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  1. Replies
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    Re: SSHIP - General Discussion

    Thats... That's some really good-looking units. As for the mod, I have participated in a translation project myself (nothing related to MTW2) and I know how hard it is to keep a project where no one...
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    Re: Beermug's AI and Campaign Rebalance 1.2

    I have played countless Byzantine campaings (in many games...) using different mods, but I just like the light purple of the faction in vanilla. Also, this mod has a really good looking map.
  3. Re: Submod: Slower Cities/Castles Upgrades (TVB 3.1)

    Thank you dude, very good stuff. Do you think you could do something like increasing the training time for units to slow down conquest and expansion?
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    Re: Beermug's AI and Campaign Rebalance 1.1

    Just started a Byzantine campaing with this submod and I have to say that I'm impressed. Right from the start, Venice accepted a peace treaty with me after I took Durazo, Ragusa and beated them twice...
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    Re: Quieter AI - minimod for SSHIP

    Can any one who played with this mini-mod give a report of how it plays?
  6. Re: Total Vanilla Beyond 3.0 Release - Once more with feeling

    First of all, this mod is amazing. It has been a long time since I've played the campaing, but this modressurected the interest in me. Now, my only complain is that the Mongols are very passive....
  7. Re: {DIK} >>> Download - TIW - Ultimate | Pre-Release

    Fantastic work! It is a pity that this is the end, but thank you once again for putting so much effort in this great project.
  8. Re: Faerûn[Forgotten Realms]TW / Last Preview on Page 49

    This one will be a blast whem it comes out. Cheers!
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    Re: Fall of an Empire

    The only essential mod that MedII needs: A barbariam invasion one. I can't mod, but I desire you guys the best.
  10. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    I'm not sure if this is the right place for this sort of questiom, so forgive me if it isn't. I never posted on this forum, I think.
    I'm trying to make the Byzantine cavalary unit "Archontopoulai"...
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    Re: [WIP] Rise of the Eagles - a Napoleonic mod for MTW2

    This looks very good, dude. I hate the Empire/Napoleon engine, so I don't play those games anymore. But napoleonic era with the Med II engine should be delicious.:yes:
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    Sticky: Re: Warcraft: Total War (WTW) [Alpha 1 Released]

    HOLY MOLLY, this mod show's so much promise. Reayl, realy good work!
  13. Replies
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    Re: Potop total war

    Does anywone knows if the mod is still alive? I saw moviment on the polish forum, but I don't speak polish...
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    Re: 1450 Campaign for 6.4

    Thaaanks for the mod!
  15. Re: SS 6.4 Blank Campaign map - draw your empire

    Thanks, it looks realy cool. :3
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    Sticky: Re: Baltic States Preview

    Can't wait to play as the Order!
  17. Replies
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    Sticky: Re: Holy Roman Empire factions preview

    THis is looking realy good! Can't wait for more!
  18. Re: Any news on future updates and other mods?

    Just came here to say that I will still look for this mod till nuclear war finally comes.
  19. Sticky: Re: Call Of Warhammer: Beginning of The End Times - Expanded Elves Edition!

    This mod looks very interesting. Looking foward to it.
  20. Replies
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    Re: SSHIP - General Discussion

    You mean the High era campaing? LOL, I only play on the high era. I was just wondering if you guys plan to do a late era campaing. I missed something?
  21. Replies
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    Re: SSHIP - General Discussion

    W-where can I get it? Its open for the public?
  22. Replies
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    Re: SSHIP - General Discussion

    Btw, you guys plan to include a late capaing in the future release?
  23. Replies
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    Re: SSHIP - General Discussion

    Playing this mod again after some time. My last campaing was a YUUUGE Byzantine campaing, I even posted a photo of my conquests in the empires thread. Now I am just enjoying some calm and relaxed...
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    Sticky: Re: {DIK} Bugs & Problems

    Thanks for the reply!

    1- Yes, like that. Sorry if I dind't explain well. Anyway, I figured out that I can avoid that by using the defensive stance.
    2- edit: The cav units would not join the...
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    Sticky: Re: {DIK} Bugs & Problems

    Hello, It's me again. After a sweet Florentine campaing, I got tired of all the money and stuff, so I decided to do some HRE. First campaing was awful because I made a lot of stupid decisions, so...
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    Sticky: Re: {DIK} Bugs & Problems

    He dind't die. Well, it's ok, I'm have already started a new Florentne campaing. BTW, after I formed Tuscany, theres anything that I need to do to get the mounted arquebusiers?
  27. Replies
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    Sticky: Re: {DIK} Bugs & Problems

    Thank you very much for your support. I am going to try to kill the little bastard and then I will report here.
  28. Replies
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    Sticky: Re: {DIK} Bugs & Problems

    Ok, sorry. It was in the turn 173. I turned the fog of war off and saw what happened: A milanese priest was walking in to the direction of one of my forts, and before he stopped on the said fort,...
  29. Replies
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    Sticky: Re: {DIK} Bugs & Problems

    Hey, I just had a crash in my Hungarian campaing. This is the first one that no matter how many times I reload the save, it dons't go away.

    This os the right log? It's gigantic.
  30. Replies
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    Sticky: Re: {DIK} Discussion

    Hey, its me again. i am playing the version 4.1, and it is glorious. But let me ask you, how long until I am able to recruit the hungarian mounted arquebusiers unit? Thank you again, this mod is a...
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    Sticky: Re: {DIK} Discussion

    Thanks for the quick reply! So I think I'm doomed, since I have refused to put the Medici in power when the event poop up. :laughter:
    I'm playing version 5, btw. I'm saying this because family...
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    Sticky: Re: {DIK} Discussion

    Hey, this mod is amazing. I love pike and shot warfare, and I'm so glad that this mod does the job so well. My question is, how do I form Tuscany with Florence? Also, as Florence I don't have any...
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    Re: [1648 mini AAR] Palatinate of the Rhein

    Thanks, those campaing are awesome! If I could I would pay people to finish this mod.
  34. Replies
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    Re: Kingdom of Sweden campaign let’s play

    Ok, if you want to play by game-ranger or other site, we could reenact some famous battle. If the walls were working, I would love to reenact the siege of Bréda.
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    Re: Bird's eye views of two battles

    That was great, pike and shot battles are so much fun. I realy wished I know anything about computer stuff, so I could help with the mod.
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    Re: Kingdom of Sweden campaign let’s play

    Thank you for you quick answer. So in the end all is going as it should be, with basically zero trade? I was surprised by this because I belive I had played other versions of the mod and there was a...
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    Re: Kingdom of Sweden campaign let’s play

    Do you consider doing a full battle episode? So we can see you strategies in real time. Also, I'm back playing this amazing mod after a couple of months, so I'm going to ask a very n00b question....
  38. Thread: Aztecs OP?

    by vic_chan666
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    Aztecs OP?

    Hey, first I want to say that this is my favority mod of all. I just love the pike and shot era, and this mod does it perfectly. I was having the most amusing campaing with Venice, but them I decided...
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    Sticky: Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    I'm have been playing for hours and no CTD yet. Just one when I was messing around with custom settlements.

    The mod runs as smoothly as vanilla, the turns are increbly fast!

    I'm going to...
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    Sticky: Re: COW: Beginning of The End Times - V1.0 RELEASED

    Hi, thanks for the amazing mod. I would like to make a couple of questions and to report some bugs.

    First, the Wood Elves Glade Riders charge is buged; they will stop before hitting the enemy....
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