Search:

Type: Posts; User: leoni; Keyword(s):

Page 1 of 9 1 2 3 4

Search: Search took 0.18 seconds.

  1. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    ...my latest cathage preview is full visible again, so check this out too...above....

    ...
  2. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    like anythingelse, i always tune the map still forward....but the most is done for now....so i will post a overview and a new preview today...have a nice weekend guys...
  3. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you, you are right, i faced the same problem now, yesterday it worked for me....maybe because they update their site....so i m nearly finished now....so that i soon will start to balance the...
  4. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    carthage impressions...thank you followers...


    http://s31.postimg.org/aqdccc7c7/archers.jpghttp://s32.postimg.org/7a3ywi21t/skirm.jpghttp://s32.postimg.org/8mq9c4ov5/sacred_cav.jpg
    ...
  5. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you all, now download yet...
    selection from the smaller but less finer armenian rooster...

    ...
  6. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    please take look at my first post on this thread, to read the faction list...thank you very much for your visit and post...
    the last days we worked hard, to complete the overview about our royal...
  7. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    beside their republican standard army, the romans will gain acces two 6 consular legions if the conquer specific regions...
    just a selection here..


    ...
  8. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    for all newbies, just a collection of units is shown here...stats still not finished...
    i also updated my first post, but since it was full, i also use the following post on the first site, to...
  9. Replies
    1
    Views
    94

    Re: Region limits in RTW question

    try to change the rgb values to be more different, also from my exp. if some border regions colours are to similar, i could break...i came on the same point somewhen, even when used the rgb colours...
  10. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you very much guys, next to come are the aetolians....get ready....
  11. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i hope so...i still need to do some new officer-standards for nabatu, but their rooster is completed...
    unit stats and costs are NOT final...


    ...
  12. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    yes hegemon...
    what i didnt upload here are the common hellenistic slinger-archers prodromoi..and many more aor units...



    http://s33.postimg.org/6tgo662rf/caucasian_slingers.jpg...
  13. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    ...for sure there will be a regional recruitment system, but it depends always on your goverment-colony buildings...marines needs advanced war port...
    what i didnt upload here are the common...
  14. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you all very much...i ll do what i can...i m just happy to avoid another summer whole and continue to be productive...even when real life work sucks...
  15. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    so now the mauryan preview...i still think about to add some special regional units for them...to bring in more texture variations...models from res gesatae and wind of east mod, officer, strat stuff...
  16. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i didnt found that scroll anymore, to my own suprise, but i still got the stuff, from what i made it...so i will do it again, when i will have some time...

    now, as requested by Granto and promised...
  17. Re: The Wars of the Diadochi - A german modification of Rome Total War v1.5

    if you want, you could use my map from wwc...starts with carthage-sardinia-italy up to india...modern turkey and iranian plateau are compressed a bit, just to enlarge hellas-sicily as well...map...
  18. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    http://s33.postimg.org/msusbwn0r/rome.jpg
  19. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thankx kouratto and all the others outthere, who supported me...
    i simply used that rtr7 barrack-recruitment model...like always, work in progress...next prev will be the aor units...upps..forgot to...
  20. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    this map focused on the areas, factions of my most interest, with the most sources we have for research and the most advanced cultures....also the map should be a base, for furhter going mods for the...
  21. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    first page of this thread you will found some links for downloads....new interfaces, icons, shield textures as well, and in the download section you can find hellenistic portraits and strap map...
  22. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    good note, i have to try another skeleton or horse, cause actually there are made as foot soldier rather as cavalry man by neo...
  23. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    greetings visitors, it has been a while since the last news here, but that dont means there was no progress...i worked every day to redo all that 255 models, and and for now just 13 models left to...
  24. Replies
    74
    Views
    4,064

    Re: Development of models for warehouse

    just wonderful....here some more inspiration, even for the smaler houses from uruk city model...(it was really time for new strat map models, like eb2 started)...
  25. Replies
    74
    Views
    4,064

    Re: Development of models for warehouse

    i totally agree...gettin hungry for some request....
  26. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    good advise my friend, will try to contact him here or in the russian forums...
  27. wwc-rs2 submod searching for little help....

    so i will try it here again, i working on a hellenistic submod for rs2, with good constant...
  28. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    good to know...i still looking for a 3d modeller to work out some nice stuff for wwc...like new strat map wonders...during this, i do what i can to complete everything else...
  29. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you brother....while making screenshots i realized that i lost somewhere my new roman portraits and quickly reinstalled that portrait mod from here...
    i finished my punic research...have to do...
  30. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    no, but i had to learn, that my testing was complete nonsense, and i built level after level of several corrupted basements....so i had to go far back and build it up again...with a lot of...
  31. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thanks for your post, still lot of work, after that bad crash last year....but i hope to bring it out this year...not to late...:thumbsup2 (remember its more a full conversation, as a submod, basicly...
  32. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    ok, there stands hellas awaits you....thankx for visiting-posting, where the rest roams in silence...for now...so just the mauryans are left, than i can release a more complete interface...
  33. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    means hellas rocks...

    http://fs5.directupload.net/images/user/160401/zyupyt42.png
  34. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i m sure, ptolemai is pharao....had to change the greek square icons by engine issues...

    http://fs5.directupload.net/images/user/160330/63wmgp8n.png
  35. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    no more vanilla...:thumbsup2

    http://fs5.directupload.net/images/user/160329/3ei3hzcy.png
  36. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    exactly, still to much vanilla...have to change that....i will release different variation for parchment...scrolls...and found today something useable from that sparta mmo...so will do a new version...
  37. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    hope you like that more...:thumbsup2
    the basic wax stamp is from the oim mod, the background of the whole picture is from sparta mmo....just to clear that...
    ...
  38. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    wonderful
  39. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    do you mean the diplo-scroll parchment....from screen 2?
  40. Replies
    1,333
    Views
    114,987

    Re: When Worlds Collide/ Hellenistic Twilight WIP

    no reforms planed, but dynamic recruitment dev. aor...so all interfaces are now ready...will just try out some other small icons, before i will upload that stuff, within the next days...:thumbsup2
    ...
Results 1 to 40 of 343
Page 1 of 9 1 2 3 4