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  1. Replies
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    Re: EB-Twitter updates Discussion

    https://www.twcenter.net/forums/showthread.php?818789-Settlements
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    Re: EB-Twitter updates Discussion

    Thank you for the kind words. Unfortunately, it is not possible to create seaports. I'm thinking about creating Carthage as a unique city, with a port. But later, perhaps. By the way, you do know...
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    Re: Settlements

    Friends, thank you very much. I am happy that you like it.

    The wonder package is ready:

    https://drive.google.com/file/d/1TcUttoz33deLFdEEISEGqdOGLIkWGaKj/view?usp=sharing

    The package...
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    Settlements

    Friends,
    today is a big day (not my birthday, but it also today). I would like to give you my Punic settlements for download. As I mentioned before, I will do this from now on without waiting for...
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    Re: Settlements

    Sorry to hear that
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    Re: Settlements

    Friends,
    Now, I replaced the towers in the large city by towers with battlements and the ballista towers (second fortification level) got a ballista at the top:
    https://imgur.com/p0pbKen
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Hi, thank you
    I solved the problem. The IWTE was on my computer in the "C:\Programs\my_modding folder\IWTE" folder and it always worked. I've created many animations this way. Since yesterday it no...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Guys,
    I'm trying to import a .dae file for generating .anim files. It does not work, I get the error:
    https://imgur.com/gSXRCdm
    I already tried everything. What do I wrong?
    I have already...
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    Re: EB-Twitter updates Discussion

    Thank you very much. It is precisely such comments that motivate me to continue working and improving my skills. Regarding the vegetables, they are turnips, radishes, carrots.
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    Settlements

    Friends,
    I will make some settlement related changes for this great mod on behalf of AnthoniusII. The first change affects towers. All towers are replaced with big towers with battlements. This is a...
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    Re: EB-Twitter updates Discussion

    Friends,
    If you want to know the latest news about settlement progress, visit me here: https://discord.gg/qczGzJPPtn
    Of course, I will continue to post on twitter. But on dicord you can also see...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    I actually did everything right. I attributed collision, animation and flag and firing slot to the towers. They still didn't want to shoot, the height was correct, I could see that from the fact that...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Hi Guys,
    I'm just creating a new Slavic/Russian city. Everything looks fine. But there is a problem: the towers don't want to shoot. What could be the problem. I have to say that I've often modeled...
  14. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Thanks. Firstly only till city. Large and huge city will follow soon. They have to be tested.
  15. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Charlieh, Demagogos nicator,
    Thank you very much!
  16. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Thanks, I made them
  17. Replies
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    Re: EB-Twitter updates Discussion

    Thank you for your kind words, I do my best. However, my gratitude goes to the IWTE creators. Without them my work would not be possible. And to the other EB 2 developers, which help me with...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    No, the only reason I like milkshape (I know, it sounds strange). But you are right, if Collada works we don't need milkshape any more. I will test animations in game.
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Guys, I've made it! I had to bake to the keyframes and not the action. See the video:
    https://youtu.be/4buWCbiYigI
    Another problem, if I convert the animation to .ms3d file, the timing of impact...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    The same result, like in the preceding video, a different animation is exported


    It doesnt change anything



    The saved file is working normally
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    done, but now no animation is exported. Only the sphere moves:
    https://youtu.be/p5Om2zafuYc
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Hi guys, I'm just trying the blender for animation creation (still greenhorn with blender). And I get a problem with collada exporting. The blender export a completely different animation, not one...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Thanks a lot for your work
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    In .ms3d file, in comment you enter the texture and animation time. After converting to the .anim file the time stays unchanged.
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    A remark: the recent version does not change the animation time. The second to last did it.
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    I already deleted the files. But I will reproduce the problem and send them this afternoon when I am home again.
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Hi Makanyane, thank you for your help. I already foud the reason for the problem; I used two static objects in 3dsmax. Obviously IWTE does not like this. After I merged the both objects, everithing...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    With other animations I had no problems. I used the same programs and same methods. Everything worked well. I am confused too.
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    I also tried with the both earlier versions (I never delete them). The same problem.
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Im using the recent one, IWTE_v20_09_A, milkshape and 3dsmax. I always created some animations, until now I had no problems. The reseting the shading did not solve the problem
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Hi guys,
    do you have an idea what could the problem here?:
    https://www.youtube.com/watch?v=C-mmRRZZNTQ&feature=youtu.be
    the whole object gets darker during the animation
  32. Replies
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Thank you, it works! But only if I start the IWTE as administrator
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    yes, I have everything in the same folder


    No, I get a crash to the desktop



    With the .bat file I get again a crash, but now I can read the dos window. Here the screenshot:
    360503
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    hi guys.
    Firstly, makanyane and wilddog, thank you very much for the IWTE and for the continual improvement and updating of it. With the building collision animations a dream comes true....
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    Re: EB-Twitter updates Discussion

    BTW, the inner side of the casemates:
    https://imgur.com/a/KA4JNTE
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    Re: EB-Twitter updates Discussion

    The casemates were a common eastern trait and in the Punic world allowed mercenaries and other troops to be settled in the cities. These were the places where the Hannibalic army for example spent...
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    Re: EB-Twitter updates Discussion

    Yeah, ok, mea culpa. no guns, balistae.:)
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    Re: EB-Twitter updates Discussion

    Believe me, you are not the only person, who claims this and this is not the only forum about EB2.

    :laughter: A good tip, but too late. Otherwise I already speak the God's chosen language as a...
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    Re: EB-Twitter updates Discussion

    No, the AI doesn't suck, it attack the second defensive ring very well. I am just making another video with AI as a attacker and will upload it soon.


    Thank you very much:)


    I will revisit...
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    Re: EB-Twitter updates Discussion

    the temple of Aphaia has both: the eastern pediment shows the proir war, not described by Homer, the war of Hercules and the statues are build in early classical style. The western pediment shows...
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