Type: Posts; User: alin; Keyword(s):
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Sticky: Re: Europa Barbarorum II FAQ
Yes, we made those up:
Sticky: Re: General impressions
As a member of the team I must agree with you there, it annoys me as well since it plays too often and it's repeatable.
September 16, 2014, 02:02 AM
Thank you. Yes, I was the only person involved on the vegetation that also had to work in many other areas.
Thus, I just didn't have the time to tweak it and review it until after the release.
September 15, 2014, 04:06 AM
Do those kind of remarks make you feel superior and better?
September 14, 2014, 04:12 PM
Kull, that seems to be the same behavior we had with the hastati unid info card.
I have the feeling it's still there for building icons.
Anubis88 can you try and remember what buildings you...
September 14, 2014, 03:01 PM
The only different thing is the .cfg for it.
Do you use Steam Pistola Pablo?
September 14, 2014, 02:38 PM
Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread
They're using the left three ones in melee?
Nope, using the graphics mod I did for Eb2.
Quite a few from my Sweboz campaign:
September 14, 2014, 04:38 AM
If this cannot continue in a polite manner I will close this thread, first and final warning.
Sticky: Re: The EBII Recruitment thread
Thank you for volunteering.
Will get in touch with you guys.
September 14, 2014, 02:38 AM
All the unit armour variation was concepted by historians and based on actual research, not by guessing.
For example our most noble indian historian:
This is the case in many other armies...
September 13, 2014, 11:57 AM
You have to modify the model files.
September 12, 2014, 03:14 PM
You need an org account for it to work.
September 11, 2014, 10:50 AM
Well that's how I play as I don't enjoy fighting for ages against the same factions.
Also the AI was quite passive at start which made it easier for me.
It was the one from release day till...
September 11, 2014, 10:32 AM
Thanks for the feedback!
September 09, 2014, 02:25 AM
Re: *SUBMOD RELEASED* Spartiatai Hoplitai ( Spartan Hoplites ) for the Hellenic Alliance. ( Campaign and Battles )
I would suggest to add some diversity to the unit(a couple of new helmets, cuirasses, clothing, spears).
Apart from that nice work!
Someone will have to make a sub-mod.
We're busy fixing more critical issues.
Humm, they were placeholders...
Change each entry:
Enjoy arcadey banners! :)
Out of curiosity, what corruption value did everyone find the best?
Nope, at most new models for the polybian principes.
If you really want more blood then try this.
Just extract them in the following folder:
September 08, 2014, 02:11 AM
Great stuff and don't stop!
September 05, 2014, 05:18 AM
Removed on purpose, they don't bring something useful(use map) and can ruin some screenshots and immersion.
Then please do a sub-mod and we'll include it, it's trivial, right?
September 04, 2014, 02:39 AM
Please don't post sub mod requests in the main forum.
BTW there are some weird hand stances(see right hand) in the first screenshot.
I only changed the charge animation for the legionary...
Sticky: Let's play Library
I tought it'd be nice to make a collection of all the let's plays out there. If you know a good one or want your own to be added to the list, just post it and I'll add it to the first post.
Poll: Re: dots mod is released
Thread closed. No mod comparison allowed.
September 01, 2014, 11:26 AM
That is true but most units are armed with shields or have some heavy armour.
There's just too few units w/o shields.
Great jo nonetheless.
The Crimsom Tide 4 has a file that isn't compatible with EB2.
It's the descr_geography.db, revert back to the original.
Yes, with constructive feedback related to the AI and impressions on what should be improved.
You should look at him on how to provide feedback.
Not the "this is disappointing I better play other...
Well then please go there.
We explicitly stated not to expect a balanced game(unit stats, campaign AI) with all the features in this release.
The point of this release was to gather feedback from...
Sticky: Re: EB2 Graphic Enhancement mod
Try to download the latest version, see main post, and let me know if it fixed it for you.
Would you be willing to do some tests to find a solution for this? If yes then please contact me.
I've seen quite a few which have this issue and it doesn't make any sense why for the majority it...
Sticky: Re: EB2 Graphic Enhancement mod
I understad but I think you have a later version, try down. the current one.
If it still does so then open enbseries.ini in the Medieval 2 Total War folder and post the contents here.
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