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    Re: [SUBOMD] Politics reforged [WIP]

    Looking promising!

    Great ideas

    +rep
  2. Any way to delete the werid visual effect from fire arrows?

    Hello,

    Anyone knows how I could erase completely those effects (maybe some vfx file? )

    I'm talking at the over-the-top, lag inducing effect that appears on units under fire arrow effects.

    ...
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    Re: Cultural tensions (new post)

    Hey
    Playing as Syracuse

    I find it odd than on the main city building chain, between METROPOLIS, HELLENIC COLONY and ALLIED POLIS, only ALLIED POLIS gives bonus to own faction's culture. Imo,...
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    Re: SSHIP - General Discussion

    anyone knows when late game units kick in? in my case, gothic knights ? I'm just passing turn, I'm at turn 260 and it's still only ResidentSleeper feudal knights
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    Re: SSHIP - General Discussion

    if you simply occupy, it wont be that hard to maintain reputation tho, will it? In any case, I find unrealistic to be able to field even half a stack of templars early on (except as jerusalem ofc)....
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    Re: SSHIP - General Discussion

    https:// mega.nz/file/D15RRaLR#QX0kGhFnvP29qF3WQHflTLkdipr5NXC7uFXqUqrTaVg

    turn 140ish

    I got couple questions:
    -I can only recruit one single priest with 3-4 churches, is it intended?
    -why...
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    Re: SSHIP - General Discussion

    I have tried 0.98 for 120 turns so far as HRE. Vh/Vh. I only conquered Prague. Other than that, I just built up cities and passed turned without doing anything else (for the sake of testing, and...
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    Re: Scripts that are or will be in the SSHIP

    is it possible to have rebels spawning because of either king's low authority / having ennemies on your soil / beeing in debt ?
    I think it would be cool and historical. Could represent the warbands...
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    Re: NEW FACTIONS UNITS ROSTERS

    I see many ppl talking about late game rosters. But in my opinion, what is really lacking is EARLY GAME roster, especially for western factions. This is where ppl spend most of their time playing....
  10. Re: SUBMODS: Music Overhaul, New Byzantine settlement textures and no region borders on mini-map

    didnt know about your mod, I will try it right away!

    I spent HUGE amount of time making my music mods for R2, which is kind of a nightmare on that engine. I know it's easier for medieval 2 but I...
  11. Re: SUBMODS: Music Overhaul, New Byzantine settlement textures and no region borders on mini-map

    I'm also looking for this music mod, or any other music submod. Grew tired of listening to the same soundtrack over and over ;)
  12. Re: Trebuchets and mangonels - recruited only as mercenaries?

    It has ALWAYS been irritating to me. Surprised this topic wasnt raised a lot before!

    Even though siege engines can be fun on ground battles, I would also remove them if possible. They are way too...
  13. Re: {DIK} >>> Download - TIW - Ultimate | Release - 0.7.1

    Havnt had time yet to go deeply into this mod, but I played few turns and did some custom battles. It looks promising. Great looking map, great looking units so far.

    I tried florence in VH, took...
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    Re: SSHIP - General Discussion

    I played quite a lot of 0.97 and campaign wise, every faction I played seemed polished enough to enjoy

    I still hope for battle stats / unit costs / unit roster rework someday tho. I have pinned...
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    Re: SSHIP - General Discussion

    CAN BE DELETED -
    twcenter got me again
  16. Replies
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    Re: SSHIP - General Discussion

    why is TWC deleting my posts :(
  17. Replies
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    Re: SSHIP - General Discussion

    Hey,

    from the latest 0.97 version you sent me:

    Pisa, turn 120:


    1- Got the "Maritime interests" trait notification twice, but It didn't show on the character's window
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    Re: Piter AI (new CAI)

    I wish I could try this with SSHIP submod. I really could use a more agressive and opportunistic AI - Also, AI starving me out in siege would be great
  19. Re: [Release]KCC (Kostic Chronology Costumes)

    Ye I reinstalled 0.96 with this submod and I found the "chevaliers du roi" renamed simply "noble knights"


    Btw I checked unit stats from KCC and I found many (in my humble opinion)...
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    Re: SSHIP - General Discussion

    2 more bugged units:

    persian spearmen
    turkoman cavalry


    https://i.imgur.com/FnprnjI.png
    https://i.imgur.com/lAJbl99.png
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    Re: SSHIP - General Discussion

    hey

    1- Had this mission from the assassins' guild, which penalty for failing was the possibility of getting someone from my faction killed.
    I failed it and nothing happened. Lucky I guess. ...
  22. Re: [Release]KCC (Kostic Chronology Costumes)

    Hey, so will this work with / be implemented in the final 0.97 release?

