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  1. Replies
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    Re: Mass Effect 3

    Without a clear ending, your guesses are as good as mines.




    Lucky you. As I said before, I just cannot convince myself.
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    Re: Mass Effect 3

    I agree with you, except in one part:
    To me, giving up is not a solution. According to the same Theory I back up, the entire dream sequence is a tremendous fight between your subconscious and...
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    Re: Mass Effect 3

    I found myself supporting the Indoctrination Theory, hence believing that all the Citadel ending part is totally a dream.
    I'd really, really, really like to believe that my BroShepard is leading the...
  4. [Tutorial] Re: How to bring an external model into Rome 2 Part 1: Set Up and Helmet.

    Maybe I didn't quite understand the texture part, because BOB keeps refusing the conversion, giving me only this error:



    Do you have any idea why? I've been using the DirectX Shaders as you've...
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    [Proposal] Re: 30 years war mod

    fixed it. :laughter::laughter:
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    Re: Humanity in the year 2313?

    War with the Covenant.
  7. Re: How Big Is The Largest Server On Mount And Blade WarBand?

    Not really. Every evening, there are at least two 150+ people servers. And without counting regimental and event servers.
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    Re: Can CA recover from Rome 2 ?

    Ok, but just a little longer. You don't want to become too rational, right?
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    Re: Can CA recover from Rome 2 ?

    Guys, it's even useless to open threads like this one.
    We all know you'll get hyped and buy the next total war as soon as it is announced. Every time it's the same story.
  10. Re: How do I remove the unit limit for battles?

    I don't think it's possible due to Engine's limitations.
  11. Re: how to mod speed of units and kill rates

    I can tell you how I achieved those results in my old mod without even touching units stats or morale.
    I achieved those results by mainly modifyng the kv_rules and battle_entity tables.
    As i Rome...
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    Re: Slower vanilla combat

    Thanks you for your trust.
    I agree, it's too early to release mods that completly changes units' stats, that's why I aimed at making combat more enjoyable for people who likes slow and more tactical...
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    Re: Slower vanilla combat

    leave your feedbacks if you try this mod.
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    Slower vanilla combat

    Hi everyone,
    Are you tired of superfast and meatgrinder melee combat?
    Are you tired of defeating your enemy after 3 minutes?
    Then this mod is for you.

    I made this mod to make the game more...
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    Re: [Question] How to edit unit look?

    here you are:
    http://www.twcenter.net/forums/showthread.php?619662-VariantMeshDefinitions-files
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    Weapon Damage?

    Hi,I've got two questions:
    1) Where is the weapon damage db table located? What it is its name? I'm desperatly trying to find it.
    2) How does this new weapon damage system work? Does it add its...
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    Game crashing at startup

    Hi,
    Today I bought the game on steam, installed it, and after 5 precious hours of download, it won't start.
    The game basically crashes when I press "Play" on the Rome II launcher, for no...
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    Re: Testudo still wrong?

    I'm not even impressed. I mean, 35 pages to discuss if testudo offered protection from the flanks? Pmh, I thought you guys could do better than this and arrive to 50 pages at least.

    But this:

    ...
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