Ok, good to know. Yes i was referring to the Imperial, thanks for fast answer :)
Type: Posts; User: henkeswe; Keyword(s):
Ok, good to know. Yes i was referring to the Imperial, thanks for fast answer :)
Fantastic :). I love this mod, but are you going to do anything about the Centurions? They have strange helmets and different armours!
Best regards
XIII Caesar, i Think your mod is fantastic, but is ther any way to get the same centurions as in normal DeI?
Best regards
I can also confirm this.
Thx for a fantastic mod. The DEI-team are the best :thumbsup2
Very nice. But i am missing the names and the info on half of the new units!!! Any else having this problem?
I like to see better looking forts for the Romans. Anyone else like to see this?
This looks nice as all your work do, but i have problem download this. Is ther any other link for this?
Yes thats what i mean, is it a fix fore this??
First of all i most say i love this mod, but i have a bug whith the eagal cohort. Its two banner holding guys in that cohort and thts good, but when i move this cohort in the battel the second banner...
How do i get this mod to work? It workd before when i got it on TWC!!! Now when i got this fantastic mod on steam i dosent work!!!!!
Nice, some real centurions and nice looking legioners for onse, great work!!
Thanks fore the advice but it dident work, at least not for me!!
I have the same problem but when i got to civil war playing as Rome. When it is Senate Loyalists first turn the game freez and i cant continue the game. I dont have any fix fore this but i just have...
Dash08, you made may day, it works very good, but it dident change the formation line on the legio first cohorts!! So i hade to fix them manully, but that was no problem and now i have shildwall on...
Thanks alot for your help :). Il try mod the script myself. If i dont sucsses, il downlod your file :thumbsup2.
I can confirm that this wonderful mod dose not work whith RS 2,6:(. I whish i know how he did this, cant be that hard?? Any one know how to do this?? I have been checking the export_descr_unit file...