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  1. Replies
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    Re: WIP Fix Pack 4.4 (March 6)

    Thanks for your hard work!
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    Sticky: Re: Bug Reports

    Encoutering a somewhat serious problem...

    Playing as saxons. Turn around 60.

    My spear units, namely nordic and saxon spearmen lost their special ability to form a spear wall...Pikes are still...
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    Sticky: Re: [PREVIEWS] WIP Preview Thread

    Great stuff!
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    Sticky: Re: Bug Reports

    Saxons: Hearth Guard and Hirdmen have the same stats with the exception that hearth guard have two more charge bonus and hirdmen have the fear trait, but their upkeep is the same.

    Saxons: Huscarls...
  5. Re: Question regarding performance and replaced textures

    That is interesting and maybe I will have some improvement too which would be cool since attila demands a bit more than rome 2 :)
  6. Question regarding performance and replaced textures

    Hi Dresden!

    I am glad to see you are working to improve Attila. Keep it up!

    Quick question: Is there any performance drawback similiar to DeI due to texture replacement?

    Best regards
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    Re: Light Version of DeI?

    Hey,

    which freeze-crash we are talking about? In the loading screen after battles? Between turns?

    After battles: Long loading times. This is not a freeze, simply wait. Without a SSD it can...
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    Re: unaccceptable FPS?

    Did you also reinstall the game? Sometimes there are remnants of mods left which can cause problems.

    When does the low fps appear? When you zoom in during battles? Because as far as I know the...
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    Re: Any chance for optimization?

    My setting is a bit faster, but very similiar and you can't play with everything on high. Just not possible.

    However sound issues...and stuff like that. Start by updating your drivers and...
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    Re: mod menager problem

    I suppose you are talking about Mitch's Mod Manger? Sadly this nice tool is no longer supported, hence not working properly anymore :/

    In fact, he was offered to join CA and took the chance. Which...
  11. Re: DarrenTotalWar Plays DEI 1.1 - Macedonian Wars

    Hm I think we have to acutally play it a bit more to tell that.

    Supplys are never a problem in a region which has never encountered war or raiding.

    The system really shines when there is...
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    Re: unaccceptable FPS?

    The benchmark is basically just meh. Neither it is using the DeI textures nor does it offer a real amount of units. Getting rid of your issues is a ton of work, mainly testing stuff, so better get a...
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    Re: Multiplayer Desyncs

    Hey,

    first thing is to do is to check certain things.

    Are both Data folders - yours and the one of your mate - the same? Not similiar but same? Delete or move out deactivated mods.

    Problems...
  14. Re: Work In Progress - Fix Pack 1.1b

    Thanks for your effort!

    Like to add something about patrol stance. It is a great fix. Maybe the following is already included in the fix, but if I have a general which disbands troops, hence being...
  15. Re: Discussion about the state of pike units in DEI 1.1

    So maybe pikes are just weak against units which have no formation? Which is more than reasonable since pikes rely on the fact that their flanks are secure. Units moving and acting loosley will be a...
  16. Re: Discussion about the state of pike units in DEI 1.1

    Dunno what to say mate.

    1v1 is not a valid comparison since it is not the job of the pike unit to perform 1v1. This is just not a good justification for your opinion. Pikes are good for certain...
  17. Re: Discussion about the state of pike units in DEI 1.1

    Maybe because you don't understand their role since you compare them to units which have a different role. Since you compare units out of their role which each other, following this "logic", archers...
  18. Re: Discussion about the state of pike units in DEI 1.1

    Always pikes...

    I will never understand it.

    I just tried it out. Levy pikes from Epirus vs. Roman cohors praetoria. The cheapest unit of pikes Epirus can wield into battle was able to fend off...
  19. Re: What's up with the battles? Is this even DeI anymore?

    Basically it is all about position. If one of your units has an exposeded flank or even rear the unit will suffer additional losses.
  20. Re: Post your questions about the supply system here

    Which is reasonable. Now this diplomatic option actually has a purpose besides some additional "like me!" effect.

