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  1. Replies
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    Sticky: Re: Restitutor Orbis - NEW RELEASE

    Excellent! Thanks for the great job. I'm gonna try it inmediately.
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    Re: Enhanced Battles 1.3 (12/06/2019)

    Cool! I'll check the new version as soon as it's out.
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    Re: Enhanced Battles 1.3 (12/06/2019)

    I like the mod, it's pretty good. However, I think that morale needs some tweak, as many enemy units fight literally till the last man and, in my humble opinion, it spoils immersion a bit. Maybe some...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    I was experimenting multipl CTDs in my Macedon game -with updated 4TY mod- and I tried deleting autosave file and always saving manually before exiting the game; then, when playing again, I would...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Hi! This issue has been probably referred earlier, but there we go anyway:

    Something is kinda wrong with simulated combat. I use full stacks of good units to crush rebel armies almost 10 times...
  6. Re: Combat System has only got worse since release

    As far as I remember, the first versions of AE combat system, much before the release of the campaign, were really good -according to my personal taste, at least.

    In the kind of system that I...
  7. Re: Combat System has only got worse since release

    I'm sorry if my criticism looked harsh and I wrote the title of the thread without giving a thought first -I wish I could change it , if I knew how to do it, for "Issue with morale system". My only...
  8. Combat System has only got worse since release

    I know how difficult, complex and time absorving mod making is in general, particularly combat values balancing; that's why I want to make clear that all my criticism -obviously subjective- is made...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Congratulations for the great mod. I'd like to report a couple of bugs.

    1) After the last update Pontus and Media appear as new playable factions, but Baktria doesn't.
    2) When starting the game,...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Same here. What I did was selecting "deserted settlement" in the city center building browser, option Iudaea, and going to the next turn. Then I clicked again and the option of building a Ptolemaic...
  11. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update May 23rd - 1.0.1g

    Opening a bank is a good option too :evil4:
  12. Sticky: Re: [VIDEO] Faction Overview - Ancient Empires by Havoc

    Well, I'm not an expert but I think that the Hellenism is the shape that Greek culture took when it spread around the lands of the fallen Persian Empire during and after its conquest by Alexander the...
  13. Sticky: Re: Official Ancient Empires Description Showcase by Emi

    These descriptions are useful and well written, Emi. Keep up the good work!
  14. Re: [Help needed]Wierd diplomatic problems with 1.2.2h saves after patch 19

    I agree. Sometimes it is as if they regarded modders as enemies, and the truth is that many people wouldn't have bought RTW2 if there weren't mods that could improve the game or, at least, bring it...
  15. Re: [Help needed]Wierd diplomatic problems with 1.2.2h saves after patch 19

    Correct me if I'm wrong: CA have released an utterly unnecessary DLC -with a patch that breaks more stuff than it fixes- with the only goal of grabbing more cash and the result is that mods like DEI...
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    Sticky: Re: ANCIENT EMPIRES BETA TESTING

    Expectation and excitement are killing me lol. I have the feeling that anouncement of ETR is getting closer...

    May Gods -and AE modders, by the way- be praised !!!
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    Re: May I ask permission

    Fantastic! I'll try it at once!
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    Re: May I ask permission

    Cool. Thanks mate!
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    Re: May I ask permission

    Are you going to upload it to Steam workshop? Sounds really interesting.
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    Sticky: Re: [RELEASE] PAX ROMANA - Main Thread & Download

    It's ok, we'll happily wait for the greater good. Thanks and keep up the good work!
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    Sticky: Re: [RELEASE] PAX ROMANA - Main Thread & Download

    I absolutely agree with every single word of this post. When I checked the trailer and saw Intercisa helmets in AD 273 I knew that we couldn't expect Empire Divided to be historically accurate. Pax...
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    Re: Realistic battle submod for Pax Romana

    Hi again! I'm sorry for the delayed answer, but I have been kept far from gaming for a while due to a long trip abroad; luckily, I was back in time before the DLC was out, so I tried your mod for few...
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    Re: Realistic battle submod for Pax Romana

    Happy to see you back in the modding scene, Cesco! Great new for the lovers of realistic and tactic ancient warfare. By the way, I'd like to ask you about more details on the effect of missiles in...
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    Sticky: Re: [PREVIEW] Pax Romana - Roman Factions

    Great news! Knowing this will make the wait lighter :thumbsup2
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    Sticky: Re: [PREVIEW] Pax Romana - Roman Factions

    I really hope this mod isn't dead. It is very promising and the 3rd century crisis is pure Total War material.
  26. Sticky: Re: [DOWNLOAD] Ancient Empires: Total War Attila *Custom Battles Only* - Updated 3/10/2016

    Sit comfortably and wait, this will still take a few weeks, I think. However, I feel the result will be absolutely worth the wait.
  27. [WIP] Re: [WIP] Third Century Mod-"Desperatis Rebus: Delatum Paene Imperium Romanum" Desperatis Rebus: The Official shortened version!

    I really hope this mod is not dead...
  28. Re: Marca Hispanica AoC 1.2 - (Updated 23.03.2016)

    Hola, Miguel! Thanks for the mod, it looks very interesting as a more accurate startpos for the peninsula in the AoC campaign was very necessary. Is it compatible with battle system mods?
  29. Thread: RELEASED!!

    by Autaritus
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    Re: RELEASED!!

    I am downloading it right now, as excited as a teenager full of hormones before his first date haha. Thanks to the whole team, this weekend's going to be veery long ;)
  30. Sticky: Re: Battle overhaul submod! Version 5.0, compatible with CAC 1.0(10/6/2015)

    Hi, Cesco! May the gods' blessing fall upon you! How are your modding efforts going? Is the 1hp issue persisting?

    Thanks!
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    Re: Hellenika - Main thread

    I have been playing Total War series games since the first MTW was released, so I can say I have tried a good amount of modifications and overhauls during all these years. Some of them had a very...
  32. Sticky: Re: Battle overhaul submod! Version 5.0, compatible with CAC 1.0(10/6/2015)

    Oh man! Happy to read that lol. I guess I need to improve my English haha.
  33. Sticky: Re: Battle overhaul submod! Version 5.0, compatible with CAC 1.0(10/6/2015)

    Health issue? I hope it's not serious and he'll be ok. My best wishes for him.
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    Sticky: Re: Unlocking all Factions in Age of Charlemagne?

    Unintentional? I hope it doesn't last long...
  35. [WIP] Re: [WIP] Third Century Mod-"Desperatis Rebus: Delatum Paene Imperium Romanum" Desperatis Rebus: The Official shortened version!

    The startpos pics gave me the greatest eyeboner! Keep on the good work, people... We are many longing to play this mod.
    Any plan to create a special combat system for the mod? In my opinion,...
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    Re: Can make battle more fast than now?

    I am afraid that the battle submod is not updated for the last version of the mod yet...
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    Re: Greeks at War - Main thread

    Congratulations to the whole team. I have been following your work during the last months and I am simply amazed: looks like we got the definite ancient Greek warfare mod of the whole RTW saga......
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    Re: TEMPORA HEROICA

    Hi! Have you also balanced the Last Roman DLC units?
  39. Sticky: Re: [Official Submod] Faster/Slower Battles/Movement

    Any plan of updating the slower combat submod?
  40. Sticky: Re: Eras of Rome: Res Publica - Main Thread and Download

    Hi! Your mod looks really good, I'll give it a try for sure -and I'm really longing for the III century mod you're preparing.
    Just a question: have you modded the combat/unit stats? Vanilla combat...
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