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  1. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    A number of posts have been deleted of a discussion that should have been held in private channels to start with. Don't start it again, please?
  2. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    I will check the file entries again - it was getting late when I put it together last night.

    Edit: transition_screen was still missing #27 and #97, quotes.txt had one number twice. Corrected now....
  3. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    It will not address\affect problems during game play - only when you normally have a loading screen appear, eg the menu problems are not related to it, the 'after battle' (when transiting to strat...
  4. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    I think I found a possible reason for some of the end of battle crashes: it's missing entries in descr_transition_screen.txt:


    quote "Quote_61"
    quoted "Author_61"
    quote ...
  5. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    If you set the movie option in the CFG file (from my launcher - configuration.cfg) to zero then no menu video will play at all. Nor will faction movies - which should solve your problem.
  6. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    This may help: http://www.twcenter.net/forums/showthread.php?755286
  7. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    It does work - it's just unnecessary to go through it for every mod if you simply do (once) the copy\rename method for the executable.

    The alternate method, which mod developers should use by now,...
  8. The Game of Thrones Starter

    The Game of Thrones Starter




    https://image.ibb.co/mivUe5/installer.jpg


    What it does:
  9. Re: [SUBMOD] Game of Thrones: Total War - New thread for 4.9 and future versions!

    Your method completely ignores the mod's CFG file and, as you noticed, limits the player to just one mod at a time. Simply use this method after creating a desktop shortcut to the mod's BAT file:...
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