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  1. Can I place custom units in starting armies via TWeak?

    I know you can edit the startpos.esf to modify starting armies and give them custom units, the only issue is that if I have to make a change to the startpos via TWeak (such as cultures or something),...
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    Can I mod unit attributes like "berserk"?

    Hello, I want to change berserk to make the unit more deadly in that state, but I couldn't find any table to edit that. I was wondering if it was possible to edit berserk, or other things like...
  3. [Tutorial] Re: Variant Editor - Beginners Guide to the Assembly Kit

    Kind of hopeless to post here as it's been dead for a year, but if anyone can tell me how to fix reskinned generals standing and moving in T-pose on the campaign map, that would be great. I have the...
  4. People of Rome 2 (P++) [Submod] - Removing population penalties for conquering settlements

    Hello, thanks to the creators making it simple, I turned off the penalty for conquering regions so you should be able to replenish troops instantly as you capture a region. I believe before, you...
  5. [Tutorial] Re: To Import models into Attila, using existing models from rome 2 and Arena.

    I want to take an axe from Atilla and put it in Rome 2. I have searched and searched but I cannot find how to do it. I put a variant mesh definition for it in C:\Program Files...
  6. How do I add a missing town center in .esf via PFM?

    I changed the entire map basically, and of all the changes I missed ONE town which I forgot to change the center of. The owner of that town has to build the town center. I have gone through a 4 hour...
  7. Re: How can I change a region's default culture?

    For anyone also looking how to do this, I found out it is in startpos.esf, you have to change each culture in each region individually. Modifying all but about <10 settlements on the entire map took...
  8. About changing shared provinces cultures/religions

    I have created a mod where I take a few factions and make them quite large. I have found how to change region culture individually. The issue is, provinces have a standard culture shared through all...
  9. How can I change a region's default culture?

    I have made a new startpos mod which reduces the amount of factions from 117 tiny factions to 21 large, significant factions. The issue is, in divvying out the land between all of them, some of them...
  10. Unit I made is invisible and uses the wrong card when levied [need help]

    Hello, I have made a unit for Athens called Bows of Artemis (http://steamcommunity.com/sharedfiles/filedetails/?id=306600568). A problem I have encountered recently, is that they will use the Roman...
  11. [Tutorial] Re: How to Change Region Ownership and Add/Remove Armies using the Assembly Kit

    Okay so I only changed region ownership and buildings, so question number 1 is : Do I have to remove armies and whatnot?
    Another question, even if I close tweak it remembers the buildings I changed....
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    [Tutorial] Re: Sebidee's Complete Guide to Unit Creation

    "main_units_tables
    Because of an update to PFM the first table you will have to edit is main_units_tables.

    This is a very very very very very important table which I will do in much more detail...
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