    Question: Something odd appeared. Playing as odrysian kingdom. There was no army...
  21. Re: What's up with the battles? Is this even DeI anymore?

    Depending on the units it can be the case that battles are over in 30sec and there is nothing wrong with that. If the gap in skill, equip and charge is big enough a line will break really fast.
    ...
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    Re: [Tech] Bug Reports 1.1 Version

    Glad to hear that I was able to express myself properly this time :) I tend to get sloppy at typing while playing, especially since my internet wanted to be a slowpoke during uploading the screens.
    ...
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    Re: [Tech] Bug Reports 1.1 Version

    With all due respect, that is not my question.

    The question is why the supply route is vanishing. Maybe my post was confusing. To put it simple:

    Everything is happening in the same turn.
    The...
  24. Re: Post your questions about the supply system here

    Quick question:

    Is there an actual amount of food which can be stored? Or so to say, is the amount of food which can be stored fixed for each round, or more like an bank account? Hard to explain,...
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    Re: [Tech] Bug Reports 1.1 Version

    The supply system is a bit buggy...

    I have 0 food. I recruit an army in another province and give them the order to build up troops. (was testing something else acutally) Before pressing end turn,...
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    Re: [Tech] Bug Reports 1.1 Version

    Dunno if this is completly mod related.

    The game seems to have trouble switching options during battle. I remember that this was never a strong part of Total War Rome 2, however the mod seems to...
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    Re: [Tech] Bug Reports 1.1 Version

    I suppose you are using Mitch's Mod Manager? This Mod Manager is no longer supported by Mitch, hence not up to date and this is most likely the cause of your crash. Try starting the game without...
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    Re: Divide et Impera 1.1 Released!

    Best monday ever!

    Got one of my papers back with an excellent grade and now DeI release :D
  29. Re: Reminder about 1.1 save compatibility (Oh... and a release date)

    Simply awesome! Great news!

    I am going to sign in my thesis in 2 hours and this is somewhat of a moral boost :D
  30. Re: I'm sorry, but Rome 2 is just terrible and you can't fix it.

    Only 4 factions...

    May I ask in a friendly but direct way: Have you any idea about Warhammer franchise? Just wondering since people who know warhammer lore,fluff and tabletop uasally agree that 4...
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    Re: Is coop possible with DeI?

    Basically the Data has to be the same. If that's the case it will work unless mods breaking each other.
  32. Re: Which are the easiest factions to play in DEI's GC?

    You...I like you.


    ___

    Parthia was fun and easy. Most people around you like you and the units are fun.

    Edit: Or was it Persia? The one with the fancy cav which has bows and spears.
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    Re: This mod will simply not work for me

    Good :)
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    Re: This mod will simply not work for me

    Just to be clear. A fresh install of the game wont be enough if you isntall it at the same place. You have to delete mod files manualy, since they are not affected if you just uninstall the game via...
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    Re: Neutral Gates

    Yep. As far as I know, this is more like a core mechanic of Rome 2 which is not moddable.
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    Re: [Tech] Bug Reports 1.0 Version

    Pergamon can recruit pergamon thorax hoplites even before any reform.

    Only using DeI and reduced variations pack.
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    Re: Night battle perk

    Feels a bit too strong for me and the AI is barely using it (saw it two times or so), so i stopped using it regulary.
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    Re: Ai is again passive

    As I pointed out earlier, the AI is not one big entity.

    The question is simple: Would you attack a significant bigger and stronger empire? You are expecting a high lvl of thinking from the AI. In...
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    Re: Ai is again passive

    320810

    Well that's for the passive part :P

    I offered them 4500 for a non aggression pact and arche is green / reliable. Two turns later they seem to have forget the whole reliable thing.
    ...
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    Re: Ai is again passive

    Well that would not be smart move from the AI. Would you declare war against a faction 10 times bigger than you?

    Smart=!passiv. Smart=!aggressive.

    Shogun 2 had complains for the definitly not...
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