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    Re: Rarity's Carousel Boutique

    dear rarity, i got a little request...just to push up a existing model-hat a bit more...so i added the basic model and some sample pic in my attachment...hope this means not much work for you...have...
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    Re: [Proposal/WIP] Late Hellenistic Mod

    wwc will absolutley support this project...thumbs up guys
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    So i will try to explain the present trait system a bit...at basic we have three levels for your character to gain different non-hidden traits-skills...
    if a character is born, he will gain a basic...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    he followers, thankx for waiting, i know from myself thats hard, but i hope the result will satisfy us all...
    ...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    Sorry for the late response, summer love slowed down my work, no syrakuse will not be playable....maybe later....the passed time i overworked my exsiting trait stuff, up to the present version of the...
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    Re: Rarity's Carousel Boutique

    a warm and friendly welcome back rarity.....
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you followers, yes rome will be playable, just check the last posts from me, and you will see some roman soldiers...i played several battles with them against the celtic tribes, carthage and...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    me too, trait work is started, macedon is ready and basic for all factions, 8 tpy script is running, every year will have different winter periods, sometimes four, or three rounds, or just...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    ...starting date will be 253 bc, just before the second syrian war ends...so the faction roosters stands...still some slots free for suprises...but now starts the last third of the road, with traits,...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    remember, these are just small pieces, i played several test battles, in different climates, and it blows me away...for me it look even better, than rome2...i played on highest settings, just without...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    its gettin a bit quiet here, may some be bored about the hoplite stuff?...but there will be much more...


    http://s7.directupload.net/images/user/140623/temp/noa7uv69.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    great support here, so i have also shout out a huge-titanic gracias..danke...thanks to morfeasnikos-tartaros for their help-support...the spoils of morfeasnikos modelling work will be posted here, if...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thankx again, most units still got the same cloak colour, the same for plum-feathers...at the end these things should look different by faction...when work is done, i will make a preview by faction...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thanks for your comments, i just started reskinning, step by step more details...other horses will be added too...at first i want to complete the unit rooster
    ...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    as i said before, neos classical hoplite stuff, will included in my submod...so you still have to wait...but not for years...next teaser will coming soon
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank ya all for the great response...as you will see, i try to show a big varity for helmet-armour types...more teaser

    http://s14.directupload.net/images/user/140529/temp/dswkgk4f.png...
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    Sticky: Re: VARIAGMOD: UNITS for RTW - new skins & models

    neo and his comrades are working on a hellenistic age mod and planed to release a small beta campaign set in the classical greek age...but i have no idea when it will released...but all the classical...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    dear tartaros-1680x1050 is the resolution

    http://s1.directupload.net/images/user/140522/temp/lpah8ae5.png http://s7.directupload.net/images/user/140522/temp/yq97iz8f.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i think everyting is tuned at max....i think the quality of the unit textures are important...even when used from other mods, i always try to push them as much as possible
    even for rs2 there are big...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i switched the samnites for the nabataeans...for gameplay stuff...so sparta is not in...sorry
    battle of three kings, the ptolemaioi were saved by their mighty elephants...great struggle......
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i do what i can...thankx for visiting wwc...
    http://s1.directupload.net/images/user/140505/temp/n7csu42x.png http://s1.directupload.net/images/user/140505/temp/7gvh33tj.png...
  22. Re: EBNOM units available for download for your mod projects!

    thats a great gift...will use them in the upcoming wwc-submod for rs2...many thanks again...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you guys for the positive feedback...egyptian is done...now comes the east...and some stuff for carthage and romans too...

    http://img836.imageshack.us/img836/2055/jvs5.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    yyyyyyyyyyyyyyyeeeeeeeeeeeeeaaaaaaaaaaaahhhh-pharao-cant wait it too...but it is still much work to do

    http://img845.imageshack.us/img845/9496/eal5.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thanks a lot...i love it so much more...see

    http://img829.imageshack.us/img829/1931/bwqk.png
    http://img856.imageshack.us/img856/3716/2dk0.png
    http://img89.imageshack.us/img89/2977/74ha.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you very much, i just suprised myself, by going in so many details, but this world is really fascinating...for now 42 ancient places, cults and temple added just for the hellenes....special...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    dear tomy, neo is very rare at all, for now we can use the classical hoplites from this master...hellenic stuff is in work by him...
    did somebody noticed, i added Kos...so the aegaen sea will be...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    back from hellas with news...

    http://img841.imageshack.us/img841/8959/w6rt.png
    http://img23.imageshack.us/img23/1559/rnh9.png
    http://img62.imageshack.us/img62/6915/2yb2.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    and more...

    http://img856.imageshack.us/img856/9536/n0sg.png
    http://img401.imageshack.us/img401/3795/2h0v.png
    http://img809.imageshack.us/img809/2710/wrxq.png...
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    Poll: Re: what would you choose...

    please be carefull, macedon is already in...
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    Poll: what would you choose...

    what would you choose, not just for taste but for gameplay reasons..there is just one more to add.;)
    please remember to look for wwc map and current faction list..
    actual faction list...
  32. Thread: sorry test

    by leoni
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    sorry test

    cc
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    ...a little view inside...enjoy it...


    http://img703.imageshack.us/img703/4018/npxc.png
    http://img809.imageshack.us/img809/9997/g9l2.png
    http://img513.imageshack.us/img513/8208/i17r.png
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    dear ΔriŽl basileos is right, for now i m happy that all production processes i wanted are included, i just need to move some stuff for all the historical places, also the holy places like olympia,...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i m still working on 2d stuff and coding for the buildings, during this basileos and mirionis9 are helping for missing descritptions-text stuff....any help for that is welcome...if you got historical...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    sorry...work is still in progress
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i really enjoy to read all your comments, please check the first page map screens, if you notice some error or things what should be changed a bit for more historic accuracy...your comment is...
  38. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    superb...i really like your devotion for this project...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    Dear followers...wwc coding are on a good way, in the breaks from boring text work, i always improve the map, to make it historical accurate, as for me possible...did someone recognise that the...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    yes, political directions will be there, also tyrannic, monarchy etc...also loyality traits based on this...so you have to keep an eye on it...your general political and loyality traits will be...
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