    I didn't try it yet but from searching the files, I noticed you got rid of the french unit "Chevaliers du Roi" ?
    ...
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    Re: SSHIP - General Discussion

    here you go !
    https://mega.nz/file/H15XjBwS#E7X7jQNygwOYhgPDHkWfVtBk-c9PiHVtTsVW69q7Rz0

    I mean georgia or whatever it is ;) those latin names are confusing :p
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    Re: SSHIP - General Discussion

    I find the same about mongols. Playing as France (in 0.97 alpha), turn 350 ish and mongols only hold two cities in Mesopotamia. I don't think they managed to destroy a faction.
    Granted though,...
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    Re: SSHIP - General Discussion

    Oh, but in expert_descr_building, the entry is :
    recruit_pool "Constable of Jerusalem" 1 0.05 4 0 requires factions { jerusalem, } and event_counter HEAVY_MAIL_ARMOR 1 and...
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    Re: SSHIP - General Discussion

    wait, I'm confused, so can you not set a cap for a specific unit ? You have a cap for agents, dont you? and you cant have one for units? (I'm talking about a hard cap, not just reducing recruitement...
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    Re: SSHIP - General Discussion

    I didnt try any other faction more than 20-30 turns in 0.97. I will report when I do!

    You right, it was in Rheims. I thouht it would still be in Paris here because the trait description says '' he...
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    Re: SSHIP - General Discussion

    Thanks Gigantus, I will take a look !

    I'm playing that 0.97 version you gave me 1 month ago.
    As France at least, I'm pretty certain I got no princess in the last 150 turns

    Btw, my king has...
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    Re: SSHIP - General Discussion

    More feedback:

    1-Naval academy +2 exp bonus doesn’t work for holk. (the boat doesn’t get any xp). It does work for cog though.
    2- Foot/mounted knights of Santiago (aragon) and fire ship (from...
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    Re: SSHIP - General Discussion

    bugged texture on this rebel skythikon unit


    https://i.imgur.com/EosBZyx.png



    Very generous / total cheapskate traits cohabit right now. Maybe they should be antitraits ? ;)
  31. Replies
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    Re: SSHIP - General Discussion

    For when game is stubborn and keeps proposing you adoptions, but no wives for your royal bloodline generals.
    But I would rather take next heir ancillary if I had to chose, ofc !
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    Re: SSHIP - General Discussion

    So Jurand, what about re-introducing Next Heir Ancillary, or at least Princess of the court for 0.98. So we can have a bit more control over family tree.

    Alternatively, maybe you could just add a...
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    Re: SSHIP - General Discussion

    I was thinking about trying piter's AI for sship, is it working nicely? how hard it is in very hard setting?.
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    Re: SSHIP - General Discussion

    The brother's son was 28 when he could have been named heir. Instead, that other guy became heir

    the outsider (Germain de Blois) is not born yet when game starts. He is the cadet son of Thibaut de...
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    Re: SSHIP - General Discussion

    it's probably just base game bug, but I wanna report something a bit frustrating


    https://i.imgur.com/BtTEu6G.png


    When you start the france campaign, you have King LOUIS CAPET, with 3...
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    Re: SSHIP - General Discussion

    ye, I was confused cuz my civil war was during SO LONG as HRE ahah, so I thought he would never get rid of that usurper trait:p Its all good now!


    minor thing:
    in export_descr_unit, I noticed...
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    Re: SSHIP - General Discussion

    Just minor remarks:

    I have generals with both
    Feel appreciated / unwatched
    religiously devot / atheist traits

    maybe they should be mutually exclusive?
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    Re: SSHIP - General Discussion

    I was wondering, because if your initial family tree is wiped out, how could you pull out from the usurper loop? Your FL usurper would die, and then another usurper would just take his place?
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    Re: SSHIP - General Discussion

    https://mega.nz/file/i4JnWSRB#2Bb5vfWi3iECITngykDvc4foD29tFk8K5XLTagHT5ks
    My HRE campaign (excommunicated), H/N difficutly

    Pope dying doesnt get you pardonned, at least not if you are at war...
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    Re: SSHIP - General Discussion

    Jurand,i
    what do you think of the Bellum Crucis "create your own religion" feature? I find it nice to spice up the religious game. I think its good both gameplay and immersion wise

    Right now, we...
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