Congrats to all teams - in particular the Ancient Empire team. Small core of us who have stuck together throughout the years. Major props to my teamates on keeping this active.
Type: Posts; User: UMCenturion; Keyword(s):
Congrats to all teams - in particular the Ancient Empire team. Small core of us who have stuck together throughout the years. Major props to my teamates on keeping this active.
Sheridan/Philip - Heavy with the previews. I love it. Excited to get this update out to you guys. Lots more coming down the pipe.
Feel free to check out our discord - we are more active there and immediate feedback is more likely. Thanks!
https://discord.gg/hqmyzG
Bumping this for the update.
interesting outcomes so far - please continue with the vote!
Greetings All,
First, I would like to thank everyone for sticking by the mod, and hope people are continuing to enjoy it. I would also like to continue to extend gratitude to the following mod...
Watching, as well late to the party. Thank you for the support and hope its been a blast!
Absolutely amazing stuff Benjin. Great work and cannot wait for it to be released.
No telling. But feel free to try it regardless.
Greetings all,
Still around, however, unable to meet the demands larger projects require. However, I would like to announce that we will be having a huge update coming soon. This update is mainly...
there is a 4tpy mod, not quite economically optimized, but very easy to do on your own as well.
Thanks, will have this up by thursday
It is not dead, but we dont have the support the larger mods do. It's literally 3 people that work on this mod. That's it....
Been extremely busy for the limited folks on this mod. We also thought this was a good time to not update much as many people kept complaing about save game corrupts. Rest assured, small update...
We will work on making it tougher. I know we are working on scripted scenarios - we hope to have that in the future, to provide a forced challenge so to speak.
All - we have thoroghly tested a 140 turn campaign - the recent updated since August 13th - require a restart of the campaign. Another update will be made in a few hours if you would like to wait,...
Do you know the date you started this campaign?
Ive finally fixed the no walls for Mediolanum - will be updated next patch.
All - trying to replicate end turn crashes myself - currently testing a roman campaign at turn 67 - no crash thus far. Sorry its taking a while, but trying to correct this for you.
Yes we will :( I really want to get back to that, but as of now we are all constrained with time and general maintenance of the mod. Its safe to start - there will be some minor bugs here and there,...
Anyone having these issues, can you confirm you started a campaign on current build, and are using 4tpy or 2tpy?
Zom, whats the main building in place there?
Thanks ill look more into it then.
4TPY is updated now - i hope this helps lots of the crashes. If you are getting a crash with 2tpy, please confirm you started the campaign with the latest build.
People getting crashes, can you confirm or deny you are using 4tpy?
Pretty sure this is due to existing save games - roman generals now have different db entries. Will probably require a restart
working on this. I am going to eliminate some units for the time being until we can resolve the units one by one.
Im almost positive this is a result of a recent update we made, that is not compatible with this. When we updated Roman generals, we have new db entries for them. Therefore, that probably explains...
hi can you upload a save game here? I can take a look.
working on Ptolemy now - believe we had fixed this in the past, so seeing what fixes can be done.
Yeah... the romans took a hit recently with some textures - we working on resolving this.
Thanks - this will help sort out cause and effect from the previous update.
v1.03h - August 11th, 2018
- Achaean League Political Power should be better to start off with.
- Corrected missing general textures from the models pack
- New features *the AI should now...
So there are two things we continue to bounce back and forth with - True legions, and the Rome hd files.
1. True legions are a part of DeI now - These were imported from DeI without knowledge of...
Celticus - Thanks. I would opt for C, which I truly believe should be accepted and understood. I am unable at the moment to fully respond, but I hope this helps clear up your questions on the...
Celticus - As discussed we have been in the process of removing your assets. Again as Sheridan provided screenshots of our conversation, I have taken full responsibility, but would like to stress...
Zom - thats my type of attitude. Truly appreciated sir.
It is a patch for compatibility as Dardo metioned. I am in the works with AE currently and could not keep up with this mod as of late. However, I have begun reworking all legions again, with a...
@Arimss - looking into this. However, check out our thread on Odrysian Conferderation - Its stickied. This should push you through until you we get a solid fix for this
We are working on this - should be in an update coming out soon.