It seems like a nice mod I really enjoy the map and vanilla feeling. Some units dont seem to have unit cards also the mining building description says it will provide +200 income but in settlement...
Type: Posts; User: baselhun; Keyword(s):
It seems like a nice mod I really enjoy the map and vanilla feeling. Some units dont seem to have unit cards also the mining building description says it will provide +200 income but in settlement...
The economy of Turkey is going bad, he needs to find a scapegoat to blame, so he tries to antagonize west. Not that he personally cares religion too much, it's all tool to him. If people in foreign...
Since there are others already stating they want harcoded values to be removed I want to suggest something different. I just wish mtw 2 battle animations more like RTW, I've always thought mtw 2...
I'm coming from this thread http://www.twcenter.net/forums/showthread.php?694504-Petition-to-remove-hardcoded-limits so I had to necro .Why is this petition campaign has been shut down?
Hello this mod seems really interesting, I have a special thing for vanilla feeling mods and would like to try it.
Though not sure if it's right place to ask, but since I couldn't find the...
Oh well...
Also do you consider lowering stats as in the vanilla, I'm talking about all stats; attack, defence, charge, don't you think it makes experience, weapon&armor upgrades significantly...
Hi this is the mod certainly for my taste, I love vanilla feeling in this game and you seemed to do nice job improving the vanilla overall. Homever can you make mercenaries recruited from barracs...
>And to triple check, have you edited the txt file which describes the trait?
sorry for late post but no
>Any chance you can post an example trait, and a before and after shot if a general...
I'm using win10. Since I'm using already existing mod that .cfg thing is true. Already deleted geography files. Not having crashes, it's happening only in trait and ancillary files.
Despite I edit them, the changes does not occur in game, even when I start a new game? Is this normal? How do I fix it?
You have my sword :knight:
I'm playing TATW divide and conquer submod. I'm trying to make silvan marchwardens recruitable by northern dunedain in their military camps. So far EDU and EDB files are done. But I simply cannot...
Gigantus said there can only 3 naval export trade routes, can anuone confirm? I didn't see it going any higher than that.
Is the game very flexible to modding just like RTW or MTW2? If no, then it should be medicore game, since for more than 10 years mods are the ones making the game enjoyable.
SEGA just sold us,...
Thank you for your interest gigantus :)
Thanks mate I'd give it a try, but links are dead it seems.
Oh wow, that sucks, but despite I have avaible ports still, I don't have 3 export routes. Anyway thanks for testing, any idea how to make naval trade buildings more useful?
I'm using third age total war divide and conquer map, they only have 1-2 naval export trade routes. I'm playing as ered luin. This is also the case for other mods even vanilla.
So can we find the animations and implement them to other mods or not?
Okay I edited the trade fleet values and made them higher. Let me be clear, despite my trade fleet value is 6 why my dock does not export goods to 6 different cities? I myself have lots of avaible...
Can we install this to vanilla game or a totally not related with TATW mod? By the way links are dead, I'd be thankful if someone renew them.
Well since I have TATW I have it, the problem is I don't know where is it. ALso 2 handed bug is, since their animation is slower, they keep getting stun blocked thus causing them to be less effective...
I'm pretty sure tolkien was not racist, I think he stated once he didn't tried to symbolize any real world culture into middle earth culture. I'd assume, people who thinks tolkien was racist and has...
How do I remove dust when units walking an running? It slows down my game. Also where can I find the battle animations of third age total war? Or maybe that was divide and conquer feature? I want to...
Umm, no matter what I do, I can never have more than 2 naval exports, why this happens? I edited trade_fleet value in export_descr_buildings. I also want to allow my fleets trade furter, but in...
>You copied the lines from the original cfg file located in the base folder to the medieval2.totalvanilla.cfg (beginning from [audio] and left the above [log], [io], [features] as it was, and it...
I tell those infos from builing panel I might be wrong. As for lithuanian priest, try to move your mouse on him, the text seems bugged. For .cfg file from audio to last part of vanila .cfg file I...
I changed the resolution form that file you said, maybe that .old file is causing trouble I don't know their function at all. I'm redownloading right now, let's see if anything changes. And my game...
I'm having this problem, I tried to change .bat file as medieval2 to kingdoms, it didn't work, it only changed the name of bug( it was writing kingdoms instead of mtw2.exe).
I installed the mod to...
I have kingdoms expansion, I can go into kingdoms campaigns and I'm able to run third age mod which needs kingdoms campaign.
here is the log file
02:13:54.682 [data.missing] [warning]...
Sadly it's just ends there.
1)yes, it's unpacked of and zipped of course
2)yes
3)yes
I will try to download again, I'm assuming azumi faction might cause the bug since you delete the faction...
How do we allow a guild allowed to build more than once?
Thank you for your attention, I can play vanilla game just fine. I'm using steam version, I couldn't have played your mod just wanted ask those before starting to play, since I thought your mod is...
Sorry for necroposting but how do we get rid of this script?
4zumi
Where is that spesific log file you are talking about?
Also I couldn't find the geomod tool download link nor where world map file is in your mod.I only have the geomod file pdf which is a...
There is no log file in mods folder so I'm gonna post, default medieval 2 one.
here is my system log file
14:43:09.551 [system.rpt] [always] CPU: SSE2
14:43:09.552 [system.rpt] [always] ====...
Battle map lag has been solved, I had to turn anti aliasing off, but it stil continues on mods, tried the same not working.
The game lags severally in battlefield even when there are not many units.
I use nvidia geforce 740 m I have 8 gb ram 64 bit intercore i5 3230 m cpu 2.60 ghz
ANy reason to have this bug? Note that I have installed this game fairly new, it hasnt even been 3 days. WHat should I do?
https://a.doko.moe/eurwek.png
Can I make a request can you turn ocean between arguin and marrakesh into a sea? So that they can trade each other via sea route? If not can you show me how? Also how did you make pikemens more...