to be included?
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    State of the mod?

    So I've definitely been having some real urges to play some old-school TW and I remember how much I loved the original EB. Is EBII at a place now where it compares?
  6. Re: Reunification: a Marcomanni AAR (updated chapter 25)

    Yeah, my personal life is very full right now so Im not finding any time at all for my AAR unfortunately.
  7. Re: Reunification: a Marcomanni AAR (updated chapter 25)

    Well things are going to be quickly changing on the Roman front, so stay tuned! I should have a new chapter out by the end of next week, assuming no problems come up.
  8. Re: Reunification: a Marcomanni AAR (updated chapter 25)

    Chapter Twenty-five



    They say that hubris is the downfall of everyone. And for a man named Meginhard, it was.


    After a string of victories over the seemingly weak Romans, a dangerous way...
  9. Re: Reunification: a Marcomanni AAR (updated chapter 24)

    Chapter Twenty-four





    Nevelung passed from this world after falling ill during the winter. He was seventy-one years of age. He accomplished much in his reign as leader of our people. He took...
  10. Re: Reunification: a Marcomanni AAR (updated chapter 23)

    Hey folks, sorry for the super long delay, real life and other games grabbed my attention but don't worry, this isn't over yet!




    Chapter Twenty-three
  11. Re: Reunification: a Marcomanni AAR (updated chapter 22)

    Chapter Twenty-two



    I sat in my tent, reviewing maps of the area around Eilodon. I was camped with my army outside the town of Stanwick, which we had captured only a few weeks before. We were...
  12. Re: Reunification: a Marcomanni AAR (updated chapter 21)

    Chapter Twenty-one



    Predictably, the Iceni declared war on us. It was in their nature to do stupid things like this, but instead of telling them they should reconsider and getting peace back...
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    Re: MAARC LVII Submissions

    I too will try again! :thumbsup2

    Title: Reunification: a Marcomanni AAR

    Author: hooahguy14

    Game: Rome 2 with the Radious overhaul mod

    Faction: The Marcomanni, with the Imperator Augustus...
  14. Re: Reunification: a Marcomanni AAR (updated chapter 20)

    Chapter Twenty



    Camulodunum was in reach. Besides the garrison, which had been whittled down by our agents already, there was nobody else there to protect the biggest city in Britannia. So with...
  15. Re: Reunification: a Marcomanni AAR (updated chapter 19)

    Chapter Nineteen


    It took a couple more months before we could get everything in order, but once the seas calmed, we prepared to board the ships to invade Britannia.

    There was an air of...
  16. Re: Reunification: a Marcomanni AAR (updated chapter 18)

    Chapter Eighteen



    There comes a time in every leader's tenure when he must make difficult decisions. In my case, I have decided to bring the war to the very shores of Britannia. For decades we...
  17. Re: Reunification: a Marcomanni AAR (updated chapter 17)

    Chapter Seventeen



    Less than a month after we repelled the second landing by the Caledones on our shores, they landed once again, and once again we marched out to crush the invaders.
    ...
  18. Re: Reunification: a Marcomanni AAR (updated chapter 16)

    Chapter Sixteen



    As we were smashing the Romans in the south, the Caledones landed an army on our northwestern shore, right near Nemecatum, where Chariovalda and I were stationed to protect us...
  19. Re: Reunification: a Marcomanni AAR (updated chapter 15)

    Chapter Fifteen



    My name is Nevelung. I am the man who my predecessor, Theodoric, entrusted to lead our people to the realization of his dream of a lasting Germanic empire. I have accepted...
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    Re: RSG_Battle Camera Mod for Attila Total War

    File seems to be missing again.
  21. Re: Mod Request: Ability for units to set buildings on fire

    Basically any unit with the "raider" trait will set fire to buildings automatically when passing through non-burning areas. So all you would have to do is add the "raider" trait to all units.
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    Re: MAARC LVI Submissions

    Alright, have 2 updates in this month so here goes!

