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    Re: Adding units to Captaing?

    Thanks, the problem for me seems to be when I try to add in units not present manually (like the Dragons and Harpies). Even after deleting the map file doesn't work, is there a unit cap that's...
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    Adding units to Captaing?

    I was wondering if there was a way to add units that can be used in the Custom Battles to the campaigns: like Harpies and Dragons. I was also curious about this because High Elf archery ranges don't...
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    Music Files?

    I was having a bit of trouble redownloading the mod, but there are some pieces of music I'd really like to look at. Not only that, but when I had it downloaded I simply couldn't find the files. I...
  4. Thread: The Music

    by SudoKnight
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    Re: The Music

    Awesome, thank you! :D
  5. Thread: The Music

    by SudoKnight
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    3,950

    The Music

    Hey, I was wondering what the name of a certain song was: specifically this one: https://www.youtube.com/watch?v=hfteR7f8_1E
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    Re: Big change to the warhammer universe

    So apparently Ulthuan sank and the Elves have merged into one "big" group under Malekith..... I'm starting to dislike the Warhammer lore now. It's beyond strange that the High Elves would just serve...
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    Re: Big change to the warhammer universe

    Was it ever explained how Daemon armies were able to come in such great numbers? After all, one of the main parts of the lore is that the Daemons could only arrive in limited numbers or form a single...
  8. Re: Steam Update- Kingdoms Missing From Library (RESOLUTION)

    Honestly, CA can go shove their hands in meat grinders: their "patch" won't even download for me, so I can't even play a game that I paid for all because some people wanted multiplayer.....
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    Re: Divide and Conquer Preview Thread

    Not sure if you're trolling or serious, Isengard can keep the Ring and gain huge benefits from it. Of course, most of the factions declare war on you: but the first major benefit is that you get the...
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    Re: Skyrim: Total War [WIP]

    Also, the player wouldn't be able to go back into "passive mode" once "aggressive mode" is engaged.
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    Re: Skyrim: Total War [WIP]

    @Flinn, I'd like a Kwama egg to wash down the drink. :P

    But seriously, I agree with your idea except for one thing: I think the Thalmoor should be playable. It could make for an interesting...
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    Re: [Sub-mod] Call of Warsandbox

    Forgot to mention one unit that I think shouldn't he recruited like mercenaries: Warrior priests. I think that they should just be recruitable in high level churches... because no army of Sigmar can...
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    Re: [Sub-mod] Call of Warsandbox

    That would be good, with the magi they could be recruitable around their faction's capital. Steam tanks and the Empire engineers could be recruitable around Nuln, Hochland long rifles around...
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    Re: [Sub-mod] Call of Warsandbox

    Question, are you going to make units like the High Elf magi, the Empire monster hunters and the Tzeentch sorcerers recruitable to replace the loss of their script?
  15. Re: If you could rank the top 3 hardest factions in divide and conquer what would they be?

    Not to sound like a braggart, but I never had this problem. I built my economy up early on... as well as about three or four stacks. I then sailed them over to Rhun (except one, which I used...
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    Re: Divide and Conquer Preview Thread

    That's the best thing I see in the patch log: the other things are exciting but I almost jumped out of my chair when I saw this. I liked Enedwaith's intro because it introduced them as a faction that...
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    Re: Skyrim: Total War [WIP]

    Well, the original Jarls of each hold had good reason to stay with their side: Morthal has a "seer" as their leader who knows the Stormcloaks would put her family (that apparently had a lot of seers...
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    Re: Skyrim: Total War [WIP]

    That sounds like a good idea, but horde factions tend to break alliances (from my experiences): will factions of the same loyalty be able to fight each other? On that note, is there a way to make...
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    Re: Druchii-What am I doing wrong?

    My main source for income for the Druchii early game was sending an army (via my navy) to Empire territories, quickly taking them, destroying every building (except unique ones) and leaving. If...
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    Re: Morrowind: Total War

    Oh mah god, I've heard of this mod but now it has a release! I usually don't consider downloading mods if they aren't at 1.0, but this is an exception. Also, since you have a release out, you could...
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    Re: Faction - Darknut Legion

    Shoot, I just noticed that I said "actually" twice in the same sentence.... T-T
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    Re: Faction - Darknut Legion

    That's actually a good comparison, I've actually had similar situations happen when I fight Hyrule. I managed to get the Zuna to join me, so I'm able to bypass the Darknut's lack of range... plus I...
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    Re: Who am I? Hyrule Edition

    Hold the phone, aren't the Subrosians a NPC faction and, therefore, one that people can't normally play as? It's kind of a low blow to use a NPC faction because people would have less reason to...
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    Alternate Download

    I was having trouble downloading this mod, so I looked in the releases section for a solution and found out that a torrent download was made by another forum member: burgi3001. Before opening the...
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    Re: Anyone notice

    They aren;t making a profit from this, so it shouldn't be an issue unless you decide to record game play and post it on YouTube or some other video site. If that's the case, you should just give...
  26. Quest Guides (incomplete) and the Dark Elf alliance

    I've noticed that a couple quests have popped up in the Call of Warhammer campaign for the two factions that I've played thus far: Sylvania and Slaanesh. These quests are optional and should only be...
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    Favorite Mercenaries?

    I haven't played the Empire enough to really see all of the mercenaries available, but my favorite thus far are the Shield Maidens: they always seem to do well on the battlefield and they're...
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    Re: Script cleaning

    Well, you might be able to tamper with the files, but I wouldn't recommend that. If the Beastmen are a problem then there is a way to slow their spawning and lesson what spawns in (with Beastmen)....
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    Re: Sub-mod for version 1.5.1 of Gigantus

    It's here, just look for "English Translation 1.5.1 Released!!!!!" in the sticky threads.
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    Re: Help with Vampires 1.5.1 ?

    Also, you can occasionally hire undead for no cost with your generals (like you would a mercenary unit in Vanilla Total War), so check that each turn.
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    Re: Help with Vampires 1.5.1 ?

    What difficulty? If you're going to play it on a harder difficulty then I'd recommend playing a couple skirmish battles beforehand to get use to the units, just like any faction in this mod. I've...
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    Sticky: Re: Trouble with Steam?

    If you're having trouble with Squid's app, then you could always switch the COW file name with the name of a Kingdoms campaign.
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    Sticky: Re: First impression

    My first impression (I finished a Chaos campaign and a Sylvania campaign) is that the mod is amazing: the models are really well done, the unit rosters (from what I've seen thus far) mostly make...
  34. Thread: CoW 1.6?

    by SudoKnight
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    Re: CoW 1.6?

    Will there be other ways to convert the population then? If not then it will be hard to hold certain places if you can't get enough priests there.
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    Re: Submod where you can destroy the Beastmen!

    I'm not sure about Orcs, but you can reduce the Beastmen to a point where they spawn infrequently. After taking out all of their settlements, hunt down all their generals until it says that the...
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