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  1. Replies
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    Re: Question on Performance

    The number one problem when it comes to performance on any TW game is still, I believe, number of unit entities on the field. So, having increased unit sizes certainly is not going to help...
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    Re: NEW LETS PLAY OUT!

    His second episode is hilarious :laughter: Just at the very beginning, that bugged battle... good old Total War.



    He is not quite retiring, but he no longer wants to cover mainly TW games. I...
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    Re: Any armor retexture working for DEI?

    Awesome! thanks guys.
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    Any armor retexture working for DEI?

    Hi, I'm just wondering, are there any retextures for armors working in conjunction with DEI? I'm looking mainly for something like lorica segmentata, armata, chainmail in general and thorax armor. I...
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    Re: [Preview] Samraatya Maurya

    Awesome looking units. Love the "exotic" or out of the ordinary factions.
    Carthage is getting a rework too? by the look of the comments? How many other factions will receive updates? Hope I can wrap...
  6. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2L1 - Updated April 16

    Alright, yeah, things have changed from the last time. Glad to see skirmishers also received a buff to compensate too, I'm a very skirmisher biased person.
  7. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2L1 - Updated April 16

    I just noticed, did you guys buffed armor values recently? (or somewhat recently, it's been a couple of months since I launched R2) I seem to recall one of the higher armor levels used to be 14 in...
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    Re: Desert Kingdoms DLC Pack

    Because Empire Divided apparently did well, they're trying another go at Rome 2. I've got nothing against that, but at least do something interesting after all these years.
    Just another reskin pack?...
  9. Re: New Historical total war era - Total War: Three Kingdoms!

    Yeah that's true. Although the mechanic it's pretty dumbed down, now it actually works. But it feels like going one step forward and then one step backwards again.
    They really need to figure out a...
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    Re: Total War Saga: Thrones of Britannia

    I like how diplomacy is handled in Stellaris. You have to give a reason to start a war and then set up conditions, so if you win you get those conditions also like planets, resources, etc. In TW...
  11. Re: New Historical total war era - Total War: Three Kingdoms!

    Well, they did say it was going to be a historical title even though they're using a heavily embellished book as base. I think what they meant was a non-fantasy title rather.

    I'm not a huge fan of...
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    Re: Total War Saga: Thrones of Britannia

    Yes, he started a second channel by the end of 2017, but he never promotes it often that's why most people are not aware of it.
  13. Re: Thrones of Britannia – GamePlay Videos

    Agreed. I'm sick of the same voices ever since rome 2. Same with the animations.
    I also hope for more optimization, Attila is terrible no matter the hardware. Rome 2 performs way better.
  14. Re: New Historical total war era - Total War: Three Kingdoms!

    I think the game will be as historical as we're used to in Rome 2 or Attila. As people has been saying, let's be honest they're not very historical to begin with. There's a lot of artistic liberty....
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    Re: Total War Saga: Thrones of Britannia

    Well looking at the pictures it looks like most of it are new asssets. The models look new, the sword showed was the go-to option in charlemagne dlc, but it's not quite the same. I think one shield...
  16. Re: Rights released by the Tolkien Estate- Middle Earth Total War can now be made-the case for LOTR TW

    I'm sure CA knows for a good long while how popular of a game a Middle Earth TW would be, and it'd bring a hell of a lot of new fan base also. I don't know how difficult it was before to get the...
  17. Re: New Historical total war era - Total War: Three Kingdoms!

    I don't even know if it was Shogun 1 or Rome 1 the very first TW game (too lazy to even google it lol).
    I was wondering more on the lines of Shogun 2 though, a more recent title. Was that one...
  18. Re: New Historical total war era - Total War: Three Kingdoms!

    I think it's also the fact that they didn't want to do another game based on Europe, so China was a good choice for "cooling down" Europe a little bit.
    I really don't know, was Shogun for instance...
  19. Re: New Historical total war era - Total War: Three Kingdoms!

    I probably explained myself poorly, English is not my first language. I meant they don't "connect" physically, like they do in previous titles, that's why there're no kill animations apart from...
  20. Re: New Historical total war era - Total War: Three Kingdoms!

    My gripe with WH is how regular infantry has no "weight" when they fight each other, they just wave their swords in front of each other and don't even connect, there's a lack of "touch" . However...
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    Re: Alfred The Great Trailer

    I liked the announcement, but this trailer is a bit of a let down. I'm so tired of seeing the same combat animations from Rome 2 over and over again, it's just not funny anymore. And the chainmail...
  22. Re: New Historical total war era - Total War: Three Kingdoms!

