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  1. Replies
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    Re: Dictator's 3D Models

    Thanks :)

    Updated OP:

    Update 0.4 for the MK I Tank, still alot more to do.

    Worked on the front mostly and added details such as the door, steps and such to the rear sponson.
  2. Replies
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    Re: Dictator's 3D Models

    Updated OP:

    Added some animations, one I'm currently working on and one I just did for test purposes. I will be doing an update on the MK I tank in the coming days.
  3. Re: Shogun and Medieval are coming to Steam!

    not it just means you'll be able to launch it from the TW launcher, you'll have to buy them, they wont be free.



    EDIT: They are now released, 7.00 each
  4. Re: Shogun and Medieval are coming to Steam!

    Saw this in the update log for Attila,



    Probably nothing but its interesting nonetheless.
  5. Re: Shogun and Medieval are coming to Steam!

    Yeah, it's disappointing.
  6. Re: Modding possibilties

    It's only my assumption as from what Will said in that the game isn't "just a CA game", which could hint that its a collaboration with another company. If it were the best one would be with Relic,...
  7. Re: Modding possibilties

    There is no modding allowed because its a different team within CA that is working in collaboration with another company I believe is Relic, CA don't fully hold the rights and so can't claim or add...
  8. Re: Shogun and Medieval are coming to Steam!

    I really want to get the games and complete my series, whilst also enjoying the old school style of total war.

    However there is nothing posted in the "upcoming releases" on steam, the new DLC for...
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    Fallout 4

    Ahah talk about denial.

    If you don't like it then fine, but don't go slagging it off by saying it's the same stuff as the previous games when it's not true.
  10. Replies
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    Re: Fallout 4

    HYPE HYPE HYPE HYPE HYPE HYPE HYPE HYPE HYPE HYPE HYPE...

    Blew away any form of expectation.
  11. Re: UESW 315 - SUBMISSIONS!

    http://i.imgur.com/D5LRRkd.png

    Original as proof of non edit other than crop.
    http://i.imgur.com/KWfDEwS.png
  12. Re: POTW 412 - SUBMISSIONS!

    http://i.imgur.com/vlGPW0c.png

    Original.
    http://i.imgur.com/LgetdnY.png
  13. Re: Idea - Attention TWC Artists!!!

    That's great to hear, if you need any help with anything just ask. :thumbsup2
  14. Re: Idea - Attention TWC Artists!!!

    The point of a competition is to enter in and win something. Not to make something that must be relevant to your own cause. You don't see people creating and entering POTW to have use of what they...
  15. Replies
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    Re: Dictator's 3D Models

    Updated OP:

    Another update on the Mk I tank. Everything is still WIP and not final for example the way I represented the grenade protection isn't final.

    Added:
    -Tracks
    -Ventilation
    -More...
  16. Re: Total War: ATTILA The Last Roman Campaign Pack - we play as Belisarius

    You can't beat classic games, especially those that get updated and compatible on modern technology.
  17. Re: Idea - Attention TWC Artists!!!

    Because it wouldn't be a model for a total war game,

    It's just fun and a way to improve yourself with feedback, learn new techniques and methods from others. Doing it total war related only limits...
  18. Replies
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    Re: Dictator's 3D Models

    Updated the OP:
    -More progress on the MK I tank.
  19. Re: Idea - Attention TWC Artists!!!

    I think adding some competition would be good, also advertisement would benefit it as well to get more awareness of the forum.

    Some random ideas:

    - what ever happened to those monthly theme...
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    Re: Fallout 4

    Can't wait!!
  21. Sticky: Re: Welcome to the TWC University!

    I may do something in regards to 3d modeling or animation, but I'd like to see how Frosty and Hader get on first.
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    Re: Campaign Map petition

    You ought to create a steam group for the mod, it can easily gain a lot of coverage and support.
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    Re: Campaign Map petition

    I think it is the limit as it says we only need 66 left to reach 100, unless it's just a milestone.

    I've only said that because it's what I think (should have been clear, my bad) based on their...
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    Re: Campaign Map petition

    They said they'd never do such a thing due to the complications and time it would take to create something of such a tool. Plus the 100 target of petitions won't even be close to make such a notice...
  25. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Some great work you've done indeed, well done.
  26. Re: Amateur projects by community

    Now at 457 poly's. I've curved the edges of the blade as suggested and I also removed the leaf at the back, as I thought it was a bit to much.




    http://i.imgur.com/UQtvBPp.jpg

    ...
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    Re: Anyone playing this?

    I tried it and really didn't like it.

    ^My expert review.
  28. Sticky: Re: Sig Service/Avatar Service/Userbar Service

    No worries, the text is more of a placeholder encase you wanted something more specific or style of text.



    http://i.imgur.com/u4sOGFe.png
  29. Sticky: Re: Sig Service/Avatar Service/Userbar Service

    http://i.imgur.com/NrPoTo7.png

    http://i.imgur.com/2HC8yj6.png

    http://i.imgur.com/jyLwESO.png

    The signature one I'm not sure if that's what you want, if not please do specify.
  30. Replies
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    Re: Dictator's 3D Models

    Updated OP:

    -First of many personal projects started, first development stage posted.
  31. Sticky: Re: Sig Service/Avatar Service/Userbar Service

    http://s18.postimg.org/lygw47iqd/2oldman1.png

    http://s18.postimg.org/wzgmmz0d1/oldman1.png
  32. Re: Amateur projects by community

    I've brought the model down to 479 poly's, still retaining its basic shapes but losing a little bit of detail. I'll work on it some more and provide an image update tomorrow.
  33. Re: Amateur projects by community

    500 poly's really? I was thought the max was 1000. At least it was for Rome 2, I wasn't aware they reduced it or if its your own cap for such models. Now I know what to aim for I can now properly...
  34. Re: Amateur projects by community

    Anyone?....
  35. Re: Amateur projects by community

    Thank you.






    A little update, I've resized and added some slight detail as well as redoing some components in a more efficient method which has now reduced the model's overall poly count...
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    Re: Dictator's Mods (7 mods)

    Visually.
  37. Sticky: Re: Roma Surrectum III preview: The new battle map enviroment

    Looks great, the thing I question is this image,

    http://i577.photobucket.com/albums/ss220/Robbe_Aerts/0003_zpsqrnjfovs.jpg
    Should the tree's be that bright?...
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    Re: Dictator's Mods (7 mods)

    I did originally remove the campaign clouds but for some strange reason they removed the flame effects from the arrows, you can see people commenting about it in the previous thread page. But I'll...
  39. Sticky: Re: [How to] fix Rome 2 stuck at splash screen/wont load

    First this problem, does it appear when you click "play game" on steam and its white on the launch screen, or is the screen white after clicking play on the total war launcher.

    If it's after...
  40. Sticky: Re: [PREVIEW] - AE User Interface for Attila - FrontEnd Update 7/5/15

    UI looks great, well done.
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