Ok
I have made avalaible one mod called "Outpost everywhere with Norsca" that permits to occupy every settlement of the map as an outpost.
I will try to find how to progress to what I want to...
Type: Posts; User: Ralendil; Keyword(s):
Ok
I have made avalaible one mod called "Outpost everywhere with Norsca" that permits to occupy every settlement of the map as an outpost.
I will try to find how to progress to what I want to...
I've found how to permit Norsca to make outpost everywhere.
However, that's not really what I need cause:
- I can't add new buildings to outpost (I didn't find how, they appear only in colonies)...
Imperial vs vampires
Green skins vs dwarves
so imperial can conquer vampire towns and vice versa
Green skins can conquer dwarves towns and vice versa
[error]
As I could not get into TWR2, as I really disliked it, as I have not even bought Attila, I have come back to Shogun that is, in my mind, the best of the last TW game.
As a result, I have updated the...
I have the same bug :/
it is melee_weapons_table
the rome_balkan_sword entry needs to be added
once you do that the mod works
Hello,
Maybe I do something wrong... I search for the units_tables. So I open "data_rome2.pack"... and here I see a units_tables blue.
Regarding what you said in a past post it means apparently...
Were can we download it ?
I don't see the download link in the first post ??
https://imagizer.imageshack.us/v2/864x160q90/633/CkDHbb.jpg
Current version: 1.16
Last update date: 12/05/2015
Presentation
Why an other mod? In fact I loved the unit cards done by...
normal
The install looks in the registry where is your MTW2 directory
If there's no registry entry it should install in the default path of MTW2 (c:/program files/....)
Last update :)
Tbh, it is only a question of size for the mod.
In reality the templars and hospitallers were present in the entire northern europe.
So, I tried to give 1 order by faction.
I know that the...
Personnally it is what I put
<max_disband_progress float="0.0"/>
<near_target_no_disband_distance float="600.0"/>
<disband_progress_window float="0"/>
The argument...
you're totally right ;)
and I havent noticed that you already said it^^
my bad :(
sidenote about this order
If you obtain this "guild" don't be surprised if the chapters generate few units...
As this order had a minor importance, even if their knights were part of crusades, I...
maybe you have not unpacked the files?
http://www.twcenter.net/forums/showthread.php?t=94051
agree...
anyways vista = caca (translation in english = very very bad :p)
Good tip
Muchas gracias :thumbsup2
Ok^^ you're right... and I am right
I changed the descriptions to remove the comments that would be correct only for a cavalry unit, however I missed these 2 entries...
Ok, now it is corrected...
no
I say that just to joke...
http://www.twcenter.net/forums/showthread.php?t=91758
Do you believe I would have searched a lot of time how to manually change the display of a settlement if...
check that:
http://www.twcenter.net/forums/showthread.php?t=103981
the settlement plans are not more complicated
They simply can't be found...
wich guilds?
My advice
Restart to add regions from vanilla files
Add 1 region at the time. Not more
Test each region added and after it works, add an another region.
The game can bug for so many things...
you read the instructions and do it
http://www.twcenter.net/forums/showpost.php?p=1558184&postcount=2
However, removing the plague events out of this file won't remove the plagues themselves
It will simply remove the Black Death events ;)
I think (I test that at the moment) that several guilds are restricted to few regions
The list of this guilds should be:
Teutonic chapter
Santiago chapters
Swordsmith
Explorer guild
Woodsmen...
what you want to do is not possible like that
but it might be possible if we alter the settlements displayed
MTW2 is really different on this point
I don't know if it is yet possible cause... we have no more access to the settlement plans
But, it might be possible as we can see that descr_strat.txt has...
Byzance
This order was created by Justinian Ist in 733. The monks of the monastery of Ste Catherine could give the status of noble to the pilgrims that deserved it. These new nobles formed the...
Update of the current work:
I have corrected the problem reported by DrBeast
I have worked on the Ste Catherine' Order (that's why I delayed the correction)
The new version should be ready soon...
not really
it depends of the type of the error...
actually, I have no idea (like for Rammstein) what could be this error... but I don't think it could be expanded (for expanded.txt the errors...
it is an amount of money that the faction will get every turn and that is not dependant of the number of settlement
in another words, it is a regular income for a faction
I really don't see the point
It is not stupid, it is simply ahistorical in the medieval times... but not in the antic times...
There's the exemple of the Sarmatians in the period covered by RTW
Error in the files...
I had did that, but it seems I put in the mod the wrong file :(
It will be corrected soon enough
A big mistake...
It will be corrected in few hours (this is the...
I try it again tommorrow... (I am going bed :p)
But yesterday I tried and... it resulted in the game loading without sounds playing... but the music, voices and SFX files had been rebuilded in the...
You can build via the mod folder the music files, SFX files and even the voices files...
BUT you can't build the events file (at least I obtained no file for the events)
And you surely know...
True... especially the last comment...
I remember that France expulsed several times the Jews out of the realm and persecuted them also... (I am french ;))
I can guess the other catholic...