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    Sticky: Re: 2018 MODDING AWARDS - OFFICIAL RESULTS

    Congrats to all teams - in particular the Ancient Empire team. Small core of us who have stuck together throughout the years. Major props to my teamates on keeping this active.
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    Re: Update 1.15 - PREVIEW - NEW INFO

    Sheridan/Philip - Heavy with the previews. I love it. Excited to get this update out to you guys. Lots more coming down the pipe.
  3. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update v1.1 January 20th, 2019

    Feel free to check out our discord - we are more active there and immediate feedback is more likely. Thanks!

    https://discord.gg/hqmyzG
  4. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update v1.1 January 20th, 2019

    Bumping this for the update.
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    Poll: Re: [Public Vote] Turns per Year

    interesting outcomes so far - please continue with the vote!
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    MOD UPDATE: December 2018

    Greetings All,

    First, I would like to thank everyone for sticking by the mod, and hope people are continuing to enjoy it. I would also like to continue to extend gratitude to the following mod...
  7. Re: AE - Rise of an Eastern Empire - Armenia Let's Play Campaign

    Watching, as well late to the party. Thank you for the support and hope its been a blast!
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    Re: [WIP] AAA: Greeks

    Absolutely amazing stuff Benjin. Great work and cannot wait for it to be released.
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    Re: MOD UPDATE - November 12th, 2018

    No telling. But feel free to try it regardless.
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    MOD UPDATE - November 12th, 2018

    Greetings all,

    Still around, however, unable to meet the demands larger projects require. However, I would like to announce that we will be having a huge update coming soon. This update is mainly...
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    Re: How to make 4TPY work!

    there is a 4tpy mod, not quite economically optimized, but very easy to do on your own as well.
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    Sticky: Re: direct download - Ancient Empires 1.03p (updated Oct 1)

    Thanks, will have this up by thursday
  13. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update v1.03o August 25th, 2018

    It is not dead, but we dont have the support the larger mods do. It's literally 3 people that work on this mod. That's it....
  14. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update v1.03o August 25th, 2018

    Been extremely busy for the limited folks on this mod. We also thought this was a good time to not update much as many people kept complaing about save game corrupts. Rest assured, small update...
  15. Thread: Too easy

    by UMCenturion
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    Re: Too easy

    We will work on making it tougher. I know we are working on scripted scenarios - we hope to have that in the future, to provide a forced challenge so to speak.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    All - we have thoroghly tested a 140 turn campaign - the recent updated since August 13th - require a restart of the campaign. Another update will be made in a few hours if you would like to wait,...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Do you know the date you started this campaign?
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Ive finally fixed the no walls for Mediolanum - will be updated next patch.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    All - trying to replicate end turn crashes myself - currently testing a roman campaign at turn 67 - no crash thus far. Sorry its taking a while, but trying to correct this for you.
  20. Re: Version 1.03, New Faction & Updates on the Project!

    Yes we will :( I really want to get back to that, but as of now we are all constrained with time and general maintenance of the mod. Its safe to start - there will be some minor bugs here and there,...
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    Re: SAVEGAME PROBLEM

    Anyone having these issues, can you confirm you started a campaign on current build, and are using 4tpy or 2tpy?
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Zom, whats the main building in place there?
  23. Re: End of Turn Crash 176BC with Roman Empire (Winter) - Crash file

    Thanks ill look more into it then.
  24. Re: End of Turn Crash 176BC with Roman Empire (Winter) - Crash file

    4TPY is updated now - i hope this helps lots of the crashes. If you are getting a crash with 2tpy, please confirm you started the campaign with the latest build.
  25. Re: End of Turn Crash 176BC with Roman Empire (Winter) - Crash file

    People getting crashes, can you confirm or deny you are using 4tpy?
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Pretty sure this is due to existing save games - roman generals now have different db entries. Will probably require a restart
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    working on this. I am going to eliminate some units for the time being until we can resolve the units one by one.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Im almost positive this is a result of a recent update we made, that is not compatible with this. When we updated Roman generals, we have new db entries for them. Therefore, that probably explains...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    hi can you upload a save game here? I can take a look.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    working on Ptolemy now - believe we had fixed this in the past, so seeing what fixes can be done.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Yeah... the romans took a hit recently with some textures - we working on resolving this.
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    Re: SAVEGAME PROBLEM

    Thanks - this will help sort out cause and effect from the previous update.
  33. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update v1.03h August 11th, 2018

    v1.03h - August 11th, 2018


    - Achaean League Political Power should be better to start off with.
    - Corrected missing general textures from the models pack
    - New features *the AI should now...
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    Re: Notification of Stolen Mod Assets.

    So there are two things we continue to bounce back and forth with - True legions, and the Rome hd files.

    1. True legions are a part of DeI now - These were imported from DeI without knowledge of...
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    Re: Notification of Stolen Mod Assets.

    Celticus - Thanks. I would opt for C, which I truly believe should be accepted and understood. I am unable at the moment to fully respond, but I hope this helps clear up your questions on the...
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    Re: Notification of Stolen Mod Assets.

    Celticus - As discussed we have been in the process of removing your assets. Again as Sheridan provided screenshots of our conversation, I have taken full responsibility, but would like to stress...
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    Re: Praise for Ancient Empires

    Zom - thats my type of attitude. Truly appreciated sir.
  38. Re: UMCenturion's Ancient Empires: Legions for DEI 1.2.3 Compatibility patch

    It is a patch for compatibility as Dardo metioned. I am in the works with AE currently and could not keep up with this mod as of late. However, I have begun reworking all legions again, with a...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    @Arimss - looking into this. However, check out our thread on Odrysian Conferderation - Its stickied. This should push you through until you we get a solid fix for this
  40. Re: Playing as Achaean League, problem with Pella

    We are working on this - should be in an update coming out soon.
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