Is there error of balancing in your three edu files ?
In the original, Boii heavy spearmen are way better than cimbri's one, and in your edu, they are balanced (one has a better defense, and the...
Type: Posts; User: Jack-OF-Blade; Keyword(s):
Is there error of balancing in your three edu files ?
In the original, Boii heavy spearmen are way better than cimbri's one, and in your edu, they are balanced (one has a better defense, and the...
What are the difference beetween the ai formation in the data file of your mod, and the others in the extra stuff file ?
Ok !
Do you recommand to play with the garnison script or the less emergency and garnison or with no garnison script at all ?
Is it savegame compatible ?
Hello !
Is it possible to add oldest version for the BYG mod to antother mod than Stainless steel, like Third Age ? (BYGII for example ?) Because supply traits are very very cool, and i think there...
Hello !
If i want to change battle to make them during longer, giving for example 2 hit point to every units which have one hit point, 3 hit point to beserk etc...
IS gonna change a lot the balance...
Is it compatible with MOS ?
Does it change something for the balance or the Ai if we play this mod in large unit scale instead of huge ?
Is it compatible with TATW 3.2 + MOS 1.6 ?
And Is it compatible with MOs ? ( i don't think so, but i want to be sure...).
And if i want only the smarter AI in battle, what files or text have i to copy paste ?
Good evening ! (I'm French )
So during a battle when i select a unit like a unit of dismounted dunedain or something like that ( with Arnor), there's a peasant picture in his caracteristic's...
I have to stop my campaign as the cimbri because of you ! :P
I'm waiting for this :)
I have to stop my campaign as the cimbri because of you ! :P
I'm waiting for this :)
Ok, thanks :D
And when will you upload this ? :D
Great job !One question : is it compatible with The unoficial patch 3.3 ?
We can't have more than six command star now ? What was the maximum before ?
Ok.
And, another question, what did you change in the backgroung script's text ?
Ok, thanks :)
Yes i was wondering why trade building didn't increase trade but the tax income. Thanks for the answer :)
And, one more thing, is it possible to make the Ai more intelligent in siege battle against a settlement with no walls ? ( The AI send some troops alone whereas he could have hold a line in front of...
Well that's not really an issue, but, i noticed that some building bonus are not show in the city's development window, when i choose a building to build, like growth bonus for some farm, or for the...
The original edu, but the quick one is really fun ^^ ( and can be challenging).
And the 4TPY campaign is quite challenging, i think.
And, one question : if i keep using the 0 turn edu in the one turn campaign, is the AI still programmed to recruit only one unit per turn ?
In your edu files for arcade battle ( and the two others alternatives edu files), i think there is an error with the amburones heavy swordmen shield stat ( he has 15 in shield ) .
BTW, the original...
( Is it very useful to have a 0 turn recruitment ? ) I was wondering if it will change a lot of things or not if i return to a 1 turn recruitment time ( change in the export descr unit) for your 4...
Didi you fix the error with the amburones heavy swordsmen in your alternatives edu ? ( 29 in DEF)
The descr formations files have to be installed in the data folder, not in the one turn campaign folder, right ?
Ok !
I'll give it a try, and i'll leave some feedback :)
Oh, ok, thanks for your answer !
So nothing weird is going to happen if i choose the very hard setting ?
And in the launcher, what AI formation do i have to choose ?
(Sorry for the double post)
Do i have to install the formation's text in the data file or in the Ai formation file (in the Important Stuff file ?) ?
France, but i have no idea why it's not working for me :/
Not for me :(
can you just send it to me by e-mail ?
Ok !
Why?
Links are dead !
Hey !
I was wondering if it's possible to modify a little bit one of the garrison script on the Notepad. (To change the number of units which are spawn, for example).
I have the 2.6 patch.
The...
It doesn't work with very hard battle ?