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    Re: Taking Carthage as Syracuse

    Also, I love the fact the none of the desert factions wanted to sign a peace treaty but after I destroyed Massyli's armies, looted their capital and slaugthtered its inhabitants, both Masaesyli and...
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    Taking Carthage as Syracuse

    Hi everybody :)

    Had a bit of a break from Rome2 recently, but my love for hoplite warfare made me come back to my favourite game (and mod, obviously). Been a while and I wanted to try something...
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    Pontus is super fun + minor request

    Hi DeI Team,

    I just wanted to congratulate you for yet another interesting campaign you produced! I played Mithridates and had a lot of fun :) My absolutely favourite thing, though, was probably...
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    Re: [Submod] Dardo's Alternative Economy versions

    It's Britney, :wub:, and I am back ;) Beta version of AE submod update. I tried to catch any new values added in 1.3.1 but there obviously could be some values still unupdated. Let me know if you...
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    Re: Divide et Impera 1.2.8 Open Beta Released!

    Woohoo, new capable archers on the western side of the map! That change was not an expected one but boy is it pleasant to aee :)
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    Re: Divide et Impera 1.2.8 Open Beta Released!

    @Dresden thanks for taking my suggestoons for Massalia into vonsideration! I feel like the previous pop allocation was very punishing, however mostly in the early game. I was able to generate 97k of...
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    Re: [Submod] Dardo's Alternative Economy versions

    @Dardo, i didn't mean to steal your submod (on the other AE thread), i just really needed to update the submod for latest beta since the massalia rework was super appealing to me; and once i did that...
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    Hey guys, I spent some time today on the submod as my fav faction is Massalia as of late and I updated Dardo's version to the newest beta (1.2.8). Hopefully I covered everything, however please post...
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    Re: Divide et Impera 1.2.8 Open Beta Released!

    I love playing Massalia (it's like my 4th playthrough with the faction) and I gotta say that making merc gallic warriors pop 2 and merc gallic cav pop 1 & 2 feels like so much pain. I can only expect...
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    Re: Carthage Opening Moves

    First turn is the most crucial in R2:TW as on turn 2 various modificators kick in and diplomacy is much harder. Go with the dynasty giving bonus relations with all factions (Magonid?) and secure...
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    @Dardo,

    Ok so I got really determined to find the solution to the problem that the recruitment and upkeep was not being updated. I opened both your AE submod and DeI beta "fixpack" (as it's called...
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    @Dardo - I may be doing something wrong so please correct me if needed, but I usedthe links provided by you a few posts back and I still do not get the updated recuirtment costs nad upkeep for the...
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    No problem Dardo, just checking if you're willing to keep this submod alive! Tried out new Medians (2nd favourite faction after Athens) but the standard economy of DeI is just not for me. I got used...
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    @Dardo21 will you be able to update the AE submod for the new median units as well as address the change made to "change capital" button - it doesn't work with this submod enabled. Cheers!
  15. Re: [PUBLIC BETA] 1.2.5c Released!

    Sorry for not quoting - im on my mobile. Can you shed sone light on "new population system interactions"? Quite interested what this is all about. Cheers!
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    Re: [PREVIEW] Media Atropatene Reforms

    Awesome! Ive been wanting to go back to atropatkan campaign for a long while now. Do you plan to revisit faction traits as well? When can we expect a playable beta or full release? Great work as...
  17. Re: When should I occupy and when should I loot settments?

    There are only unique lvl 5 upgrades available for cedtain factions. Most of the times it's a yellow city centre building like unique lvl 5 theater for Syracuse or library of alexandria as lvl 5...
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    Re: Hellenic military reforms question

    Recruitment specifics are faction-dependent. For example, Massala has 3rd pop thorax swordsmen available after thorax reforms to portait incorporating gauls into their armies. But most hellenic...
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    Re: WTF is wrong with pike phalanx?

    Don't get me wrong my friend but I've been around for 4 years and saw a lot of thread regarding the pikes, either praising them or hating on them. I believe last one was around here like a month ago...
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    Re: WTF is wrong with pike phalanx?

