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  1. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Most are. Mordor = england, Gondor = sicily, OotMM = hre, Rohan = milan etc. etc.
    I have an old version of MOS installed so the order in which the factions are listed may differ from yours, I should...
  2. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Correct, all the way down in the imperial_campaign-folder ^^
    Mind you, after the edits and you've saved, remember to run the cleaner
  3. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    1) Open descr_strat.txt and look for ; >>>> start of diplomacy section <<<<
    Delete all from

    faction_standings dunland, -1.0 slavefaction_standings dunland, -0.3 saxons...
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    Re: Who am I ? Third Age Edition v.II

    Mirkwood
    Misunderstood the colours
    I'll go for Northern Dúnedain, perhaps the player been babysitting Bree
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    Sticky: Re: SubMod Recommendations and Questions

    No, not AFAIK, as most are all into custom settlements and hail it, hehe.
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    Re: Star Wars: Total War

    Well how many are actually meant to be needed then?
    From the top of my mind these are the kinds that might be looked for;

    Hoth-planets*; ice
    Tantoine-planets; desert
    Naboo-planets; temperated...
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    Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    Glad to be of service :lime:
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    Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    Never heard of that, and it's not part of TATW.
    Google it and see weither to remove it, here for example; http://stream-recorder.com/forum/akamai-netsession-interface-and-disalbe-t7217.html?
  9. Re: Mos 1.6.2 disappearing Witch King

    I only have an older version of MOS, but the camapign script contains nothing about Gandalf for Gondor in it, nor can I recall it's been reported to later been added
    [SIZE=2]


    The WK is sent off...
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    Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    Years from starting year AFAIK.
    This is how it look in descr_events.txt

    event historic large_city_barracks
    date 10 12
    ;date 40 48 turnswhere 10 mean 10 years after start, up till 12...
  11. Re: Hotseat Shire and Fangorn autonomy bug fix, possible seasons bug fix

    Is it really so then that they did not aged at all, or just that the 12t/y make it appear so? Can't remember what was said in the discussion on the topic
  12. Re: What's the current state of TATW? (i've been away for quite a while)

    As long as he has his job yes, as far as we know, and presumably due to other considerations; either way a full halt is a full halt, and we do not know if he'll return in a year or ten or ever.
  13. Re: What's the current state of TATW? (i've been away for quite a while)

    There's no current development of TATW, nor may we expect any for known amount of time;
    http://www.twcenter.net/forums/showthread.php?633204-Personal-Update-amp-Sub-Mod-Guideline
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    Re: On TH 3.1 are high elf sword quendi OP

    Hello Lurtz'

    Would argue there's not really an issue in stats but in how used here.
    First because I do not know why it's expected Eldarinwe Swordsmen (warriors with probably centuries of...
  15. Poll: Re: DCI: Last Alliance Total War - WIP. Map preview updated 16th March

    Thansk Vegas', we intend to deliver a great experience :)
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    Sticky: Re: SubMod Recommendations and Questions

    Not for 3.2 AFAIK I'm afraid.
    Think there were mods something like that for old TATW-versions, but how old? Too many pages to look trough and not sure to begin with ;)
  17. Thread: change unit

    by Ngugi
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    Re: change unit

    Mhm, you want manuals and tutorials?
    See this post for different links: http://www.twcenter.net/forums/showthread.php?597038-Modding-Questions-and-Help-Thread&p=12758883&viewfull=1#post12758883
    ...
  18. Thread: change unit

    by Ngugi
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    Re: change unit

    I'm sorry but I do not understand the question?
    And is it a Medieval 2-question, or a question about TATW?
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    Re: Divide and Conquer Preview Thread

    Good work there

    https://31.media.tumblr.com/6031bbee793f2a7c5fb1830d56702672/tumblr_inline_n230lc9oGN1swkfdv.gif


    Huh, had the feeling to long time had passed without a new DaC-thread, haha ^^
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    Re: Tolkien General Discussion II

  21. Re: Divide and Conquer - Public Beta Release - Preview in post #3249 - page 163

    No they were not, Thranduil built his fortress in the Third Age.
    Further people should take it easy on jumping on high horses in the name of lore, using it as a tool to bash at folks who question...
  22. Poll: Re: Perillicious Compilation Pack (PCP) ~ Patch 4 Released ~ TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudi

    Hello Alduin
    Just checking, you do know that you can only get free upkeep for a unit if the unit is recrutable in the settlement?
    (that said, I do not know if alreadyded disabled free upkeep from...
  23. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Hello S'
    Urgh, the Unknown Error, a bane of players and modders alike in many cases, well, simply because it's unknown what caused it, hehe. And often due to something that only occurs at that...
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    Re: [Suggest] New units?

    While most important, as to why this thread was moved to the Submod-section, TATW is not under development any longer; the solution (as pointed towards above) is to use submods, or modders who may...
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    Re: Guess the movie from the picture!

    The Spanish Inquisition? A special dead guy? The TV scene in the background on the last image?

    I guess Life of Brian (though the first image don't come to mind)
  26. Poll: Re: The Reunited Kingdom submod for MOS 1.6 v1.1 RELEASED!

    Oooh, smart move, both can take credit if it works out and blame the other when it CTD! I should learned that long ago :D
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    Re: Modding Questions and Help Thread

    Mhm, the fact you played Gondor fell form my memory there, hehe; yes, add the resource isengard to the barrack entry and it should roll :thumbsup2
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    Re: Modding Questions and Help Thread

    Depends on what you mean with 'should'.

    If you mean should as that there's some kind of bug in your campaign that you want to oslve, then there's not. Only Dale, Gondor, High Elves and Dwarves can...
  29. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    You took it off?? Put it back on!
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    Re: Tolkien General Discussion II

    That Flinn don't fall far from the tree?


    On Hobbits;
    Well, Hobbits are quite uniqe unclear in the sense that we know nothing about their origin, other than that they are a race of Men, and all...
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    Re: Tolkien General Discussion II

    Think this is another reason why we should get a lounge somewhere to chat face to face over a cup, instead of over the web ^^
    Well they technically presumably could, but they had not been given...
  32. Re: Divide and Conquer - Public Beta Release - Preview in post #3249 - page 163

    The lore provide more than the fact that they had not boats, but the creatures of Morgoth and Sauron dreaded water and especially the sea which they at best would come close to, but never sail:That...
  33. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Though it can be removed with cheat codes
  34. Re: how disable cc/cr

    Welcome to TWC astuccio, and fun you've chosen a great TATW submod :)

    Afraid rr/rc is not optional
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    Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    Attached = the file that is attached to a post; in this case ArnorUnionReoffer.zip (that you unzip when extracting the content to your computer)
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    Re: Tolkien General Discussion II

    the Ambarkanta mpa (google it) though it's old so it do not contain things like the Misty Mountains while it ocntain matters that was never adressed again. There's no later, yet I perosnally do not...
  37. Re: Divide and Conquer - Public Beta Release - Preview in post #3249 - page 163

    Can be due to the fact that M2 do not utilize mutiple cores, only one, so it's not quite compairable with games where a computer may make use of it's full potential. There's examples of older...
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    Re: Questions about hp in mos 1.6.2

    1) Yes, traits and ancs are added to a generals base HP

    2) AFAIK the upper limit is supposed to be 15 or 16, though if there's exception ofr the general in person is an interesting question

    7)...
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    Re: Non-TATW Tolkien Games

    The visuals is an area where even those who dislikes the films generally give credit, with a few stumbling blocks. In any case folks who dislike the movies due to the most frequent arguments are...
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    Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    Yup, 400 is the limit weither you fulfill the victory conditions or not.
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