    Title: Reunification: a Marcomanni AAR

    Author: hooahguy14

    Game: Rome 2 with the Radious overhaul mod

    Faction: The Marcomanni, with the...
  23. Re: Reunification: a Marcomanni AAR (updated chapter 14)

    Chapter Fourteen



    Farabert, my friend and leader of the rival families, died a few days ago. He was seventy years of age, only two more than me. He died of an illness which he most likely got...
  24. Re: Reunification: a Marcomanni AAR (updated chapter 13)

    Yeah, Im annoyed I didnt catch this guy who was trespassing earlier. When I caught it my relations with the Dacians was at around -310. Now its about -280 so its getting better but its a slow...
  25. Re: Reunification: a Marcomanni AAR (updated chapter 13)

    Chapter Thirteen


    News of the Caledones invasion rocked our people. Never before had a foreign tribe so haughtily attacked and conquered our lands. We had others invade, yes, but never had they...
  26. Re: Reunification: a Marcomanni AAR (updated chapter 12)

    Chapter Twelve



    With the declaration of war from Octavian’s Rome, our armies went on the offensive. We first took the very vulnerable town of Koria without a fight. There was no Roman garrison...
  27. Re: Reunification: a Marcomanni AAR (updated chapter 11)

    Chapter Eleven



    The Helveconae left their capital and only settlement, Setidava, wide open for attack. So we attacked. I sent one of the (former) Quadi generals with his force, mostly...
  28. Re: Reunification: a Marcomanni AAR (updated chapter 10)

    Chapter Ten



    The Arii launched a large scale invasion of the Iceni lands, gaining ground and taking their capital and another town almost immediately. To be honest I was rather proud of them....
  29. Re: Reunification: a Marcomanni AAR (updated chapter 9)

    Chapter Nine



    With our war with the Rugii all but finished, we had to look to our next objective. Unfortunately that would not be so simple as it had been before.

    The north was a mess. The...
  30. Re: Reunification: a Marcomanni AAR (updated chapter 8)

    Chapter Eight



    We saw our chance in the late spring. We invaded the Rugii homeland, and found only one army in our way. We offered battle, and an honorable way for them to capitulate to us. But...
  31. Re: Reunification: a Marcomanni AAR (updated chapter 7)

    Chapter Seven



    It only took three days for the Helvetii armies to arrive at Bergium. Our Quadi allies had not arrived so we were outnumbered and surrounded.


    http://i.imgur.com/In4v9f3.jpg
  32. Re: Reunification: a Marcomanni AAR (updated chapter 6)

    Thanks! Yes, I am really hoping that I can fend off those two Helvetii armies. If they werent packed with heavy units I wouldnt be so nervous, but considering they have a lot of them I am not looking...
  33. Re: Reunification: a Marcomanni AAR

    Chapter Six


    After making sure Tulifurdum was secure, two armies, one led by Chariovalda and the other Nevelung, marched to the border to take on the Cherusci.


    Strangely, when we...
  34. Re: Reunification: a Marcomanni AAR (updated chapter 4)

    Chapter Five


    Author’s note: I got a new computer and successfully transferred the savegame file to the new computer. Everything is working fine, but I forgot to activate the new Germanic...
  35. Re: Reunification: a Marcomanni AAR

    Chapter Four



    It took a few months to recover from the capture of Tulifurdum, during which a fresh army, led by a relatively young, but very skilled, general came to reinforce: Nevelung. He was...
  36. Re: Reunification: a Marcomanni AAR

    Chapter Three


    The Vindelici were gone, seemingly relieving some pressure on our borders. Or so we thought. A Helvetii army wandered into our territory, near our freshly conquered town. For a...
  37. Re: Reunification: a Marcomanni AAR

    Chapter Two


    With Vindelici forces shattered, we marched on Kelheim. The remnants of the main Vindelici force which we faced at the river fled across the border, away from the town and into the...
  38. Re: Reunification: a Marcomanni AAR

    Mods used:


    Radious's Overhaul, ChampLoos Gold Unit compilation, Traits Talents and Toadies, Germanic Generals redone, 4TPY, KLA's New Roman Generals, Marcomanni unit (wanted something to add to...
  39. Re: Reunification: a Marcomanni AAR

    Chapter One


    As the leader of the Marcomanni, I, Theodoric, have been entrusted with leading this faction from the shadows of obscurity into the light of eternal glory.

    ...
  40. [Request] unique Germanic generals reskin

    Hi all,
    So Im about ready to start my long-delayed Marcomanni campaign and AAR, but after KLAssurbanipal released his great Roman generals reskin, I would love to have a similar one done for the...
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