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  1. Replies
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Is there error of balancing in your three edu files ?
    In the original, Boii heavy spearmen are way better than cimbri's one, and in your edu, they are balanced (one has a better defense, and the...
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Thanks dude ! :)
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    What are the difference beetween the ai formation in the data file of your mod, and the others in the extra stuff file ?
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Ok !
    Do you recommand to play with the garnison script or the less emergency and garnison or with no garnison script at all ?
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Is it savegame compatible ?
  6. Sticky: Re: BGR-V 120719. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    Hello !
    Is it possible to add oldest version for the BYG mod to antother mod than Stainless steel, like Third Age ? (BYGII for example ?) Because supply traits are very very cool, and i think there...
  7. Re: MOS, the ultimate TATW experience.. version 1.6.1 for Third Age 3.2 released 7th Oct

    Hello !
    If i want to change battle to make them during longer, giving for example 2 hit point to every units which have one hit point, 3 hit point to beserk etc...
    IS gonna change a lot the balance...
  8. Re: Bodyguard Switcher (change bodyguards in-game) v2.1.1 [3.2 compatible]

    Is it compatible with MOS ?
  9. Replies
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    Re: TATW Realism+ /Final/ [TATW 3.2]

    Does it change something for the balance or the Ai if we play this mod in large unit scale instead of huge ?
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    Sticky: Re: ReallyBadAI Battle System v5.7 Released!

    Is it compatible with TATW 3.2 + MOS 1.6 ?
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    Re: TATW Realism+ /Final/ [TATW 3.2]

    And Is it compatible with MOs ? ( i don't think so, but i want to be sure...).
    And if i want only the smarter AI in battle, what files or text have i to copy paste ?
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    Peasant's picture

    Good evening ! (I'm French )

    So during a battle when i select a unit like a unit of dismounted dunedain or something like that ( with Arnor), there's a peasant picture in his caracteristic's...
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    I have to stop my campaign as the cimbri because of you ! :P
    I'm waiting for this :)
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    I have to stop my campaign as the cimbri because of you ! :P
    I'm waiting for this :)
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Ok, thanks :D
    And when will you upload this ? :D
  16. Re: MOS, the ultimate TATW experience.. version 1.6.1 for Third Age 3.2 released 7th Oct

    Great job !One question : is it compatible with The unoficial patch 3.3 ?
  17. Replies
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    We can't have more than six command star now ? What was the maximum before ?
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Ok.
    And, another question, what did you change in the backgroung script's text ?
  19. Replies
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Yes ! why ?
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    Re: RS 2.6 Issues and Problems:

    Ok, thanks :)
    Yes i was wondering why trade building didn't increase trade but the tax income. Thanks for the answer :)
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    And, one more thing, is it possible to make the Ai more intelligent in siege battle against a settlement with no walls ? ( The AI send some troops alone whereas he could have hold a line in front of...
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    Re: RS 2.6 Issues and Problems:

    Well that's not really an issue, but, i noticed that some building bonus are not show in the city's development window, when i choose a building to build, like growth bonus for some farm, or for the...
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    The original edu, but the quick one is really fun ^^ ( and can be challenging).

    And the 4TPY campaign is quite challenging, i think.
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    And, one question : if i keep using the 0 turn edu in the one turn campaign, is the AI still programmed to recruit only one unit per turn ?
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    In your edu files for arcade battle ( and the two others alternatives edu files), i think there is an error with the amburones heavy swordmen shield stat ( he has 15 in shield ) .
    BTW, the original...
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    ( Is it very useful to have a 0 turn recruitment ? ) I was wondering if it will change a lot of things or not if i return to a 1 turn recruitment time ( change in the export descr unit) for your 4...
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    Didi you fix the error with the amburones heavy swordsmen in your alternatives edu ? ( 29 in DEF)
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS

    The descr formations files have to be installed in the data folder, not in the one turn campaign folder, right ?
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6

    Ok !
    I'll give it a try, and i'll leave some feedback :)
  30. Replies
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6

    Oh, ok, thanks for your answer !
    So nothing weird is going to happen if i choose the very hard setting ?
    And in the launcher, what AI formation do i have to choose ?
  31. Replies
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6

    (Sorry for the double post)
    Do i have to install the formation's text in the data file or in the Ai formation file (in the Important Stuff file ?) ?
  32. Re: rs2.6 NO BANNERS OR BORDERS{EXTREME FOG OF WAR}

    France, but i have no idea why it's not working for me :/
  33. Re: rs2.6 NO BANNERS OR BORDERS{EXTREME FOG OF WAR}

    Not for me :(
    can you just send it to me by e-mail ?
  34. Replies
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6

    Ok !
    Why?
  35. Re: rs2.6 NO BANNERS OR BORDERS{EXTREME FOG OF WAR}

    Links are dead !
  36. Is it possible to change the script text for the garrison script ?

    Hey !

    I was wondering if it's possible to modify a little bit one of the garrison script on the Notepad. (To change the number of units which are spawn, for example).
    I have the 2.6 patch.
    The...
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    Re: GRANTOZ DARTH EXTREME AI FOR RS 2.6

    It doesn't work with very hard battle ?
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