    PHALANX THREAD HYPE! WOO HOO!
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    Re: [SUBMOD] The Hellenic League

    @Basilius, I guess that you can confederate only with 5 factions at the moment (aetolians, sparta, knossos, rhodos and pergamon) so the roster is ok as it is, at least imo. Plus you can get creatn...
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    Re: [SUBMOD] The Hellenic League

    @Basilius, basically yeah, I threw money at the other greek factions in order for them to like me. The way the diplomacy works is that factions are much more likely to accept treaties if they are...
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    Re: [SUBMOD] The Hellenic League

    @Basilius - got a question regarding the submod.

    I'm not using this submod but I am playing in the same way as you proposed in this submod. I roplayed as "greek alliance" and made a houserule to...
  24. Re: When should I occupy and when should I loot settments?

    It stems from overcrowding malus mechanic - if a city has high population then the population grows slowly due to the overcrowding penalties. If population is drastically low, ovecrowding does not...
  25. Re: When should I occupy and when should I loot settments?

    Basically what has been said above, just one more detail. Lottong means also enslaving the population which can give some nic eco boost in neighbouring provinces. However, too much looting and you're...
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    Re: Unit Cards For DeI

    @sourav, can you please update unit cards for athens next? That would be awesome since they have some older unit cards + they're my favourite faction so it would be awesome to see a refreshed cards...
  27. New hellenic generals' equipment looks effin glorious!

    Oh my my, those new cuirasses, helmets, swords, greaves... this looks absolutely freakin gorgeous! You guys surprise each and every time. Just can't stress how awed I am. Thought I'll randomly drop...
  28. Re: Divide et Impera 1.2.5 and Alexander Campaign Released!

    Looking forward to those 1st pop tweaks. Guess Im gonna start a new hellenic campaign and try out the more elie versiona of my stacks! Pergamon looks especially interesting right now :)

    Great job...
  29. Re: [Sub mod] Port of Piraeus - Strategic port (DeI 1.2.4)

    Nice idea, however you get a special level 5 piraeus port as athens. I like the idea behind that since its great for roleplaying - you rebuild the glory of athens as a mediterranean power and as a...
  30. Shouldn't pergamon be classified as a successor kingdom?

    As in the title - Attalid dynasty ruled Pergamon and the vicinity for over 100 years after Alexander's death and battle of ipsos. Technically, after the battle they formed a kingdom much like...
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    Re: An issue with Pergamon's diplomacy

    Syracuse at least have strong unit options, decent early gladius-wielding swordsmen, strong cav, above average marines and crossbowmen. Also the reliable hoplites make it somewhat less difficult. If...
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    Re: An issue with Pergamon's diplomacy

    I would even risk a statement that galatians have the hardest start in the game. Everyone aorund is of hostile culture and the expansion seems to be a real struggle. plus, if you get war declaration...
  33. Re: Wider / broader formations not possible anymore

    According to devs, there can be nothing about this issue and the phwnomenon is completely random and may happen every battle for some time or once per 5, so yeah... what I do is i) use peltasts and...
  34. Re: Wider / broader formations not possible anymore

    Agreed, spaghetti line formation would get decimated on first contact with charging enemy. Wish we could incorporate "push" mechanic where if you use a dense formation you could steamroll through an...
  35. Re: What are the best AoR and auxiliary cavalry units in the East?

    gotta agree on that. Phalangites never really broke until they were attacked from behind. same goes for barbarians - once thet started to get outflanked the squadrons strated to flee. you dont win...
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    Re: Tier 1 pop issue (nobles)

    Yeah, it's a very delicate issue. you ramp it up too high and evertone is running elite-only stacks. Hope you find "the golden middle way". From my experience, it is tad too harsh right now. Keeping...
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    Re: Tier 1 pop issue (nobles)

    I am aware of the issue of manpower. I tried to play sparta for like 100 turns and found out that you can maintain maximum 5-6 spartan hoplites across all your armies and the rest must be perioikoi....
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    Re: Tier 1 pop issue (nobles)

    Respectfully, it doesn't have to do anything with the topic at hand? It is not about how one composes his army it's about lack of possibility to incorporate elite units into your armies. If you dont...
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    Re: Tier 1 pop issue (nobles)

    Sounds cool however it could be a complicated to do it scriptwise, i guess. Having said that i delcare no knowledge on script writing so it's only a gut feeling :D
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    Re: Why did Carthage not use phalangites?

    @nvhanputten if you're interested in further podcasts regarding the punic wars, i highly recommend checking out Flash Point History channel on youtube. I only listened to his podcast on...
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