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  1. Replies
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    Sticky: Re: Preview - New UI's and Fonts

    Finally,someone is doing Paris right.
  2. Re: NEW DBM development: info & previews (prior to release)

    I love the ideas coming out of this, especially the revised map. I found it interesting that the Iberian peninsula is bigger than the rest of Europe :laughter: Despite that it's really fun game to...
  3. Sticky: Re: [ASK THE BC TEAM] DISCUSSION THREAD and/or SUGGESTIONS (please post here your comments about BC)

    :thumbsup2
  4. Sticky: Re: [ASK THE BC TEAM] DISCUSSION THREAD and/or SUGGESTIONS (please post here your comments about BC)

    Is it my imagination, or are archers somewhat ineffective?
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    Re: Rise of the Eagles General Discussion Thread

    Very nice! Definitely worth waiting for.
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    Re: [WIP] Rise of the Eagles - a Napoleonic mod for MTW2

    Do you plan on including a campaign for your mod?
  7. Sticky: Re: Ottoman Total Overhaul - Submods and Additional Units Mod

    Hello, I was wondering if you will be updating your additional units mod with the version that's just been updated?
  8. Sticky: Re: [ASK THE BC TEAM] DISCUSSION THREAD and/or SUGGESTIONS (please post here your comments about BC)

    Hmmm. Okay. Thanks.
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    Re: General Discussion

    Alas. Can't wait, but must.
  10. Sticky: Re: [ASK THE BC TEAM] DISCUSSION THREAD and/or SUGGESTIONS (please post here your comments about BC)

    Seriously, you have this "hangman" character. that you recruit and he does nothing. Can't figure this one out. I feel like putting him on a fleet and engaging in a fleet action I'll know I'll loose...
  11. Sticky: Re: [ASK THE BC TEAM] DISCUSSION THREAD and/or SUGGESTIONS (please post here your comments about BC)

    How do you use the Hangman?
  12. Sticky: Re: [ASK THE BC TEAM] DISCUSSION THREAD and/or SUGGESTIONS (please post here your comments about BC)

    Certainly a valid reason. As far as a submod, I'm afraid I'm not up to the task. But I will continue to play and enjoy it. Very good mod. substantially and visually impressive.
  13. Sticky: Re: [ASK THE BC TEAM] DISCUSSION THREAD and/or SUGGESTIONS (please post here your comments about BC)

    I'm surprised more turns per year weren't added. Will there be, or is the mod pretty much finished at this point?
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    Downloaded and added it - it works fine.
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    Nope, used 7zip.
  16. Replies
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    I'm afraid I have to shelve this one for a while, I just can't get it to work. I've gotten ever other mod to work, including your test version, but not this one. I'll keep monitoring for updates. ...
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    I'll try that.

    So I did that, put all the cas files in a backup folder. It did start, but of course there are not trees / forests and the castles and some icons blink on and off.
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    And I would add, I can play Europa Barbarum II with no problem, which is probably the most graphic intensive mod I've downloaded so far, but I can't this one. Odd.
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    I thought I had. I'll check it out.

    But your test download works fine!
  20. Replies
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    the CTD occurred during the loading. The loading screen looks like its about to load the game than it freezes.

    System log:

    14:27:57.491 [system.rpt] [always] CPU: SSE2
    14:27:57.491...
  21. Replies
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    Sticky: Poll: Re: Feedback and suggestions

    Regarding the building time for ships, as a base unit of time of 3 turns per year (and keeping the game fun to play) I'd say simply double your times you have currently. That should do the trick.
  22. Replies
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    Downloaded and installed. However, just before it suppose to open to the campaign map I get a "unspecified error" report and it crashes to desktop. I am attempting to download the files again to...
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    Downloaded and installed. However, just before it suppose to open to the campaign map I get a "unspecified error" report and it crashes to desktop. I am attempting to download the files again to...
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    Sticky: Poll: Re: Feedback and suggestions

    I was wondering if, in your next patch, you could increase the building time for ships and to allow us to add our own musket sounds?
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    Definitely worth waiting the few hours for.

    Thanks.
  26. Replies
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    Is this download more current than the one you posted a couple of days ago, or does it contain additional items? I think we all wish to be up to date when playing this outstanding mod.
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    Hmmm. Can't seem to locate the download link, unless it's the one in the thread for 0.85.
  28. Replies
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    Sticky: Re: OPEN ALPHA release | DOWNLOAD v0.85 |

    I know :yes:, I installed it correctly this time. Very easy to install when you do it right. I've played several turns in and so far no problems. Excellent mod!
  29. Replies
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    Sticky: Re: OPEN ALPHA release | DOWNLOAD v0.85 |

    I just read your reply. Will attempt to do it correctly this time.

    Previously, I installed SS6.3 & 6.4 changed the SS6.3 folder name to Titanium0.9. I copied the Titanium folder contents...
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    Sticky: Re: OPEN ALPHA release | DOWNLOAD v0.85 |

    Works fine at my end of the world. Is it safe to assume installation is the same as 0.85?
  31. Re: BELLUM CRUCIS 7.0 + bugfixer - SUBMODS and UNOFFICIAL PROJECTS Thread

    Thank you.
  32. Re: BELLUM CRUCIS 7.0 + bugfixer - SUBMODS and UNOFFICIAL PROJECTS Thread

    So I installed the 7.0 + the Enhancement mod + Quick bug fixer + the Eng translation + Bug fixer; it crashed to desktop so I uninstalled it and reinstalled with just the Eng + Bug fixer and it works...
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    Sticky: Re: OPEN ALPHA release | DOWNLOAD v0.85 |

    Is it me, or is there something wrong with the merchants? They never seem to gain experience and in some cases loose what experience they have, becoming absolutely worthless.
  34. Re: DLV still the best gaming experience ever. Wish we had something like this on next-gen

    LOL - Seriously, tell us how you really feel.
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    Sticky: Re: Preview - Strat map models

    Works of art.
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    Sticky: Re: Faction Preview - The Kingdom of France

    Those look absolutely awesome!
  37. Re: How many men would it take to occupy a square mile?

    Thank you.
  38. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    Someone is doing "Albion" which think is around the same time and really looks good.
  39. How many men would it take to occupy a square mile?

    During the Napoleon Wars, how many men were required to occupy a square mile of battlefield?

    I read somewhere that it the number was 20,000 men, but I can't remember the source.

    Thoughts? ...
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    Re: New Link for DLV 60 Needed

    Got it. See the last post of the installation thread.
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