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  1. Re: Gustave's carthaginian shields (Updated 12/10/2013 : compatibility with Patch 4)

    Thank you for these great shields. Any chance you could upload a version to Steam's Workshop?
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    Sticky: Re: Radious Total War Mod (Updated 13.10.2013)

    Well here he goes over the formats. Shot in the dark but are you sure you don't have any other mods in there? Have you tried deleting your appdata? That often helps me for some reason with Rome 2.
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    Sticky: Re: Radious Total War Mod (Updated 13.10.2013)

    Well the thing that often trips people up is that you don't extract the Radious "folder" to steam\steamapps\common\total war rome 2\data. You extract what's in the Radious "folder," the pack and unit...
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    Re: Early/Late Libyan Infantry

    I like the idea of toning down the Libyan Infantry but when I load it with Radious, Muster Field loses Carthaginian Hoplites too. Is that intentional?
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    Sticky: Re: Radious Total War Mod (Updated 10.10.2013)

    Have you tried starting a new campaign? There seems to be a glitch which sometimes makes the diplomatic AI very aggressive. Its a glitch that can happen when a campaign starts.


    I know it seems...
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    Sticky: Re: Radious Total War Mod (Updated 8.10.2013)

    You're welcome. ;)

    Be warned though, some folks, myself included, are having stability issues with 1.4. Both vanilla and modded.

    You can try deleting your appdata, it helps me sometimes, but...
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    Sticky: Re: Radious Total War Mod (Updated 8.10.2013)

    Yep, Radious updated his to 1.4 so you'll have problems if you are still on 1.3.
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    Re: Can't get mod to work

    When I use both? I also only see one checkbox for Radious but both work so you should be fine.
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    Re: Can't get mod to work

    Damn double post. :doh:
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    Re: Can't get mod to work

    So in your in "data" folder does it have the Radious "pack" or the Radious "folder?"

    Don't move the Radious "folder" to the "Data" folder. Just the stuff within the Radious "folder."
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    Sticky: Re: Radious Total War Mod (Updated 7.10.2013)

    If I recall, they change different things, so as long as it just changes the one per year to two or four? There should be no conflicts.
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    Sticky: Re: Radious Total War Mod (Updated 7.10.2013)

    I like the natural dyes.

    This one, http://www.twcenter.net/forums/showthread.php?621520-Athalwulf-s-Natural-Dyes-Version-3-0-(ALL-African-Factions-Added)
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    Sticky: Re: Radious Total War Mod (Updated 7.10.2013)

    Try starting a new campaign. I think its a Rome 2 issue, not mod. Cleaned out Radious to try 1.4 clean, and I get the same thing you do, every other "new campaign." In the other ones, the AI is...
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    Sticky: Re: Radious Total War Mod (Updated 7.10.2013)

    I would also suggest deleting Rome 2's appdata. I swap back and forth between Radious and vanilla and without deleting appdata? I lock up pretty quickly. If you do delete the appdata, don't forget to...
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    Sticky: Re: Radious Total War Mod (Updated 6.10.2013)

    I had a couple of lock ups and decided to delete my appdata again.

    For some reason that helps me in Rome 2.

    Have not had a crash since.
  16. Re: for those interested... New models for Carthaginian Infantry!

    Interesting, is it possible to mix and match the eastern and hellenic outfits?
  17. Re: for those interested... New models for Carthaginian Infantry!

    I would like the Carthaginians to look more unique, they were my favorites in the first Rome, but not really sure what would do so.
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    Sticky: Re: Radious Total War Mod (Updated 2.10.2013)

    You could also try deleting your appdata, after backing up your saves of course.
  19. Re: for those interested... New models for Carthaginian Infantry!

    I like them but they look a little too Roman for my tastes. Not an expert when it comes to history but it does make me wonder, did the Phoenicians have their own "look" before Alexander came marching...
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    Sticky: Re: Radious Total War Mod (Updated 29.9.2013)

    Thank you for the great mod. :thumbsup2
    It really saved Rome 2 for me. :towar:
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    Sticky: [Tool] Re: Mod Manager

    I get the blank page with V3, but V2 is working.
  22. Re: Aeimnestus Ancient Naval Warfare & Realistic Combat mod

    Thank you! Was hoping someone would start tweaking the naval side of things. :thumbsup2
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