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  1. Replies
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    Re: Teutonic Order Move

    Great!! Thank you so much, your the man-have some rep bro!
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    Re: Teutonic Order Move

    Yeah still didin't work.. Im bad at scripting sometimes, please help when you can and fix it. Thanks man.
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    Teutonic Order Move

    I have been editing some files for XL mod, but can't seem to get the Teutonic order to move from Livonia to Tripoli on this startpos file. Every time I edit it the file goes corrupt and is...
  4. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    Much appreciated, sieges now last for 20-30 minutes on last tier, with usually attacker losing with full stacks. Lots of fun!
  5. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    :yes:Some quick screens of final tier castle completed:yes:
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    Re: 4 years per turn?

    Just release it in the new topic thread, that's what I used to do as an Add-on to the mod. As long as your not using the original files for another mod somewhere else or saying you created something...
  7. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    Thanks Cyprian, like I said on other site it needs beta testing to find errors if you could help please and send me pm with the map name thats bugged.
  8. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    Hi again I'm back and would like to present a new addon to the mod for castles:
    Realistic Joukaku
    http://forums.totalwar.org/vb/attachment.php?attachmentid=18844&d=1472068210&thumb=1

    This...
  9. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    No problem Daminios, cheers to you also sir!
  10. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    Here is alternate faction colors while you wait for other new stuff!...make bakups:cool:
  11. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    Yes it is a shame there is no way the sites I uploaded still have those files and I agree it is also a shame the creators files may one day be deleted as well. I'm glad Stazi still could post the...
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    Re: Needs help for a Mod

    Ok corrupted save was it, thanks!:thumbsup2
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    Re: Needs help for a Mod

    I tried all these solutions to try and fix it, but all files where normal and had proper count. I checked the basic pagan-general and the viking-pagan-general files but all is right. Is there a...
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    Re: Needs help for a Mod

    OK Axalon I believe you have it figured out, ill go through all things you say to weed out possibilities, and ill tell you what it was. Thanks for the response Axalon!👍
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    Needs help for a Mod

    Hello everyone, not to sure if anyone can give me an answer for this but I have an issue on a mod im working on called Horde Sagas. I have redone most gameplay aspects for the VI portion of Medieval,...
  16. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    http://uploading.com/c6b7f156/samuraiwarlords-zip

    Here ya go. This has all addittions. The readme for installing is in zip folder.
  17. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    Thanks for the nice words Cypian2, sorry a little busy of late to write back and tell you that-but I had some time to come on here today to post some updates for you and others still playing! I have...
  18. Re: DogSoldier's Combatus Maximus Mod (Unit stats and combat length completely revamped!)

    If you lower weapon value and attack value for hoplite to almost none but leave defense the highest they will be more realistic I think. They can be used to hold key areas instead of running through...
  19. [Beta] Re: Samurai Warlords beta 8 - Shogun mod for MTW/VI

    Hi again not sure what happened with you Barocca but I was wondering if you or someone can give feedback on what should be added to my additions, I have not been to busy of late so I have time to...
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    Re: Why are you still playing MTW or Shogun?

    Played Rome 2 for a couple days got sick of it and went back to Medieval 1. The new versions of TW games have no tactics like that of Shogun/Medieval.
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