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  1. Sticky: Re: Full install for Sicilian Vespers 3.3, hotfix 2, steam compatible

    THANKS a lot ExeckLupo! Your tweak worked! rep
  2. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    Awesome Jurand, thanks again. I just asked out of curiosity, because I know modding M2TW can be very frustrating, and real life stuff should always have priority.
  3. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    Hey guys, have you considered making a late era campaign in the future? If so, which starting date did you consider?
    Just out of curiosity, because imo there are few mods that tackle the late middle...
  4. Re: Do we think we'll get a remastered Medieval 2?

    Well, after some months, this really seems the case, sadly. M2 with unlimited factions would be so cool...
    Anyway, sorry for the necro
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    Re: Chivalry 2 Remastered

    Beautiful units as always!
  6. Sticky: Re: Full install for Sicilian Vespers 3.3, hotfix 2, steam compatible

    Thanks for the tip Gigantus! Unfortunately, it didn't work for me. Maybe it's something on my end. I'll figure it out
  7. Sticky: Re: Full install for Sicilian Vespers 3.3, hotfix 2, steam compatible

    Hey Gigantus, the installer works flawlessly and the game loads perfectly. Thank you so much for this!
    But anyway... I'm having some very low fps on the campaign map, lower than 20. Is this only me?...
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    Re: Chivalry 2 Remastered

    Awesome!
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    Re: Chivalry 2 Remastered

    Awesome, thanks again!
    On another note Emperor, if the Remaster doesn't come soon enough, will you use M2's vanilla map for your mod (with adjusted borders)?
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    Re: Chivalry 2 Remastered

    Beautiful units Emperor! Btw can you please send me a new link to your Discord server?
  11. Re: Do we think we'll get a remastered Medieval 2?

    Yes...and I honestly think MTW2 remastered would be a success if they keep the original UI format. A Steam ModWorkshop dedicated to it would do wonders for replayability too!
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    [Released] Re: No Core Income

    Interesting edit, Molotof. Does it make the ai more reasonable in diplomacy on the campaign?
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    [Released] Re: DUM Generals Mod (50 new generals)

    Please reupload it, Sacrebleu.
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    More Historical-ish Minimap?

    Hey guys,

    First of all, I love LME, it makes NTW perfect. But I was just wondering: is there any submod or related mod that makes the ui minimap have borders kinda more historically accurate?...
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    Sticky: Re: Screenshots / Empires' Maps Thread

    Awesome Jurand, those are very good faction names imo
    I also did some noob tinkering around these days and changed all names to latin ones. Not very immersive when you play as a Muslim or Orthodox...
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    Sticky: Re: Screenshots / Empires' Maps Thread

    Is it possible to implement faction name changing during campaigns with SSHIP? I agree with your idea btw, personally, I usually edit factions names in the .txt file to make them more 'generic' for...
  17. Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Hey Timbe, the selling feature is working perfectly! Thanks a lot!
  18. Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Timbe, is it even possible to implement region gifting in R2? (player to AI)
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    Sticky: Re: People of Rome 2 (P++) - Main Discussion

    Hey guys, is there an updated version of PoR compatible with the Desert Kingdoms? The units added by the mod do not have entries in the pop lists (so aren't consuming manpower) and the empires'...
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    Re: SSHIP - General Discussion

    Awesome, here's hoping! :yes:
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    2D Map Modding - Borders

    Hey guys,

    As everyone knows, Attila's campaign map is hardcoded and as such, the borders and settlements can't be altered (for now). But is there any way to mod only the ui 2D map (the strategic...
  22. Re: Quality of life fixes, estimates on next beta release

    The mod keeps getting even better with each patch, awesome work.

    Btw, is there another place to download the 0.98 version? I would like to try it, but Mega has this download limit I can't get...
  23. Re: Is the mod alive? - Is it in development or stopped?

    Here's hoping that Titanium keeps on living. :)
  24. Re: CA's difficulty in getting big factions right

    Yes, I agree, seeing pretty much every major power collapse so easily is off putting for me too. In Rome 2 I could only curb minor factions by using mods that nerf their monetary bonuses and one that...
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    Poll: [Released] Re: Succession - A Total War: Empire Revival Mod

    Awesome Lord_Snow, thanks for the detailed reply! I thought I had messed up my gamefiles, since I use Absolutum Dominium with your mod (and imo your research and design choice make complete sense,...
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    Poll: [Released] Re: Succession - A Total War: Empire Revival Mod

    Hey Lord_Snow, got back to playing Empire with your great mod and having lots of fun (again). Just one thing though...as the Netherlands, I can't recruit Colonial Line Infantry. Is this intended?...
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    White Flag Texture for Modding

    Hey guys,

    I'm modding some flags, but I need the white flag texture to use as the layer for them. Does anyone have it? Preferably the textured white flag used in Imperial Splendour?
  28. Re: Give a reason why you prefer Rome I over Rome II

    The HUEG cities on the campaign map were always a turn off for me. That and the units being tied to the armies as the guys already said
  29. Sticky: Re: Tsardoms Total War - Campaign Release

    Yes yes, you're right.
  30. Sticky: Re: Tsardoms Total War - Campaign Release

    Amazing mod, it's so nice coming back to M2TW after all these years with such an awesome work. :)

    Just out of curiosity, have the team ever considered working on a mod with a full Euro - Middle...
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    Re: Teaser: MAP CHANGES in the SSHIP version 0.98

    Agreed on both counts lul (maybe the north African borders would be nicer if they were closer to the Mediterranean coast).
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    Sticky: Re: the best playable mods

    Magyar Mod is one of my favorites, I still play it with some personal tweaks, the map in particular is gorgeous.

    Long shot here, but I just wish they updated the mod with more reskins and used a...
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    Re: SSHIP - General Discussion

    Same here, it would be nice having M2TW back with more smooth controls and gameplay
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    1 TPY for Titanium?

    Hey guys. Can I play Titanium with 1 tpy? Either by tweaking or by sub-submod or something?
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    Re: Athanasios' Attila Ultimate Fixes

    Awesome as always, Athanasios.
  36. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Is there any way to make ID compatible with Absolutum Dominium's reskins? Or just only use the units from that mod with ID's campaign? It would help "clean up" some rosters...and most unit UIs :)
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    Poll: [Released] Re: Succession - A Total War: Empire Revival Mod

    Oh, and Lord_Snow, please nerf the Marathas lol. Maybe adding one or two factions to India (like the Punjab) to even things there and stop indians sailing to America
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    Re: Advices for a mod ?

    I think Imperial Destroyer or Imperial Splendour would be the best ones. I've been playing ETW those past weeks, and I really liked Destroyer...but even then, I made some little tweaks to the...
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    Re: Historical Minimap Mod Compatibility?

    Here you go: http://www.mediafire.com/file/cnmoniomzmn/mod_historicalminimaps.pack/file

    Just download it and drop the file on Empire's Data folder
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    Historical Minimap Mod Compatibility?

    Hey guys. Can I use IS with the historical minimap mod (the one with the XVIII century style world map)? I've tried to use it and it seems that Splendour always overwrites it.
    Thanks!
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