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  1. Re: Anyone able to load this after the steam update?

    Just remove the entire mod, verify game, and reinstall mod in the order recommended. It worked for me.

    Yes, the second and third tier units should be unlocked for the campaign.
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    Re: Update 1.15 - PREVIEW

    I am assuming since this is such a big patch with so many changes that it will not be save game compatible. Is that correct.

    Overall it looks fantastic! Great work!
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    Re: {AoC} Medieval Total War

    Just starting? I thought the campaign was close to being completed and its release was delayed because there was some work undone that needed finishing...what you are saying is that no work has been...
  4. Thread: Roman Legions

    by WarlordZ
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    Roman Legions

    Hi first of all, I must commend you on the great work you have done so far. I cannot wait for the campaign's release.

    I would like to ask about the legions, in the custom battle release there are...
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    Re: Mamluks and Khwarezmians for the Ayyubids

    OK, first of I do apologize for the way I started off my previous comment. I do not engage in too many discussions online or outside the university setting in general and may have wrongfully assumed...
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    Re: Mamluks and Khwarezmians for the Ayyubids

    It is clear you know very little about Mamluk history. First of all the Sultan was al-Salih Ayyub. He was not even involved in the fighting he died of illness before the battle. Fakhr al-Din was a...
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    Re: Mamluks and Khwarezmians for the Ayyubids

    I am not sure what your sources are on this battle/campaign, the guy who got killed was not the emir of the mamluks, it was Fakhr al-Din a freeborn commander. After his death the amirs of the mamluks...
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    Re: Mamluks and Khwarezmians for the Ayyubids

    Thanks for the answer Kam.

    Lion, while that is true to a certain extent, Ivalyo did not defeat any significant forces, certainly not the entire power of the Golden Horde bearing down on him, he...
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    Mamluks and Khwarezmians for the Ayyubids

    First of all, I love the mod, all the units are beautifully done!:thumbsup2

    I was just wondering why the Ayyubids do not have elite mamluk cavalry units (both heavy horse archers and heavy melee...
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    Re: First Release Build Bugs & Issues

    Thanks for this awesome mod guys! Really can't wait for the full campaign version!
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    Re: New DLC: Age of Charlemagne

    Is it just me or are the new DLC Charlemagne factions not available in custom battle?
  12. Re: Request: Transport mod that makes landing troops in RII like Attila

    Thanks for the response Vinc. I will try to get in touch with dresden and see what he has to say. +rep
  13. Re: Request: Transport mod that makes landing troops in RII like Attila

    So nothing? no responses? Veteran modders, is this even possible or just wishful thinking? Does anyone else agree that this is a good idea (if it is possible)?
  14. Request: Transport mod that makes landing troops in RII like Attila

    Hello,

    One of the big issues that still bother me about RII are the transports. In big battles there is never enough space for everyone to land on the beach. In Attila when you land your troops on...
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    Sticky: Re: {DIK} >>> Download - Patch 4.1

    OK I feel really silly about that. Tahnks for pointing it out. I just got really excited about 4.1 and ignored everything else :p
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    Sticky: Re: {DIK} >>> Download - Patch 4.1

    Hi Neadal,

    I am very excited about the new patch I just installed it. The game opens and custom battle works, but when I try to start a grand campaign it won't le tme. I select a factiona nd hit...
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    What happened to Toon's AIO mod

    Th question is int he title. Toon's compilation is no longer in existence and it seems as though Toon has been banned. Does anyone know what happened? I think his compilation is one of the best ones...
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    Re: English Translation

    HI Neadal, I see that translation is 100% done but i do not see a download link...
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    Re: English Translation

    Looks like the translation is close to completion! Great work! Looking forward to it!
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    Sticky: Re: {DIK} >>> Download - Version 4.0

    Great work! Love the mod, hope an english translation is on the way soon b/c my german is awful!
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    Sticky: Re: {DIK} Discussion

    How are things going here? I haven't checked this mod in a while, will there be a christmas surprise for us?
  22. Thread: Para Bellum

    by WarlordZ
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    Re: Para Bellum

    this looks really great. I would just like to know if it is designed to be used with vanilla b/c i have a bunch of mods that I like to play with.
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    Re: Reforms are gone!!

    Thanks Litharian, that seems to have done the trick, I guess i did not even look to check because I ha dinitially been able tor ecruit them then they disappeared. When I did the custom upgrade they...
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    Reforms are gone!!

    I am playing a Roman campaign. I got the Polybian reforms and was able to recruit their units. I played on then saved the game and quit. When I retruned to my save game all the Polybian units had...
  25. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    Baron thank you for the partial translation, definitely makes the game playable +rep.

    But is anyone actually working on a full translation at the moment?
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    Re: {DIK}Downloads

    Hi Neadal, any news? It has been quiet here int he last couple of months.
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    Re: [Official Submod] Historical Legions

    Wanted to test these bad boys out in custom battle, but they do not appear int he roman roster in custom battle is that intentional?
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    Re: Do you even bother with mods what do you use

    Toon's compilation, DEI, or Radious all make the game so much better
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    Re: LEGIONS OF ROME WORKSHOP

    I can't get enough of your work man! Keep it up, this is going to be epic!
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    Re: LEGIONS OF ROME WORKSHOP

    These are so great! I am just wondering, is it worth starting a new Roman campaign, or should I wait for the release of this amazing mod?
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    Re: LEGIONS OF ROME WORKSHOP

    This looks great friend! How far along are you with the work? Do you have an approximate eta?
  32. Re: How would you expand the Odryssian unit roster?

    There is a decent mod unit pack for the Odrysian kingdom, search for it in the steam workshop, it is called:
    Squire Ewok's Odrysian Kingdom Units

    Adds 7 units to the roster
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    Re: {DIK}Downloads

    That is excellent news! No pressure at all. We just look forward to your excellent work! Keep it up!

    And GERMANY for the world cup WOOHOO!
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    Re: {DIK}Downloads

    Yes I did my friend! It looks really great, that is why I was asking about the progress and if you have an estimate on when 4.0 will be released. I am really looking forward to it!
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    Re: {DIK}Downloads

    I just found this mod! I must say I am very excited about it. Great work! Keep it up! I was wondering if the next version id=s close with newer material such as the new Ottoman Roster.

    + REP
  36. Poll: Re: Medieval Kingdoms Total War: 1212 AD (New Thread)

    Wow this looks really great keep up the excellent work!
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    Re: Free-LC Factions Release

    I really don't understand why people are asking for faction dlcs/free-lcs. there is a mod that unlocks all factions and several modders have made some really cool unit packs for most of the factions...
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    Re: Unlocking Factions

    There is a mod that already unlocks almost all the factions int he game, why don't you check it out here:...
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    Re: Launcher Update: Mod Versioning

    Hey Joey, So I started the thread on this elsewhere but thought I might ask you here since this thread has to do with the launcher and mods.

    After the last update I can't find about 15 mods in my...
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    Re: Some of my mods disappeared after patch 10

    OK, so its not just me then. I hope someone can come along and clear this up for us. My situation is exactly as you described it johnres, must be patch 10. Hopefully will be addressed/fixed with the...
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