    Not gonna lie, I wanted a China TW before another Europe based game, even though I love Europe based games, I was getting pretty tired of getting essentially the same map since Rome II.
    Not my first...
  23. Re: Always crashing on end turn on specific AI faction.

    Oh, I didn't mean it as a feature request, just as a random commentary. Interesting about FoTE, don't remember it, I stop using the mod unfortunately for a number of reasons quite some time ago.
  24. Re: Always crashing on end turn on specific AI faction.

    I hope CA reworks rebellions for future titles. The fact that a super elite army can spawn outside a settlement because the population is not happy never made sense to me.

    Anyways, nothing to do...
  25. Re: Always crashing on end turn on specific AI faction.

    Yeah, I'm sure some of those mods is causing the issue, it's puzzling that it only happens to that specific faction every single time though, but in a way I suppose that's good so I only have to...
  26. Always crashing on end turn on specific AI faction.

    Hi, I tried to make the title as self explanatory as possible, but something tells me is not very good. Anyways I'll explain better here.
    I'm having a rather "situational" issue whenever I use the...
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    I'd like they to revisit some rosters like they...

    I'd like they to revisit some rosters like they did with the Alans. The Franks, the Burgundians, Suebi, Vandals, Slavs and some others, they all have pretty generic Germanic rosters with a few unique...
  28. Re: Pack File Manager crashes when I try to open DB tables

    Okay, Alexius.Dejan point me to a solution to this issue in the official WH PFM thread that may work for some of you.
    Basically I had running MSI Afterburner on the background and for some reason...
  29. [Tool] Re: PFM 4.1.2 - Warhammer support

    Why yes, as a matter of fact I have MSI Afterburner running in the background all the time, and... wait a minute... That actually fixed the issue?! WHAT?
    This is the dumbest issue I've ever run...
  30. Re: Capital change / Defeating Attila / Illegitimate children

    There is a mod on the steam workshop. Ai will resettle or AI will colonize, I think. It makes the AI resettle whenever possible.
  31. [Tool] Re: PFM 4.1.2 - Warhammer support

    Thanks for the answer.
    Yes, that happens with all packs, even the ones I created myself. I also tried redownloading mods that I already had to see if the issue was still there, and sadly it is. I...
  32. Re: Pack File Manager crashes when I try to open DB tables

    Damn it. I tried older versions and I have the same issue, so I assumed it had to be something related to Windows itself, and something recent since I used the program a couple of months back with no...
  33. Re: Pack File Manager crashes when I try to open DB tables

    Yes, I have the Schema 100 which is the latest, but I also tried using older ones. I tried running as admin too and running with compatibility for Windows 7 with same results.
    Recently there was a...
  34. Pack File Manager crashes when I try to open DB tables

    Hello, recently the PFM started to crash whenever I try to open anything from any mod or the DATA.pack itself that is under the DB table. All the other tables open just fine, but whenever I try to...
  35. [Tool] Re: PFM 4.1.2 - Warhammer support

    Hi. I'm having issues with PFM of late. Basically whenever I try to open anything under the db tables the program just hangs for a little bit and then crashes. This started recently out of nowhere...
  36. Re: Capital change / Defeating Attila / Illegitimate children

    Just about Attila himself.
    The way it works is you have to wait until a certain date for the game to switch Attila from invincible to killable, can't remember which date it is exactly. I think it's...
  37. Re: Building chain bug playing as the Lakhmids

    Alright, that's good.
    I tried to look into it and fix it myself, but I have no idea how to edit building chains like that.
  38. Building chain bug playing as the Lakhmids

    I encountered a bug in the city military building chain (training grounds), The last upgrade that requires to have a certain amount of religion to unlock either upgrade.
    There should be 2 buildings...
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    Bug: White Huns are invincible

    It was mentioned on the V1.5 thread and I just confirmed it.The White Huns cannot be destroyed, they act like the regular Huns and keep respawning over and over. A real pain if you play as the...
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    Re: Unit upkeep bug.

    Okay I found the unit in the tables.
    In the .pack file called "fixer_1.5" in my case was "fixer_1.5_extended_map" since I'm using that version, not sure if the regular version has the same problem....
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