https://www.twcenter.net/forums/showthread.php?818789-Settlements
Type: Posts; User: AriovistusSuebus; Keyword(s):
https://www.twcenter.net/forums/showthread.php?818789-Settlements
Thank you for the kind words. Unfortunately, it is not possible to create seaports. I'm thinking about creating Carthage as a unique city, with a port. But later, perhaps. By the way, you do know...
Friends, thank you very much. I am happy that you like it.
The wonder package is ready:
https://drive.google.com/file/d/1TcUttoz33deLFdEEISEGqdOGLIkWGaKj/view?usp=sharing
The package...
Friends,
today is a big day (not my birthday, but it also today). I would like to give you my Punic settlements for download. As I mentioned before, I will do this from now on without waiting for...
Sorry to hear that
Friends,
Now, I replaced the towers in the large city by towers with battlements and the ballista towers (second fortification level) got a ballista at the top:
https://imgur.com/p0pbKen
Hi, thank you
I solved the problem. The IWTE was on my computer in the "C:\Programs\my_modding folder\IWTE" folder and it always worked. I've created many animations this way. Since yesterday it no...
Guys,
I'm trying to import a .dae file for generating .anim files. It does not work, I get the error:
https://imgur.com/gSXRCdm
I already tried everything. What do I wrong?
I have already...
Thank you very much. It is precisely such comments that motivate me to continue working and improving my skills. Regarding the vegetables, they are turnips, radishes, carrots.
Friends,
I will make some settlement related changes for this great mod on behalf of AnthoniusII. The first change affects towers. All towers are replaced with big towers with battlements. This is a...
Friends,
If you want to know the latest news about settlement progress, visit me here: https://discord.gg/qczGzJPPtn
Of course, I will continue to post on twitter. But on dicord you can also see...
I actually did everything right. I attributed collision, animation and flag and firing slot to the towers. They still didn't want to shoot, the height was correct, I could see that from the fact that...
Hi Guys,
I'm just creating a new Slavic/Russian city. Everything looks fine. But there is a problem: the towers don't want to shoot. What could be the problem. I have to say that I've often modeled...
Thanks. Firstly only till city. Large and huge city will follow soon. They have to be tested.
Charlieh, Demagogos nicator,
Thank you very much!
Thanks, I made them
Thank you for your kind words, I do my best. However, my gratitude goes to the IWTE creators. Without them my work would not be possible. And to the other EB 2 developers, which help me with...
No, the only reason I like milkshape (I know, it sounds strange). But you are right, if Collada works we don't need milkshape any more. I will test animations in game.
Guys, I've made it! I had to bake to the keyframes and not the action. See the video:
https://youtu.be/4buWCbiYigI
Another problem, if I convert the animation to .ms3d file, the timing of impact...
The same result, like in the preceding video, a different animation is exported
It doesnt change anything
The saved file is working normally
done, but now no animation is exported. Only the sphere moves:
https://youtu.be/p5Om2zafuYc
Hi guys, I'm just trying the blender for animation creation (still greenhorn with blender). And I get a problem with collada exporting. The blender export a completely different animation, not one...
Thanks a lot for your work
In .ms3d file, in comment you enter the texture and animation time. After converting to the .anim file the time stays unchanged.
A remark: the recent version does not change the animation time. The second to last did it.
I already deleted the files. But I will reproduce the problem and send them this afternoon when I am home again.
Hi Makanyane, thank you for your help. I already foud the reason for the problem; I used two static objects in 3dsmax. Obviously IWTE does not like this. After I merged the both objects, everithing...
With other animations I had no problems. I used the same programs and same methods. Everything worked well. I am confused too.
I also tried with the both earlier versions (I never delete them). The same problem.
Im using the recent one, IWTE_v20_09_A, milkshape and 3dsmax. I always created some animations, until now I had no problems. The reseting the shading did not solve the problem
Hi guys,
do you have an idea what could the problem here?:
https://www.youtube.com/watch?v=C-mmRRZZNTQ&feature=youtu.be
the whole object gets darker during the animation
Thank you, it works! But only if I start the IWTE as administrator
yes, I have everything in the same folder
No, I get a crash to the desktop
With the .bat file I get again a crash, but now I can read the dos window. Here the screenshot:
360503
hi guys.
Firstly, makanyane and wilddog, thank you very much for the IWTE and for the continual improvement and updating of it. With the building collision animations a dream comes true....
BTW, the inner side of the casemates:
https://imgur.com/a/KA4JNTE
The casemates were a common eastern trait and in the Punic world allowed mercenaries and other troops to be settled in the cities. These were the places where the Hannibalic army for example spent...
Yeah, ok, mea culpa. no guns, balistae.:)
Believe me, you are not the only person, who claims this and this is not the only forum about EB2.
:laughter: A good tip, but too late. Otherwise I already speak the God's chosen language as a...
No, the AI doesn't suck, it attack the second defensive ring very well. I am just making another video with AI as a attacker and will upload it soon.
Thank you very much:)
I will revisit...
the temple of Aphaia has both: the eastern pediment shows the proir war, not described by Homer, the war of Hercules and the statues are build in early classical style. The western pediment shows...