Dropping by to say that Attila costs 24,49 € on Games Rocket (in comparison 39,99 on Steam, -39%).
You get a Steam activation code per mail, which for me worked perfectly.
Payment is possible...
Type: Posts; User: k_raso; Keyword(s):
Dropping by to say that Attila costs 24,49 € on Games Rocket (in comparison 39,99 on Steam, -39%).
You get a Steam activation code per mail, which for me worked perfectly.
Payment is possible...
About Jutland and Frisia forming one province, there are historical reasons to to believe that both should form one entity. Chiefly among them that by 272 BC, both provinces had the same material...
The map has an error:
It has swapped the names of the Boiotians and the Thessalians...
Unless both peoples have made somehow a swapp of land...
Wtf??????
When did he left? :huh:
Cheers!
Ok:
First things first: BACK ALL UP BEFORE MESSING THIS UP.
Ok.
You see, this things work with conditionals. Let`s take for example the Polybian ones.
You have to hold 2 of the following...
Go to this file:
C:\Program Files\Activision\Rome - Total War\EB\Data\scripts\show_me\EBBS_SCRIPT.TXT
And do a search for "Roman Reforms" (Gah!) located in section 1c.
And tweak it...
Hey, are you talking about this one?
http://www.europabarbarorum.com/p/3D/bruttian-carthage.jpg
I`m asking, because it was previewed a looooong time ago, but I haven`t seen a thrace of this guy...
Yep, totally
Or open the console, type "auto_win attacker", and right after that, attack and autoresolve the assault. :shifty:
Yeh, in my KH campaign, they even managed to take Babylon by 230BC, effectively cutting the Arche Seleukeia in two!!! . They usually tend to expand in a westward direction, through the southern...
In Tolosa and Darioritum
In the latter you can build the biggest ships available to any barbaric faction.
Which is gooooood XD.
Careful with the CTD loading the battlescreen when trying to...
Or just go here, which is a simpler option. :thumbsup2
http://forums.totalwar.org/vb/showpost.php?p=1358760&postcount=2
Cheers!!!
Off course, units are different, but that voicemod could provide a basis to work on, namely the commands ("attack!", "guard position!", "moooove", etc.)
That would save some time, wouldn`t it?
...
Anyone? :ermm:
Lol!!! :hick:
While you`re in the preferences.txt file, you can turn disable_arrow_markers TRUE, turn unlimited_men_on_battlefield to TRUE, and do lots of of useful stuff there.
Hey!!!
Since EB 0.8 is out, and together with that wonderful mod, it also has brought the first greek voicemod to the comunity, are you planning to integrate that voicemod into your mod???
I`ve...
I would like also to promote miself to that... err, civic duty.
Cheers!!!
I must disagree. If you play with Koinon Hellenon, I find the Pirate spawn good.
But if you play with Sweboz or Casse??? Hmmm, in that particular point, I would agree with you. But they never...
Dudes:
A good solution to carthage inactivity in the seas would be using BI.exe. Trust me, it works.
In my campaign they actively seek to reconqer Sardinia and Sicily, and they build pretty...
It`s the same from my part...
Me neither.
What he said. :smile:
The lucanians have a defense stat of 30...
Is that right?
any minute now...
Hmmm, what do you want me to say... that`s odd... at least for me, since I had a ball conquering the Chatii, Rugoz, Götanoz, Cimbrii, Skandaz...
But that never happened to me. Oh well, just one,...
Not neccesairly, because Saka, Sauromatae, Lusotannan and Sweboz don`t have Arche Seleukeia (nor any other great empire) as neighbour. Saba is a different question, for it`s location and also because...
Hmmm, so perhaps the problem is with hayasdan (and maybe pontus) o0r with the rebels around hayasdan, instead of with the rebels of the rest of the map...
Okey, let`s chill out fellows, everything can be discussed if in a polite way...
Just as someone expressed earlier, the name "rebels" is just a very bad nomination for all the independent states...
Shhhhh all of you!!! :whistling
How about the Neapolitan independent hoplite unit? :happy:
+1 from Chile
XD
IIRC, actually the romans builded their castrums in one afternoon, and were good to go at the next morning...
But that`s an extreme example... not every faction had roman organization, off...
¿¿??
Errrrrr... it`s not out yet...
No, it was coming last month (in november), but it was a tentative date...
So, 0.8 shouldn`t be so far away. Just think that every minute that the devs have got the game in their hands -improving...
Tomorrow is always best, the distinct feeling that something great is sure to happen, is unique.
Pleasure delayer maybe?
EDIT: I almost forgot. You know, the title on this thread is deceptive....
What about taxeis hoplitai?
Are you going to remove them from the game?
Are you keeping them in the game as they are?
Are you going to keep them in the game, but removing them the phalanx...
The thing is, if the aquisition of certain traits of your family members can be conditioned by the government type, or if you can script the aquisition of a certain trait to your family members with...
Could any traiter or scripter answer the following questions?
Ok, here it goes:
***Can Government Type affect the aquisition of certain traits?
If not:
***Can you script the aquisition...
Here is a thread containing the announcement of the team about their future plans to world conq... modding.
http://www.twcenter.net/forums/showthread.php?t=65175&page=1
Cheers!!!
OH!!!!
http://www.twcenter.net/forums/showthread.php?t=66872&page=1
There it is, thanks for the beautiful news!!!! This will definitively speed things up! A lot!!!!! And most definitively will...
Ahm, I`m sorry, but where did they say that EB has been unified with OR???
What I read is that both teams would cooperate, not fusionate themselves...
Err, did I miss of something?
I know some guys that emit the exact same sounds when they`re drunk. They can be pretty creative at times.
Anyone has ever played Age of Empires 1, when the priest converted an enemy unit?