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  1. Replies
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    Re: RR/RC for The Last Kingdom (released)

    I was going to start work on a new version, but I'll try to upload the old version for now.
  2. Replies
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    19,194

    Re: 1648: The Two Towers

    No "Ana" and "Ioana" for the feminine names? "Elena"?

    I have done no research, but it seems odd for those names to be missing. Are they too modern?
  3. Sticky: Re: The Alternative Map/Gameplay Project [RELEASED] (New Version 1.1)

    If you want to download this, PM the creator and the people who got the submod.

    I don't understand the second question. What the submod does is in the first post.
  4. Replies
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    Sticky: Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    http://www.twcenter.net/forums/showthread.php?274922-BROKEN-CRESCENT-TEAM-BC-2-0-amp-PATCH-2-02-Previews&p=6259473#post6259473 - post #5

    You could also go to descr_regions and check there....
  5. Sticky: Re: The Last Kingdom - Bug (Reports) & Technical problems & Support

    "I am", and yes, I can help, by telling you to read the rules.
  6. Replies
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    Re: Steppe factions archery stats, and EDU.

    EDU changes are save-compatible in every mod except this one, it seems. I remember someone mentioning the EB2 files were zipped somehow. That's probably what's causing the problem. What was the...
  7. Replies
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    95,397

    Re: 1143 v1.1 (a mod about Reconquista)

    Use the Sendspace link.
  8. Re: Recruitment pool, and Armour upgrades, building effect questions.

    http://www.twcenter.net/forums/showthread.php?524961-Latest-RC2-0-files/page4 - post #72

    http://www.twcenter.net/forums/showthread.php?591721-Can-you-speed-up-Recruitment-times-with-BGR-IV-in-SS6-4
  9. Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    Is there a link to that?
  10. Re: Can anybody give me his useless Gamespy ID? :(

    If you have the CDs, you can download M2 from Steam for free.
  11. Replies
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    Re: Duchy of Bavaria bug?

    How does Bayreuth reemerge? Some factions can do that or all?
  12. Re: Questions regarding the RC unit statistics scheme/system

    Is that the only missile type that does that?

    I can't see anything that would do that.
  13. Re: Questions regarding the RC unit statistics scheme/system

    What does the EDU entry of the unit using that projectile type look like?
  14. Sticky: Re: Deus lo Vult 6.2 download, installation and manual - 09\25\2009

    Battlefield Balance, I think.
  15. Thread: RTJ4 alpha!

    by k/t
    Replies
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    20,308

    Sticky: Re: RTJ4 alpha!

    You should PM Zuma, as he supposedly comes by the forum once every one or two months. He might not check this thread anymore.
  16. Re: Infractas Third Age TW - The Empire strikes back

    What does your submod do?
  17. Replies
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    Re: Are assassins overpowered?

    Don't Assassins also reduce the chance of a general being killed, or is it just Spies?
  18. Re: Questions regarding the RC unit statistics scheme/system

    No, because some units were changed. Magyar Mod and BC units were imported, and some spear units were changed to two-handed spears. That EDU is for the next version of the Compilation, which will...
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    Re: Fire arrows vs incendiary bolts?

    Magyar Mod?
  20. Re: Questions regarding the RC unit statistics scheme/system

    The M2 armour system was random. I don't think CA put any thought at all into it. Attack, armour and defense values were probably chosen based on gut feeling.

    I don't understand what you mean....
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    Re: Duplicate Romuli Arquebusier Units?

    Seven years playing this game and you didn't know that most mods have units whose looks change based on their armour upgrade?
  22. Replies
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    Re: phoen!x`s Enhanced- FKoC-MiniMod

    This should work with the Kingdoms version of FKOC, right?
  23. Thread: New Links Needed

    by k/t
    Replies
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    1,874

    Re: New Links Needed

    I don't know if they are or not. I was wondering why you have some extra patches.
  24. Replies
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    Re: Fire arrows vs incendiary bolts?

    I always remove fire arrows.
  25. Thread: New Links Needed

    by k/t
    Replies
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    1,874

    Re: New Links Needed

    So with Meloo's version and your patch I should be ok?
  26. Re: Questions regarding the RC unit statistics scheme/system

    Usually powerful horses are fast.


    http://www.twcenter.net/forums/showthread.php?518028-Real-Combat-1-4-1-by-Point-Blank-UPDATED-to-3-1-Vanilla-version-1-4d-released-Baron-s-version-WIP

    post...
  27. Thread: New Links Needed

    by k/t
    Replies
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    1,874

    Re: New Links Needed

    Thanks, man. Say, were you part of the Tsardoms team?

    Ciciro's post had links to patches 0.001, 0.002, 0.003, 0.004. Does anyone know what those are?
  28. Sticky: Re: Full Map Coverage Preview 2012, Over 100 Preview Pictures

    So BareGeomod will come with that map (as well as others)? So someone could just plop down some towns on it and make a mod, or did you already draw the regions and set the settlements?

    Never mind,...
  29. Thread: no campaign

    by k/t
    Replies
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    125

    Re: no campaign

    Do you mean the log doesn't say anything?
  30. Thread: {IND}Discussion

    by k/t
    Replies
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    Sticky: Re: In Nomine Dei

    See if you can get anything from here:

    http://www.twcenter.net/forums/showthread.php?t=546130

    http://www.twcenter.net/forums/showthread.php?290025-Crusades-Campaign-Redesigned
    ...
  31. Sticky: Re: Full Map Coverage Preview 2012, Over 100 Preview Pictures

    Any news?
  32. Replies
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    Re: Download Links broken

    What is the difference between the files available on filefront and the file available here: http://www.twcenter.net/forums/downloads.php?do=file&id=1621 ?

    Hmm, that file is no longer available...
  33. Thread: New Links Needed

    by k/t
    Replies
    27
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    1,874

    Re: New Links Needed

    Does Meloo's version include the patches?
  34. Re: Questions regarding the RC unit statistics scheme/system

    1. Maybe 15 delay would be enough for something like that. Or 30. It's a sort of axe, no? Did you mean +1 for the tepoztli?

    2. By looking at them and reading the description. If the description is...
  35. Thread: No castles?

    by k/t
    Replies
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    Re: No castles?

    This k/t guy is a genius.
  36. Re: I have encountered a strange problem within the Stainless steel modification.

    Did you get the latest drivers?
  37. Replies
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    Re: Will XAI work well for CCM2?

    You can always try it and see.
  38. Re: General/hero ancillaries, specially hit-points unclear to me.

    Check descr_strat to see what traits he has, in case he has some hidden ones, then export_descr_character_traits to see what they do.
  39. Replies
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    Re: A question about 8 turns per yer

    Did you start a new game every time?
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    Re: Period Accurate Armor?

    It does seem unlikely that the Chinese would be able to armour every soldier in an army 100 000 strong.

    Heh, the guy in the middle has two swords...
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